Player Matchup

Cthulhu
Cthulhu
Bawlsaack
Cthulhu
Level 109
God Stats
2W - 2L
1,702 SR
Queue Stats
311W - 270L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
MassacreNubz
Xbalanque
Level 56
God Stats
4W - 5L
1,697 SR
Queue Stats
286W - 217L
1,531 Elo+
Party 1
Tiamat
Tiamat
OhNo BrookIyn
Tiamat
Level 124
God Stats
3W - 8L
1,336 SR
Queue Stats
323W - 243L
1,596 Elo+
Party 1
Yemoja
Yemoja
viper3322
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 138L
1,595 Elo+
Party 1
Janus
Janus
xGWheats11x
Janus
Level 129
God Stats
15W - 11L
1,527 SR
Queue Stats
722W - 542L
1,616 Elo+
Party 1
Team Averages
Level 89
1,552 SR
1,576 Elo+

VS

Team Averages
Level 88
1,461 SR
1,459 Elo+
Zeus
Zeus
Big-Boy_B-Boss99
Zeus
Level 69
God Stats
2W - 0L
1,726 SR
Queue Stats
188W - 200L
1,433 Elo+
Party 2
Vamana
Vamana
DICE_ROCKS
Vamana
Level 110
God Stats
3W - 1L
1,480 SR
Queue Stats
345W - 341L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Musipusia
Kukulkan
Level 77
God Stats
10W - 7L
1,323 SR
Queue Stats
810W - 851L
1,448 Elo+
Solo
Yemoja
Yemoja
SHADOW_BEAST314
Yemoja
Level 78
God Stats
2W - 4L
1,212 SR
Queue Stats
255W - 248L
1,482 Elo+
Party 2
Da Ji
Da Ji
ThatFishGuy11
Da Ji
Level 108
God Stats
2W - 2L
1,561 SR
Queue Stats
49W - 52L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bawlsaack
Cthulhu
18
3 / 5 / 6
10,929
607
17,895
19,334
25,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
MassacreNubz
Xbalanque
20
6 / 6 / 3
11,724
651
20,491
19,663
10,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 4
10,480
582
9,367
15,031
8,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
viper3322
Yemoja
17
1 / 5 / 9
10,033
557
4,069
20,901
25,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 4 / 7
11,480
638
21,313
12,873
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 12
11,302
628
12,541
16,188
8,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
DICE_ROCKS
Vamana
20
4 / 3 / 15
12,644
702
19,749
28,385
30,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Musipusia
Kukulkan
20
5 / 3 / 11
12,301
683
19,801
14,869
8,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 0 / 14
12,619
701
5,537
15,105
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 3 / 7
13,476
749
21,714
19,904
13,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
14
Kills
26
26
Deaths
14
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bawlsaack
Cthulhu
3
5
6
1.2
W
1
5
12
1.4
W
Vamana
DICE_ROCKS
Vamana
4
3
15
3.83
L
Xbalanque
MassacreNubz
Xbalanque
6
6
3
1.25
W
Kukulkan
Musipusia
Kukulkan
5
3
11
3.5
L
1
6
4
0.5
W
2
0
14
9
W
14
3
7
5.83
L
Yemoja
viper3322
Yemoja
1
5
9
1.1
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,135
Damage
79,342
87,802
Taken
94,451
76,323
Mitigated
78,473
24,657
Healing
53,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bawlsaack
Cthulhu
17,895
907
2,452
3,179
19,334
25,059
136
10,149
9,185
31,867
0
W
12,541
1,426
1,119
770
16,188
8,683
2,194
10,071
6,117
38,327
0
W
Vamana
DICE_ROCKS
Vamana
19,749
10,561
6,792
11,954
28,385
30,760
1,767
12,381
16,004
0
41,361
L
Xbalanque
MassacreNubz
Xbalanque
20,491
1,819
1,389
3,534
19,663
10,455
0
8,682
10,981
0
37,053
W
Kukulkan
Musipusia
Kukulkan
19,801
1,109
4,259
3,265
14,869
8,250
784
10,224
4,645
46,707
0
L
9,367
384
1,450
1,630
15,031
8,981
473
5,909
9,122
23,515
0
W
5,537
1,213
15,507
4,999
15,105
17,060
1,052
9,004
6,101
13,709
0
W
21,714
3,952
2,174
3,091
19,904
13,720
1,485
10,964
8,940
0
31,480
L
Yemoja
viper3322
Yemoja
4,069
319
7,303
2,517
20,901
25,625
288
8,985
11,916
7,715
0
L
21,313
155
641
562
12,873
6,203
0
4,154
8,719
52,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
62,342
178
Minions Killed
179
0
Camps Cleared
0
1,589,051
Distance Traveled
1,603,268
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,929
607
22
1
0
317,619
0
W
Zeus
11,302
628
36
2
0
259,356
0
W
Vamana
12,644
702
53
3
0
344,711
1
L
Xbalanque
11,724
651
48
3
0
324,887
0
W
Kukulkan
12,301
683
64
4
0
324,977
5
L
Tiamat
10,480
582
30
2
0
325,209
1
W
Yemoja
12,619
701
13
1
0
315,948
0
W
Da Ji
13,476
749
13
1
0
358,276
0
L
Yemoja
10,033
557
4
0
0
299,060
0
L
Janus
11,480
638
74
4
0
322,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role