Player Matchup

Cerberus
Cerberus
Queen_Psycho01
Cerberus
Level 106
God Stats
1W - 8L
1,314 SR
Queue Stats
66W - 96L
1,265 Elo+
Party 1
Medusa
Medusa
TAnderson398
Medusa
Level 27
God Stats
24W - 26L
1,375 SR
Queue Stats
38W - 59L
1,228 Elo+
Party 1
Chang'e
Chang'e
Zhou Lacroix
Chang'e
Level 41
God Stats
3W - 2L
1,290 SR
Queue Stats
3W - 6L
1,333 Elo+
Solo
Team Averages
Level 58
1,326 SR
1,275 Elo+

VS

Team Averages
Level 88
1,487 SR
1,399 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GREGERS__
Izanami
Level 86
God Stats
10W - 5L
1,603 SR
Queue Stats
201W - 258L
1,375 Elo+
Party 2
Freya
Freya
Queen_shadow15
Freya
Level 89
God Stats
7W - 10L
1,358 SR
Queue Stats
86W - 133L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 6 / 0
6,470
647
6,058
15,744
11,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
9
0 / 6 / 3
6,175
618
5,923
12,912
4,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Zhou Lacroix
Chang'e
9
1 / 3 / 2
6,301
630
4,625
9,056
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 2 / 12
8,396
840
6,077
9,367
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
GREGERS__
Izanami
12
3 / 0 / 10
7,815
782
13,450
6,809
2,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
9 / 1 / 6
8,748
875
12,970
6,514
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
12
4.5
W
Izanami
GREGERS__
Izanami
3
0
10
8
L
Cerberus
2
6
0
0.33
W
9
1
6
12
L
Medusa
0
6
3
0.25
L
Chang'e
Zhou Lacroix
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
32,497
37,712
Taken
22,690
19,948
Mitigated
14,875
9,523
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,077
2,063
745
3,288
9,367
9,333
253
4,761
4,606
12,470
0
W
Izanami
GREGERS__
Izanami
13,450
9,478
0
573
6,809
2,878
1,629
2,949
3,860
0
35,098
L
Cerberus
6,058
351
266
3,501
15,744
11,057
0
8,486
7,258
20,750
0
W
12,970
4,842
0
1,864
6,514
2,664
1,067
3,594
2,920
34,330
0
L
Medusa
5,923
4,203
0
876
12,912
4,634
0
5,898
7,014
0
15,085
L
Chang'e
Zhou Lacroix
Chang'e
4,625
782
2,074
2,806
9,056
4,257
0
5,057
3,999
12,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,946
Gold Earned
24,959
97
Minions Killed
106
2
Camps Cleared
7
442,091
Distance Traveled
484,888
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,396
840
10
1
0
162,841
0
W
Izanami
7,815
782
50
5
3
148,856
0
L
Cerberus
6,470
647
40
4
0
156,003
2
W
Freya
8,748
875
46
5
4
173,191
0
L
Medusa
6,175
618
27
3
1
136,283
0
L
Chang'e
6,301
630
30
3
1
149,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role