Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GMickey
Artemis
Level 81
God Stats
21W - 13L
1,600 SR
Queue Stats
461W - 513L
1,463 Elo+
Solo
Janus
Janus
Mimamsa
Janus
Level 108
God Stats
10W - 12L
1,460 SR
Queue Stats
173W - 187L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Mrloverman
Sun Wukong
Level 125
God Stats
59W - 50L
1,443 SR
Queue Stats
357W - 335L
1,491 Elo+
Solo
Khepri
Khepri
WackyWolf115
Khepri
Level 160
God Stats
1W - 0L
1,890 SR
Queue Stats
43W - 48L
1,501 Elo+
Solo
Team Averages
Level 127
1,579 SR
1,490 Elo+

VS

Team Averages
Level 100
1,630 SR
1,505 Elo+
Sylvanus
Sylvanus
Lolagonable
Sylvanus
Level 66
God Stats
1W - 1L
1,670 SR
Queue Stats
14W - 15L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
Midgitka
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 2
Arachne
Arachne
TheRealQuah
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 261L
1,520 Elo+
Party 1
Merlin
Merlin
WhistleBat
Merlin
Level 128
God Stats
10W - 12L
1,536 SR
Queue Stats
236W - 240L
1,512 Elo+
Party 1
Izanami
Izanami
Zembie
Izanami
Level 92
God Stats
5W - 3L
1,945 SR
Queue Stats
22W - 27L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 2 / 8
12,517
522
16,491
25,780
13,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
GMickey
Artemis
19
2 / 1 / 3
11,621
484
12,090
13,434
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mimamsa
Janus
18
3 / 1 / 3
11,834
493
10,319
12,095
5,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Mrloverman
Sun Wukong
20
10 / 7 / 6
13,654
569
30,870
37,407
33,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
16
0 / 2 / 8
10,848
452
6,927
20,760
28,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lolagonable
Sylvanus
13
0 / 3 / 5
9,543
398
5,768
17,518
24,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Midgitka
Erlang Shen
17
3 / 6 / 4
11,441
477
19,148
32,046
26,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
TheRealQuah
Arachne
16
2 / 5 / 4
10,401
433
11,303
23,121
11,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
WhistleBat
Merlin
19
6 / 4 / 2
12,253
511
22,008
11,408
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Zembie
Izanami
20
2 / 2 / 2
13,210
550
9,410
14,132
7,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
13
13
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
8
4.5
W
Artemis
GMickey
Artemis
2
1
3
3.5
L
Sylvanus
Lolagonable
Sylvanus
0
3
5
0.83
L
Erlang Shen
Midgitka
Erlang Shen
3
6
4
0.83
W
Janus
Mimamsa
Janus
3
1
3
4.5
W
Sun Wukong
Mrloverman
Sun Wukong
10
7
6
1.86
L
Arachne
TheRealQuah
Arachne
2
5
4
0.8
W
Khepri
0
2
8
2
L
Merlin
WhistleBat
Merlin
6
4
2
1.75
L
Izanami
Zembie
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,697
Damage
67,637
109,476
Taken
98,225
88,937
Mitigated
76,343
43,626
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,491
4,606
0
17,410
25,780
13,131
791
4,291
21,275
0
121,751
W
Artemis
GMickey
Artemis
12,090
4,632
0
7,983
13,434
7,226
93
1,854
11,522
0
103,798
L
Sylvanus
Lolagonable
Sylvanus
5,768
1,684
3,578
5,958
17,518
24,079
0
4,517
12,837
19,196
0
L
Erlang Shen
Midgitka
Erlang Shen
19,148
12,318
0
9,614
32,046
26,477
1,266
4,538
27,339
0
74,875
W
Janus
Mimamsa
Janus
10,319
552
0
992
12,095
5,878
2,719
3,525
8,340
105,284
0
W
Sun Wukong
Mrloverman
Sun Wukong
30,870
7,412
0
14,553
37,407
33,719
2,522
8,107
28,986
0
112,040
L
Arachne
TheRealQuah
Arachne
11,303
8,674
0
4,503
23,121
11,547
0
3,740
19,251
0
72,066
W
Khepri
6,927
329
525
2,163
20,760
28,983
790
8,751
11,577
45,385
0
L
Merlin
WhistleBat
Merlin
22,008
754
0
1,797
11,408
6,920
0
875
10,461
113,455
0
L
Izanami
Zembie
Izanami
9,410
5,444
0
2,559
14,132
7,320
1,344
2,981
11,091
0
149,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
56,848
771
Minions Killed
704
0
Camps Cleared
0
2,358,058
Distance Traveled
2,154,413
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,517
522
164
7
0
558,234
6
W
Artemis
11,621
484
177
7
0
337,439
4
L
Sylvanus
9,543
398
27
1
0
432,016
7
L
Erlang Shen
11,441
477
120
5
0
379,629
6
W
Janus
11,834
493
208
9
0
516,427
9
W
Sun Wukong
13,654
569
158
7
0
424,720
3
L
Arachne
10,401
433
115
5
0
506,711
2
W
Khepri
10,848
452
64
3
0
521,238
9
L
Merlin
12,253
511
189
8
0
437,650
5
L
Izanami
13,210
550
253
11
0
398,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role