Player Matchup

Mercury
Mercury
Gold III
Cheaterino
Mercury
Gold III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,839 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SimplyElvis
Kuzenbo
Gold V
Level 154
God Stats
10W - 6L
1,982 SR
Queue Stats
87W - 31L
1,667 MMR
Party 1
Merlin
Merlin
Silver I
goodboyever
Merlin
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 1L
1,667 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,661 SR
1,724 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,465 SR
1,587 MMR
Guan Yu
Guan Yu
Silver II
FarFromTheLife
Guan Yu
Silver II
Level 42
God Stats
4W - 3L
1,452 SR
Queue Stats
21W - 20L
1,560 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LoliCallMeSenpai
Ah Muzen Cab
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,569 MMR
Solo
Persephone
Persephone
Gold IV
Zeta000
Persephone
Gold IV
Level 160
God Stats
17W - 41L
1,443 SR
Queue Stats
164W - 232L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheaterino
Mercury
16
3 / 2 / 3
10,579
622
15,043
16,544
11,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
SimplyElvis
Kuzenbo
14
2 / 4 / 4
10,902
641
12,029
22,269
26,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
2 / 6 / 3
10,145
597
16,816
15,071
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HelThothHorusAchillesAtlas

VS

Bans
BastetGebBaron SamediSobekNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
12,576
740
14,418
19,850
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
LoliCallMeSenpai
Ah Muzen Cab
18
6 / 1 / 4
12,246
720
19,276
17,005
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Zeta000
Persephone
14
2 / 4 / 8
11,016
648
14,913
14,063
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cheaterino
Mercury
3
2
3
2.25
W
4
2
8
4
W
Ah Muzen Cab
LoliCallMeSenpai
Ah Muzen Cab
6
1
4
8
L
Kuzenbo
SimplyElvis
Kuzenbo
2
4
4
1
W
Persephone
Zeta000
Persephone
2
4
8
1.5
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
48,607
53,884
Taken
50,918
43,990
Mitigated
41,815
11,569
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cheaterino
Mercury
15,043
6,877
0
1,223
16,544
11,884
0
3,739
12,574
0
44,661
W
14,418
2,009
2,595
7,660
19,850
26,118
336
10,371
8,847
0
28,311
W
Ah Muzen Cab
LoliCallMeSenpai
Ah Muzen Cab
19,276
11,176
0
5,402
17,005
8,932
2,340
9,603
7,000
0
87,926
L
Kuzenbo
SimplyElvis
Kuzenbo
12,029
4,659
0
5,992
22,269
26,116
55
5,793
16,110
20,063
0
W
Persephone
Zeta000
Persephone
14,913
611
0
2,827
14,063
6,765
287
7,937
5,862
35,631
0
L
Merlin
16,816
734
64
4,290
15,071
5,990
0
4,682
10,123
52,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
35,838
196
Minions Killed
227
8
Camps Cleared
7
991,709
Distance Traveled
986,533
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,579
622
70
4
5
363,524
5
W
Guan Yu
12,576
740
29
2
0
338,149
1
W
Ah Muzen Cab
12,246
720
152
9
5
346,503
1
L
Kuzenbo
10,902
641
25
1
1
330,373
2
W
Persephone
11,016
648
46
3
2
301,881
3
L
Merlin
10,145
597
101
6
2
297,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role