Player Matchup

Sol
Sol
Platinum III
Kâmui
Sol
Platinum III
Level 128
God Stats
12W - 8L
1,662 SR
Queue Stats
225W - 231L
1,809 MMR
Solo
Jing Wei
Jing Wei
Platinum V
ShreksNut
Jing Wei
Platinum V
Level 88
God Stats
70W - 68L
1,584 SR
Queue Stats
322W - 319L
1,575 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Skitzii
Ratatoskr
Silver II
Level 123
God Stats
1W - 1L
1,537 SR
Queue Stats
7W - 8L
1,506 MMR
Solo
Ares
Ares
Gold V
StreаmSnipeR
Ares
Gold V
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 47L
1,491 MMR
Solo
Camazotz
Camazotz
Gold V
ThongBong
Camazotz
Gold V
Level 133
God Stats
1W - 1L
1,841 SR
Queue Stats
33W - 25L
1,549 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,625 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,587 SR
1,461 MMR
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
ItsUncleDrew
Hera
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,301 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
SamuraiBlacckk
Ah Muzen Cab
Gold II
Level 122
God Stats
7W - 3L
1,772 SR
Queue Stats
283W - 285L
1,630 MMR
Party 1
Cerberus
Cerberus
Silver II
Zarulil
Cerberus
Silver II
Level 148
God Stats
1W - 0L
1,642 SR
Queue Stats
36W - 35L
1,383 MMR
Solo
Atlas
Atlas
Gold III
drunkenbillygoat
Atlas
Gold III
Level 147
God Stats
12W - 2L
1,519 SR
Queue Stats
156W - 157L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kâmui
Sol
5
0 / 1 / 0
3,222
644
1,163
2,279
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ShreksNut
Jing Wei
3
0 / 0 / 0
2,721
544
169
231
95
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
Skitzii
Ratatoskr
6
0 / 0 / 0
3,368
674
335
2,903
919
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
2,837
567
448
2,531
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
ThongBong
Camazotz
6
0 / 0 / 0
3,561
712
2,084
3,429
937
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
NemesisYu HuangAthenaKing ArthurFreya

VS

Bans
UllrBakasuraGebCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
3,302
660
542
3,435
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 0
3,476
695
2,075
1,353
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SamuraiBlacckk
Ah Muzen Cab
5
0 / 0 / 1
3,373
675
1,382
2,350
590
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zarulil
Cerberus
6
0 / 0 / 0
3,029
606
1,040
3,552
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 0 / 0
3,521
704
1,109
2,425
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
W
1
0
0
1
L
Sol
Kâmui
Sol
0
1
0
0
W
Ah Muzen Cab
SamuraiBlacckk
Ah Muzen Cab
0
0
1
0.5
L
Jing Wei
ShreksNut
Jing Wei
0
0
0
0
L
Ratatoskr
Skitzii
Ratatoskr
0
0
0
0
L
0
1
0
0
L
Camazotz
ThongBong
Camazotz
0
0
0
0
W
Cerberus
Zarulil
Cerberus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,199
Damage
6,148
11,373
Taken
13,115
3,738
Mitigated
5,463
5,558
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
542
222
0
250
3,435
951
0
439
2,996
0
15,749
W
2,075
841
0
250
1,353
443
0
724
629
16,698
0
L
Sol
Kâmui
Sol
1,163
585
0
1,026
2,279
721
310
1,092
1,097
18,207
0
W
Ah Muzen Cab
SamuraiBlacckk
Ah Muzen Cab
1,382
842
0
1,047
2,350
590
0
85
2,265
0
15,931
L
Jing Wei
ShreksNut
Jing Wei
169
169
0
18
231
95
0
231
0
0
4,256
L
Ratatoskr
Skitzii
Ratatoskr
335
85
0
1,809
2,903
919
0
815
2,010
0
14,387
L
448
27
0
690
2,531
1,066
0
878
1,653
5,124
0
L
Camazotz
ThongBong
Camazotz
2,084
350
0
2,015
3,429
937
0
918
2,389
0
16,531
W
Cerberus
Zarulil
Cerberus
1,040
26
0
2,106
3,552
2,339
0
0
3,552
12,346
0
W
1,109
631
0
1,085
2,425
1,140
0
363
2,062
7,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,709
Gold Earned
16,701
117
Minions Killed
166
0
Camps Cleared
0
384,263
Distance Traveled
493,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,302
660
36
7
0
107,325
1
W
Hera
3,476
695
38
8
0
104,120
2
L
Sol
3,222
644
30
6
0
81,761
1
W
Ah Muzen Cab
3,373
675
34
7
0
94,801
0
L
Jing Wei
2,721
544
10
2
0
42,015
0
L
Ratatoskr
3,368
674
38
8
0
116,043
2
L
Ares
2,837
567
12
2
0
46,379
0
L
Camazotz
3,561
712
27
5
0
98,065
1
W
Cerberus
3,029
606
46
9
0
100,547
0
W
Atlas
3,521
704
12
2
0
86,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role