Player Matchup

Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baphometx
Morgan Le Fay
Level 160
God Stats
8W - 7L
1,393 SR
Queue Stats
488W - 502L
1,520 Elo+
Solo
Odin
Odin
Xmateus27
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 2
Team Averages
Level 149
1,479 SR
1,460 Elo+

VS

Team Averages
Level 143
1,541 SR
1,549 Elo+
Ares
Ares
 
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Blactears1
Yu Huang
Level 145
God Stats
0W - 3L
1,177 SR
Queue Stats
61W - 41L
1,585 Elo+
Party 1
Chaac
Chaac
Lεna
Chaac
Level 159
God Stats
0W - 1L
1,716 SR
Queue Stats
18W - 17L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scyrax
Morgan Le Fay
Level 155
God Stats
3W - 2L
1,523 SR
Queue Stats
107W - 77L
1,559 Elo+
Party 1
Set
Set
Sρҽƈʂɳαƚσɾ
Set
Level 159
God Stats
0W - 1L
1,790 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 5 / 12
9,675
880
14,754
14,937
7,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
15
2 / 4 / 12
8,315
756
10,267
13,796
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
14
3 / 4 / 7
8,277
752
13,455
11,269
5,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Baphometx
Morgan Le Fay
17
5 / 1 / 13
9,486
862
14,829
10,620
5,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
3 / 2 / 16
9,614
874
7,571
16,651
17,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 7
8,010
728
4,474
14,614
16,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Blactears1
Yu Huang
16
6 / 4 / 5
8,942
813
13,134
10,995
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Lεna
Chaac
15
0 / 4 / 10
7,772
707
13,278
18,012
21,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Scyrax
Morgan Le Fay
15
3 / 3 / 9
8,266
751
15,265
10,786
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 6 / 5
8,231
748
11,926
14,649
11,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
21
Kills
15
16
Deaths
21
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
5
12
2.8
W
Hachiman
 
Hachiman
2
4
12
2
W
Artemis
 
Artemis
3
4
7
1.63
L
Ares
 
Ares
2
4
7
1.38
W
Morgan Le Fay
Baphometx
Morgan Le Fay
5
1
13
11.5
L
Yu Huang
Blactears1
Yu Huang
6
4
5
2.13
L
Chaac
Lεna
Chaac
0
4
10
1.25
L
Morgan Le Fay
Scyrax
Morgan Le Fay
3
3
9
2.5
L
4
6
5
1.08
W
Odin
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,876
Damage
58,077
67,273
Taken
69,056
44,252
Mitigated
61,406
19,109
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,754
3,804
784
1,785
14,937
7,724
0
6,861
7,924
0
19,183
W
Hachiman
 
Hachiman
10,267
6,100
611
2,236
13,796
6,989
741
6,170
7,502
0
20,566
W
Artemis
 
Artemis
13,455
5,684
1,215
1,951
11,269
5,731
683
5,573
5,590
0
28,175
L
Ares
 
Ares
4,474
0
301
865
14,614
16,460
0
3,779
10,835
6,038
0
W
Morgan Le Fay
Baphometx
Morgan Le Fay
14,829
1,489
391
2,125
10,620
5,934
961
4,358
6,036
30,697
0
L
Yu Huang
Blactears1
Yu Huang
13,134
454
382
1,522
10,995
6,188
480
2,126
8,869
24,985
0
L
Chaac
Lεna
Chaac
13,278
1,132
540
4,494
18,012
21,322
128
3,374
14,638
0
28,014
L
Morgan Le Fay
Scyrax
Morgan Le Fay
15,265
638
701
1,862
10,786
6,288
172
1,759
9,027
24,827
0
L
11,926
4,219
610
2,623
14,649
11,148
0
3,791
10,858
0
18,127
W
Odin
7,571
1,309
2,728
5,283
16,651
17,874
13
9,055
7,348
0
11,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
41,221
105
Minions Killed
114
0
Camps Cleared
0
1,042,954
Distance Traveled
1,042,871
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,675
880
18
2
0
219,331
0
W
Hachiman
8,315
756
24
2
0
178,951
3
W
Artemis
8,277
752
29
3
0
163,570
3
L
Ares
8,010
728
4
0
0
192,858
3
W
Morgan Le Fay
9,486
862
23
2
0
248,561
1
L
Yu Huang
8,942
813
28
3
0
215,318
1
L
Chaac
7,772
707
25
2
0
210,150
5
L
Morgan Le Fay
8,266
751
35
3
0
222,359
4
L
Set
8,231
748
22
2
0
202,186
1
W
Odin
9,614
874
11
1
0
232,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role