Player Matchup

Horus
Horus
IcyKeyes
Horus
Level 48
God Stats
1W - 3L
1,407 SR
Queue Stats
69W - 85L
1,413 Elo+
Party 3
Fenrir
Fenrir
Jetcatblack
Fenrir
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 99L
1,281 Elo+
Party 2
Apollo
Apollo
SergeantSnoop
Apollo
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 27L
1,438 Elo+
Party 3
Zeus
Zeus
lilbari123
Zeus
Level 66
God Stats
0W - 5L
1,194 SR
Queue Stats
82W - 115L
1,281 Elo+
Party 2
Baba Yaga
Baba Yaga
lildego
Baba Yaga
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
43W - 66L
1,253 Elo+
Party 2
Team Averages
Level 48
1,420 SR
1,333 Elo+

VS

Team Averages
Level 57
1,548 SR
1,466 Elo+
Ah Puch
Ah Puch
DayOfLavos
Ah Puch
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 9L
1,492 Elo+
Party 1
Bakasura
Bakasura
GeneralTheatrics
Bakasura
Level 27
God Stats
2W - 1L
1,660 SR
Queue Stats
25W - 31L
1,416 Elo+
Party 1
Skadi
Skadi
Minisafa
Skadi
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
Nasdaksito
Zhong Kui
Level 61
God Stats
8W - 6L
1,570 SR
Queue Stats
353W - 354L
1,508 Elo+
Solo
King Arthur
King Arthur
scout9909
King Arthur
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IcyKeyes
Horus
10
0 / 2 / 0
6,420
401
3,520
9,876
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
1 / 7 / 1
6,620
414
3,805
16,118
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 3 / 1
6,730
421
4,553
9,213
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 0
7,344
459
7,879
11,692
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
lildego
Baba Yaga
10
0 / 6 / 1
6,081
380
3,907
10,806
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DayOfLavos
Ah Puch
15
9 / 0 / 4
9,408
588
14,138
7,476
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 2 / 5
8,758
547
4,316
14,562
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Minisafa
Skadi
14
2 / 0 / 1
8,601
538
4,798
8,221
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Nasdaksito
Zhong Kui
14
2 / 1 / 3
8,833
552
7,159
11,857
9,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
scout9909
King Arthur
15
6 / 0 / 4
9,488
593
10,122
13,349
12,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
22
22
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DayOfLavos
Ah Puch
9
0
4
11
W
3
2
5
2.75
L
Horus
IcyKeyes
Horus
0
2
0
0
L
Fenrir
1
7
1
0.21
W
Skadi
Minisafa
Skadi
2
0
1
2.5
W
Zhong Kui
Nasdaksito
Zhong Kui
2
1
3
3.5
L
0
3
1
0.17
L
1
4
0
0.25
L
Baba Yaga
lildego
Baba Yaga
0
6
1
0.08
W
King Arthur
scout9909
King Arthur
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
40,533
57,705
Taken
55,465
30,468
Mitigated
38,397
10,323
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DayOfLavos
Ah Puch
14,138
708
0
3,331
7,476
6,053
344
1,691
5,785
47,944
0
W
4,316
2,908
0
8,438
14,562
7,571
30
3,527
11,035
0
43,467
L
Horus
IcyKeyes
Horus
3,520
1,854
588
2,741
9,876
6,604
90
3,381
6,211
0
27,538
L
Fenrir
3,805
1,175
0
2,666
16,118
10,761
0
3,829
12,066
0
26,789
W
Skadi
Minisafa
Skadi
4,798
1,942
0
1,750
8,221
2,938
2,878
411
7,810
0
68,023
W
Zhong Kui
Nasdaksito
Zhong Kui
7,159
901
0
7,243
11,857
9,555
1,332
3,256
8,601
70,469
0
L
4,553
2,099
0
1,144
9,213
3,750
1,705
3,392
5,681
0
50,205
L
7,879
2,207
0
824
11,692
4,324
46
3,476
8,146
58,224
0
L
Baba Yaga
lildego
Baba Yaga
3,907
196
0
2,360
10,806
5,029
0
7,219
3,447
33,087
0
W
King Arthur
scout9909
King Arthur
10,122
1,180
0
1,300
13,349
12,280
723
2,901
10,448
0
58,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
45,088
337
Minions Killed
492
0
Camps Cleared
0
1,442,955
Distance Traveled
1,587,039
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,408
588
65
4
0
316,174
5
W
Bakasura
8,758
547
112
7
0
360,000
1
L
Horus
6,420
401
53
3
0
317,557
2
L
Fenrir
6,620
414
50
3
0
307,528
0
W
Skadi
8,601
538
104
7
0
285,052
5
W
Zhong Kui
8,833
552
122
8
0
296,954
0
L
Apollo
6,730
421
91
6
0
266,924
1
L
Zeus
7,344
459
89
6
0
265,512
0
L
Baba Yaga
6,081
380
54
3
0
285,434
2
W
King Arthur
9,488
593
89
6
0
328,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role