Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dornkirk
Ra
Level 129
God Stats
7W - 6L
1,521 SR
Queue Stats
115W - 130L
1,425 Elo+
Party 2
Serqet
Serqet
Dragovala
Serqet
Level 138
God Stats
8W - 7L
1,393 SR
Queue Stats
761W - 755L
1,485 Elo+
Party 2
Lancelot
Lancelot
IRONNEE
Lancelot
Level 123
God Stats
1W - 2L
1,298 SR
Queue Stats
75W - 73L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
OreVaFot
Jing Wei
Level 84
God Stats
6W - 5L
1,591 SR
Queue Stats
21W - 26L
1,589 Elo+
Party 1
Team Averages
Level 120
1,461 SR
1,476 Elo+

VS

Team Averages
Level 76
1,559 SR
1,519 Elo+
Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BurntPaddy
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Gergo2007
Mercury
Level 87
God Stats
1W - 2L
1,796 SR
Queue Stats
60W - 57L
1,549 Elo+
Solo
Nike
Nike
Honeybadged97
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Noobik5000
Cernunnos
Level 105
God Stats
11W - 14L
1,501 SR
Queue Stats
265W - 286L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 4 / 1
4,936
449
2,432
10,813
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,956
541
2,942
4,742
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Dragovala
Serqet
12
2 / 1 / 0
7,071
643
3,330
6,755
2,994
Lancelot
IRONNEE
Lancelot
9
1 / 2 / 1
5,643
513
6,125
8,302
3,356
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
OreVaFot
Jing Wei
10
0 / 2 / 0
5,235
476
3,038
5,061
1,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 0
6,031
548
2,634
4,906
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 5
6,334
576
4,678
7,792
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Gergo2007
Mercury
10
3 / 1 / 1
5,956
541
3,337
9,270
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 1
5,739
522
2,389
4,975
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Noobik5000
Cernunnos
11
4 / 1 / 5
6,136
558
6,792
6,885
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Janus
 
Janus
2
1
0
2
W
2
0
5
4.5
L
0
2
0
0
L
Serqet
Dragovala
Serqet
2
1
0
2
W
Mercury
Gergo2007
Mercury
3
1
1
3.5
W
0
0
1
0.5
L
Lancelot
IRONNEE
Lancelot
1
2
1
0.75
W
Cernunnos
Noobik5000
Cernunnos
4
1
5
6.5
L
Jing Wei
OreVaFot
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
19,830
35,673
Taken
33,828
15,518
Mitigated
14,148
7,715
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,432
224
0
1,448
10,813
5,307
0
2,322
7,831
14,995
0
W
Janus
 
Janus
2,634
207
0
1,908
4,906
1,587
0
2,327
2,284
37,958
0
W
4,678
215
188
2,305
7,792
5,240
344
1,306
6,456
21,907
0
L
2,942
437
165
791
4,742
2,136
120
1,689
2,921
42,669
0
L
Serqet
Dragovala
Serqet
3,330
838
0
1,465
6,755
2,994
0
539
5,852
0
44,813
W
Mercury
Gergo2007
Mercury
3,337
1,798
0
2,545
9,270
2,724
0
305
8,507
0
35,171
W
2,389
535
0
1,548
4,975
2,247
0
0
4,975
0
33,581
L
Lancelot
IRONNEE
Lancelot
6,125
945
0
2,597
8,302
3,356
0
1,088
7,120
0
34,429
W
Cernunnos
Noobik5000
Cernunnos
6,792
2,994
0
2,556
6,885
2,350
874
1,130
5,755
0
40,550
L
Jing Wei
OreVaFot
Jing Wei
3,038
2,352
0
1,249
5,061
1,725
0
1,406
3,655
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
30,196
328
Minions Killed
305
0
Camps Cleared
0
1,123,928
Distance Traveled
1,119,773
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,936
449
21
2
0
216,435
7
W
Janus
6,031
548
92
8
0
228,750
3
W
Ares
6,334
576
27
2
0
227,679
0
L
Ra
5,956
541
82
7
0
199,147
4
L
Serqet
7,071
643
112
10
0
242,542
2
W
Mercury
5,956
541
61
6
0
244,858
1
W
Nike
5,739
522
60
5
0
234,198
0
L
Lancelot
5,643
513
53
5
0
251,713
4
W
Cernunnos
6,136
558
65
6
0
184,288
3
L
Jing Wei
5,235
476
60
5
0
214,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role