Player Matchup

Cupid
Cupid
HealMain
Cupid
Level 86
God Stats
5W - 6L
1,492 SR
Queue Stats
239W - 218L
1,534 Elo+
Party 2
Awilix
Awilix
HittingThose
Awilix
Level 160
God Stats
133W - 92L
1,539 SR
Queue Stats
544W - 547L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Repxxxxx
Ah Puch
Level 140
God Stats
26W - 18L
1,758 SR
Queue Stats
553W - 511L
1,616 Elo+
Party 1
He Bo
He Bo
S0UL7
He Bo
Level 116
God Stats
3W - 1L
1,668 SR
Queue Stats
88W - 80L
1,581 Elo+
Party 1
Fenrir
Fenrir
Sumner12
Fenrir
Level 147
God Stats
3W - 5L
1,514 SR
Queue Stats
273W - 241L
1,542 Elo+
Party 2
Team Averages
Level 130
1,594 SR
1,560 Elo+

VS

Team Averages
Level 119
1,499 SR
1,563 Elo+
Cthulhu
Cthulhu
Jordan101109
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,570 Elo+
Solo
Thor
Thor
Moargan
Thor
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,513 Elo+
Solo
Freya
Freya
PCEw0kG0d001
Freya
Level 124
God Stats
5W - 6L
1,521 SR
Queue Stats
456W - 432L
1,587 Elo+
Party 3
Chernobog
Chernobog
WavyFuture
Chernobog
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 76L
1,564 Elo+
Solo
Lancelot
Lancelot
xYunqTryhard
Lancelot
Level 113
God Stats
1W - 4L
1,474 SR
Queue Stats
493W - 461L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HealMain
Cupid
14
4 / 2 / 3
8,941
559
5,320
9,718
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
14
7 / 3 / 3
9,039
565
8,647
13,131
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Repxxxxx
Ah Puch
15
2 / 0 / 3
9,303
581
8,221
8,044
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
S0UL7
He Bo
12
2 / 7 / 6
8,292
518
9,711
10,260
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Sumner12
Fenrir
11
0 / 1 / 7
7,678
480
6,821
16,327
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jordan101109
Cthulhu
11
0 / 3 / 4
6,835
427
7,990
14,343
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Moargan
Thor
13
3 / 3 / 2
8,025
502
5,052
9,061
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 6 / 3
7,183
449
7,206
12,324
5,795
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
WavyFuture
Chernobog
12
0 / 3 / 2
6,930
433
5,873
8,605
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
xYunqTryhard
Lancelot
13
7 / 1 / 4
8,402
525
10,577
14,013
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
12
13
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
HealMain
Cupid
4
2
3
2.75
W
Awilix
7
3
3
2.83
L
Cthulhu
Jordan101109
Cthulhu
0
3
4
0.67
L
Thor
Moargan
Thor
3
3
2
1.33
L
2
6
3
0.58
W
Ah Puch
Repxxxxx
Ah Puch
2
0
3
3.5
W
He Bo
S0UL7
He Bo
2
7
6
0.71
W
Fenrir
Sumner12
Fenrir
0
1
7
3.5
L
Chernobog
WavyFuture
Chernobog
0
3
2
0.33
L
Lancelot
xYunqTryhard
Lancelot
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
36,698
57,480
Taken
58,346
32,254
Mitigated
34,871
19,050
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
HealMain
Cupid
5,320
2,984
1,845
4,192
9,718
4,049
1,275
2,695
6,983
0
56,749
W
Awilix
8,647
3,440
0
500
13,131
6,223
0
2,533
10,530
0
69,795
L
Cthulhu
Jordan101109
Cthulhu
7,990
1,171
198
2,082
14,343
12,138
242
3,431
10,912
30,045
0
L
Thor
Moargan
Thor
5,052
874
0
2,445
9,061
7,481
0
4,635
4,426
0
45,865
L
7,206
1,816
0
3,196
12,324
5,795
0
5,097
7,227
51,878
0
W
Ah Puch
Repxxxxx
Ah Puch
8,221
973
0
5,861
8,044
6,375
1,034
983
6,856
74,432
0
W
He Bo
S0UL7
He Bo
9,711
802
0
509
10,260
4,241
219
3,289
6,891
45,763
0
W
Fenrir
Sumner12
Fenrir
6,821
1,573
523
5,620
16,327
11,366
324
5,696
10,631
0
30,438
L
Chernobog
WavyFuture
Chernobog
5,873
3,011
0
1,646
8,605
2,904
1,351
539
8,066
0
51,474
L
Lancelot
xYunqTryhard
Lancelot
10,577
2,230
0
4,705
14,013
6,553
0
4,230
9,783
0
52,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
37,375
470
Minions Killed
392
0
Camps Cleared
0
1,476,862
Distance Traveled
1,531,933
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,941
559
110
7
0
293,741
3
W
Awilix
9,039
565
105
7
0
338,453
2
L
Cthulhu
6,835
427
39
2
0
316,523
6
L
Thor
8,025
502
96
6
0
318,739
4
L
Freya
7,183
449
87
5
0
274,426
0
W
Ah Puch
9,303
581
140
9
0
279,389
1
W
He Bo
8,292
518
81
5
0
258,539
4
W
Fenrir
7,678
480
34
2
0
306,740
3
L
Chernobog
6,930
433
86
5
0
274,065
3
L
Lancelot
8,402
525
84
5
0
348,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role