Player Matchup

Mulan
Mulan
Silver I
Defnotasmurf2811
Mulan
Silver I
Level 69
God Stats
4W - 6L
1,619 SR
Queue Stats
20W - 23L
1,472 MMR
Party 2
Ravana
Ravana
Silver II
Undead_CJ
Ravana
Silver II
Level 125
God Stats
0W - 1L
1,521 SR
Queue Stats
6W - 4L
1,627 MMR
Party 2
Artemis
Artemis
Silver I
sikefool913
Artemis
Silver I
Level 67
God Stats
2W - 2L
1,541 SR
Queue Stats
14W - 16L
1,398 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,560 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 75
1,535 SR
1,301 MMR
Cabrakan
Cabrakan
Silver II
DualGalaxy3414
Cabrakan
Silver II
Level 108
God Stats
6W - 4L
1,545 SR
Queue Stats
27W - 34L
1,243 MMR
Party 1
Izanami
Izanami
Gold V
Shaggy1702
Izanami
Gold V
Level 82
God Stats
14W - 10L
1,589 SR
Queue Stats
253W - 250L
1,350 MMR
Party 1
Shiva
Shiva
Silver II
Sip of Sunshine
Shiva
Silver II
Level 36
God Stats
6W - 5L
1,471 SR
Queue Stats
21W - 31L
1,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
10,865
639
18,213
26,648
31,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Undead_CJ
Ravana
16
3 / 6 / 1
11,343
667
9,780
23,474
19,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
sikefool913
Artemis
14
1 / 9 / 4
10,064
592
14,634
17,321
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacAh Muzen CabUllrAtlasBastet

VS

Bans
AchillesPoseidonBaron SamediZeusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
5 / 2 / 14
11,869
698
17,793
19,320
26,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shaggy1702
Izanami
17
7 / 4 / 12
13,206
777
22,192
15,323
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 11
13,670
804
18,038
20,409
28,598
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
23
23
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Cabrakan
5
2
14
6
W
Izanami
Shaggy1702
Izanami
7
4
12
3.25
W
11
1
11
16.5
L
Ravana
Undead_CJ
Ravana
3
6
1
0.58
L
Artemis
sikefool913
Artemis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
58,023
67,443
Taken
55,052
59,887
Mitigated
63,883
10,307
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,213
3,355
0
4,753
26,648
31,921
0
7,176
19,472
0
44,752
W
Cabrakan
17,793
2,049
819
5,151
19,320
26,359
393
358
18,962
45,170
0
W
Izanami
Shaggy1702
Izanami
22,192
10,891
0
2,247
15,323
8,926
1,319
0
15,323
0
59,879
W
18,038
5,101
1,836
4,403
20,409
28,598
695
110
20,299
0
61,092
L
Ravana
Undead_CJ
Ravana
9,780
2,956
0
3,503
23,474
19,991
0
6,039
17,435
0
27,932
L
Artemis
sikefool913
Artemis
14,634
5,557
0
2,051
17,321
7,975
0
4,753
12,568
0
49,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
38,745
148
Minions Killed
214
2
Camps Cleared
12
802,711
Distance Traveled
877,451
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,865
639
51
3
0
273,446
0
W
Cabrakan
11,869
698
56
3
5
256,227
1
W
Izanami
13,206
777
84
5
3
274,844
1
W
Shiva
13,670
804
74
4
4
346,380
3
L
Ravana
11,343
667
25
1
2
292,499
2
L
Artemis
10,064
592
72
4
0
236,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role