Player Matchup

Cthulhu
Cthulhu
Arylious
Cthulhu
Level 52
God Stats
20W - 21L
1,489 SR
Queue Stats
189W - 215L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
Bravesoldier99
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,444 Elo+
Party 1
Mercury
Mercury
Deadsoldier1014
Mercury
Level 121
God Stats
39W - 30L
1,561 SR
Queue Stats
226W - 221L
1,593 Elo+
Party 1
Poseidon
Poseidon
Q and A
Poseidon
Level 87
God Stats
12W - 10L
1,538 SR
Queue Stats
186W - 196L
1,414 Elo+
Solo
Izanami
Izanami
SuddenStrike24
Izanami
Level 111
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,444 SR
1,471 Elo+

VS

Team Averages
Level 98
1,629 SR
1,468 Elo+
Sylvanus
Sylvanus
BurdBonez
Sylvanus
Level 108
God Stats
7W - 6L
1,760 SR
Queue Stats
102W - 113L
1,472 Elo+
Solo
Medusa
Medusa
Cheech Tea
Medusa
Level 86
God Stats
1W - 1L
1,243 SR
Queue Stats
64W - 71L
1,392 Elo+
Party 2
Chaac
Chaac
OrikamiNA
Chaac
Level 88
God Stats
3W - 1L
1,749 SR
Queue Stats
401W - 401L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deank2404
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,864 SR
Queue Stats
359W - 407L
1,474 Elo+
Solo
Thor
Thor
legally BIACK
Thor
Level 120
God Stats
4W - 2L
1,530 SR
Queue Stats
273W - 248L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arylious
Cthulhu
13
2 / 2 / 0
8,160
480
8,676
9,286
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 4 / 3
7,851
462
4,797
17,514
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 3
8,230
484
9,435
12,087
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Q and A
Poseidon
13
3 / 7 / 3
7,752
456
7,996
11,607
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 0
6,701
394
7,245
8,080
2,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BurdBonez
Sylvanus
13
2 / 0 / 7
8,219
483
6,651
10,446
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Cheech Tea
Medusa
13
7 / 4 / 2
8,502
500
10,610
15,666
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
OrikamiNA
Chaac
16
2 / 2 / 5
10,144
597
9,688
17,418
11,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
deank2404
Morgan Le Fay
13
1 / 3 / 8
8,160
480
8,546
12,607
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 4
9,763
574
5,769
10,624
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
17
17
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arylious
Cthulhu
2
2
0
1
L
2
4
3
0.88
W
Sylvanus
BurdBonez
Sylvanus
2
0
7
5.5
W
Medusa
Cheech Tea
Medusa
7
4
2
2
L
3
1
3
4.5
W
Chaac
OrikamiNA
Chaac
2
2
5
2.25
L
Poseidon
Q and A
Poseidon
3
7
3
0.64
L
1
3
0
0.33
W
Morgan Le Fay
deank2404
Morgan Le Fay
1
3
8
1.67
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
41,264
58,574
Taken
66,761
40,281
Mitigated
37,523
5,711
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arylious
Cthulhu
8,676
1,035
129
375
9,286
8,329
0
0
9,286
52,808
0
L
4,797
1,702
0
2,822
17,514
19,297
20
5,664
11,850
23,536
0
W
Sylvanus
BurdBonez
Sylvanus
6,651
2,159
1,652
3,920
10,446
9,535
374
1,757
8,689
29,919
13,819
W
Medusa
Cheech Tea
Medusa
10,610
5,709
0
5,576
15,666
6,168
405
4,390
11,276
0
56,673
L
9,435
4,697
0
456
12,087
5,096
0
2,826
9,261
0
59,715
W
Chaac
OrikamiNA
Chaac
9,688
2,267
0
8,627
17,418
11,507
0
8,649
8,049
0
83,773
L
Poseidon
Q and A
Poseidon
7,996
1,403
0
795
11,607
4,615
268
4,109
7,498
57,217
0
L
7,245
5,280
0
1,134
8,080
2,944
0
1,796
6,284
0
49,049
W
Morgan Le Fay
deank2404
Morgan Le Fay
8,546
1,254
0
1,412
12,607
5,844
194
4,922
7,685
56,242
0
W
5,769
1,402
0
5,968
10,624
4,469
200
1,001
9,593
0
77,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
44,788
399
Minions Killed
537
0
Camps Cleared
0
1,622,251
Distance Traveled
1,529,272
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,160
480
112
7
0
302,757
1
L
Kuzenbo
7,851
462
27
2
0
329,541
0
W
Sylvanus
8,219
483
75
4
0
287,784
6
W
Medusa
8,502
500
73
4
0
272,253
0
L
Mercury
8,230
484
92
5
0
406,814
5
W
Chaac
10,144
597
167
10
0
351,908
4
L
Poseidon
7,752
456
87
5
0
287,224
4
L
Izanami
6,701
394
81
5
0
295,915
0
W
Morgan Le Fay
8,160
480
82
5
0
268,493
9
W
Thor
9,763
574
140
8
0
348,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role