Player Matchup

Nemesis
Nemesis
Tomatoes14
Nemesis
Level 24
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 11L
1,088 Elo+
Party 2
Chang'e
Chang'e
Uczulenie
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
Jormungandr
Jormungandr
Zaryx600
Jormungandr
Level 29
God Stats
2W - 4L
1,545 SR
Queue Stats
15W - 39L
1,139 Elo+
Party 2
Team Averages
Level 38
1,590 SR
1,165 Elo+

VS

Team Averages
Level 34
1,732 SR
1,163 Elo+
Cthulhu
Cthulhu
Kiramiyu
Cthulhu
Level 7
God Stats
0W - 3L
1,880 SR
Queue Stats
1W - 11L
1,084 Elo+
Party 1
Cernunnos
Cernunnos
QuiteHung
Cernunnos
Level 88
God Stats
4W - 3L
1,817 SR
Queue Stats
16W - 21L
1,292 Elo+
Party 1
Ra
Ra
TheSneakster
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tomatoes14
Nemesis
18
3 / 4 / 15
13,656
683
14,069
23,667
14,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Uczulenie
Chang'e
19
3 / 0 / 19
13,546
677
11,343
14,206
6,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zaryx600
Jormungandr
20
17 / 2 / 6
15,794
790
23,138
23,913
25,195
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiramiyu
Cthulhu
16
0 / 7 / 4
12,210
611
4,589
24,399
35,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
QuiteHung
Cernunnos
18
5 / 7 / 1
13,444
672
22,466
20,492
10,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 3
11,546
577
13,412
14,372
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
6
6
Deaths
23
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kiramiyu
Cthulhu
0
7
4
0.29
L
Cernunnos
QuiteHung
Cernunnos
5
7
1
0.79
L
1
9
3
0.28
W
Nemesis
Tomatoes14
Nemesis
3
4
15
2.63
W
Chang'e
Uczulenie
Chang'e
3
0
19
12.5
W
Jormungandr
Zaryx600
Jormungandr
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
40,467
61,786
Taken
59,263
46,586
Mitigated
53,490
29,432
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kiramiyu
Cthulhu
4,589
561
0
785
24,399
35,937
0
12,813
11,586
19,631
0
L
Cernunnos
QuiteHung
Cernunnos
22,466
13,997
0
5,680
20,492
10,686
694
11,366
9,126
0
71,547
L
13,412
859
1,983
1,476
14,372
6,867
340
10,985
3,387
53,743
0
W
Nemesis
Tomatoes14
Nemesis
14,069
7,695
967
4,772
23,667
14,490
771
7,460
15,567
0
38,312
W
Chang'e
Uczulenie
Chang'e
11,343
1,277
12,177
10,748
14,206
6,901
1,001
5,481
8,725
47,757
0
W
Jormungandr
Zaryx600
Jormungandr
23,138
7,821
0
768
23,913
25,195
942
5,609
18,304
71,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
37,200
204
Minions Killed
192
8
Camps Cleared
5
1,077,004
Distance Traveled
828,946
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,210
611
25
1
0
238,848
0
L
Cernunnos
13,444
672
83
4
4
300,106
3
L
Ra
11,546
577
84
4
1
289,992
0
W
Nemesis
13,656
683
42
2
5
344,737
0
W
Chang'e
13,546
677
69
3
2
367,565
0
W
Jormungandr
15,794
790
93
5
1
364,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role