Player Matchup

Yu Huang
Yu Huang
Maizhre
Yu Huang
Level 43
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 9L
1,289 Elo+
Solo
Lancelot
Lancelot
Miraiking1
Lancelot
Level 41
God Stats
5W - 9L
1,150 SR
Queue Stats
281W - 315L
1,318 Elo+
Solo
Vamana
Vamana
RTJCatSounds
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,394 Elo+
Solo
Cthulhu
Cthulhu
bbeilhartz11
Cthulhu
Level 49
God Stats
1W - 4L
1,369 SR
Queue Stats
42W - 59L
1,282 Elo+
Solo
Medusa
Medusa
submissiveDOM326
Medusa
Level 38
God Stats
11W - 8L
1,675 SR
Queue Stats
135W - 145L
1,350 Elo+
Solo
Team Averages
Level 48
1,492 SR
1,327 Elo+

VS

Team Averages
Level 77
1,540 SR
1,382 Elo+
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HJWx9
Cthulhu
Level 12
God Stats
3W - 2L
1,675 SR
Queue Stats
4W - 5L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
OxfordMisfit
Xbalanque
Level 67
God Stats
15W - 12L
1,509 SR
Queue Stats
219W - 260L
1,339 Elo+
Solo
Sol
Sol
islamico br
Sol
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
180W - 173L
1,396 Elo+
Solo
Nemesis
Nemesis
micheal_RIP
Nemesis
Level 80
God Stats
15W - 15L
1,518 SR
Queue Stats
217W - 210L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Maizhre
Yu Huang
13
1 / 6 / 0
8,465
403
7,005
11,409
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Miraiking1
Lancelot
16
6 / 3 / 0
9,993
476
12,248
17,195
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
14
0 / 1 / 1
8,482
404
7,486
19,107
13,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
bbeilhartz11
Cthulhu
13
0 / 4 / 4
7,790
371
10,708
17,357
12,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 2
8,146
388
6,727
17,437
6,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
1 / 0 / 2
12,449
593
11,956
10,722
12,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
HJWx9
Cthulhu
15
3 / 2 / 8
10,122
482
7,830
16,654
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
OxfordMisfit
Xbalanque
17
4 / 3 / 7
10,634
506
11,460
18,913
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 5
11,082
528
14,757
13,854
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
micheal_RIP
Nemesis
18
7 / 2 / 4
11,506
548
14,207
16,195
7,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
21
22
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
2
2
W
Cthulhu
HJWx9
Cthulhu
3
2
8
3.5
L
Yu Huang
Maizhre
Yu Huang
1
6
0
0.17
L
Lancelot
Miraiking1
Lancelot
6
3
0
2
W
Xbalanque
OxfordMisfit
Xbalanque
4
3
7
2.5
L
Vamana
0
1
1
0.5
L
Cthulhu
bbeilhartz11
Cthulhu
0
4
4
0.5
W
6
1
5
8.5
W
Nemesis
micheal_RIP
Nemesis
7
2
4
4.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,174
Damage
60,210
82,505
Taken
76,338
44,888
Mitigated
54,859
18,370
Healing
22,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,956
1,188
0
2,354
10,722
12,967
1,806
56
10,666
0
116,484
W
Cthulhu
HJWx9
Cthulhu
7,830
1,233
0
3,216
16,654
18,732
203
3,163
13,491
35,592
0
L
Yu Huang
Maizhre
Yu Huang
7,005
686
70
1,250
11,409
4,601
0
5,749
5,660
51,887
0
L
Lancelot
Miraiking1
Lancelot
12,248
1,207
0
4,667
17,195
8,228
0
2,551
14,644
0
70,547
W
Xbalanque
OxfordMisfit
Xbalanque
11,460
6,585
0
8,147
18,913
8,911
1,137
4,168
14,745
0
94,738
L
Vamana
7,486
2,046
0
6,104
19,107
13,651
0
2,909
16,198
0
65,873
L
Cthulhu
bbeilhartz11
Cthulhu
10,708
995
560
1,735
17,357
12,143
0
6,869
10,488
45,337
0
W
14,757
6,373
440
6,511
13,854
6,292
1,360
7,669
6,185
72,949
0
W
Nemesis
micheal_RIP
Nemesis
14,207
7,706
0
1,692
16,195
7,957
0
2,657
13,538
0
118,041
L
6,727
3,849
0
3,984
17,437
6,265
203
4,509
12,928
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
55,793
448
Minions Killed
669
0
Camps Cleared
0
1,899,739
Distance Traveled
2,025,938
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,449
593
203
10
0
359,307
0
W
Cthulhu
10,122
482
58
3
0
418,391
0
L
Yu Huang
8,465
403
73
3
0
322,981
0
L
Lancelot
9,993
476
114
5
0
431,222
3
W
Xbalanque
10,634
506
145
7
0
381,062
3
L
Vamana
8,482
404
102
5
0
400,304
0
L
Cthulhu
7,790
371
59
3
0
395,213
1
W
Sol
11,082
528
114
5
0
396,887
1
W
Nemesis
11,506
548
149
7
0
470,291
2
L
Medusa
8,146
388
100
5
0
350,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role