Player Matchup

Medusa
Medusa
E Herbooo
Medusa
Level 46
God Stats
9W - 8L
1,533 SR
Queue Stats
18W - 26L
1,332 Elo+
Solo
Bacchus
Bacchus
KillahPineapple
Bacchus
Level 29
God Stats
1W - 10L
1,014 SR
Queue Stats
37W - 55L
1,255 Elo+
Party 2
Bellona
Bellona
LtDownSyndrome0
Bellona
Level 43
God Stats
36W - 32L
1,606 SR
Queue Stats
250W - 303L
1,354 Elo+
Party 2
Raijin
Raijin
MidsizeAnt9
Raijin
Level 80
God Stats
0W - 1L
1,743 SR
Queue Stats
16W - 9L
1,462 Elo+
Solo
Thanatos
Thanatos
Zain_M05
Thanatos
Level 62
God Stats
0W - 1L
1,308 SR
Queue Stats
14W - 22L
1,340 Elo+
Solo
Team Averages
Level 52
1,441 SR
1,349 Elo+

VS

Team Averages
Level 78
1,455 SR
1,519 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AwkThaGoat
Kuzenbo
Level 127
God Stats
6W - 4L
1,555 SR
Queue Stats
330W - 300L
1,575 Elo+
Party 1
He Bo
He Bo
ItsChangYang
He Bo
Level 58
God Stats
1W - 1L
1,439 SR
Queue Stats
27W - 27L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Kripoholic
Danzaburou
Level 82
God Stats
3W - 2L
1,225 SR
Queue Stats
148W - 130L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
xxMOIST
Cthulhu
Level 21
God Stats
2W - 4L
1,556 SR
Queue Stats
50W - 46L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E Herbooo
Medusa
11
1 / 1 / 0
6,514
465
7,752
6,908
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
6,459
461
3,782
7,180
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 6 / 0
6,654
475
5,034
14,815
11,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
12
1 / 4 / 1
7,355
525
3,190
8,815
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Zain_M05
Thanatos
12
2 / 4 / 0
6,924
495
4,265
12,813
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
8 / 2 / 4
8,821
630
9,153
11,013
4,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
AwkThaGoat
Kuzenbo
13
5 / 3 / 5
8,338
596
10,152
11,039
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 1
6,949
496
3,631
6,174
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kripoholic
Danzaburou
12
1 / 1 / 1
6,842
489
1,987
9,301
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
xxMOIST
Cthulhu
11
1 / 0 / 1
7,061
504
5,272
8,222
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
16
16
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
2
4
5
W
Kuzenbo
AwkThaGoat
Kuzenbo
5
3
5
2.5
L
Medusa
E Herbooo
Medusa
1
1
0
1
W
1
1
1
1.5
L
0
1
1
0.5
W
Danzaburou
Kripoholic
Danzaburou
1
1
1
1.5
L
2
6
0
0.33
L
Raijin
1
4
1
0.38
L
Thanatos
Zain_M05
Thanatos
2
4
0
0.5
W
Cthulhu
xxMOIST
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
30,195
50,531
Taken
45,749
30,948
Mitigated
26,948
16,348
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,153
3,966
0
6,422
11,013
4,146
246
1,194
9,819
0
66,423
W
Kuzenbo
AwkThaGoat
Kuzenbo
10,152
3,136
0
3,770
11,039
11,481
0
0
11,039
44,042
0
L
Medusa
E Herbooo
Medusa
7,752
2,214
0
1,767
6,908
2,751
510
2,822
4,086
0
62,082
W
3,631
0
0
0
6,174
2,114
0
2,382
3,792
35,431
0
L
3,782
466
0
1,882
7,180
6,359
0
2,374
4,806
16,793
0
W
Danzaburou
Kripoholic
Danzaburou
1,987
488
0
4,507
9,301
3,577
0
1,388
7,913
0
51,218
L
5,034
2,456
0
4,069
14,815
11,680
336
7,781
6,353
0
33,802
L
Raijin
3,190
654
0
710
8,815
3,739
738
3,267
5,508
52,308
0
L
Thanatos
Zain_M05
Thanatos
4,265
1,159
0
7,920
12,813
6,419
0
1,983
10,723
0
48,475
W
Cthulhu
xxMOIST
Cthulhu
5,272
142
551
3,362
8,222
5,630
0
2,008
6,214
25,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
38,011
355
Minions Killed
358
0
Camps Cleared
0
1,317,810
Distance Traveled
1,431,017
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,821
630
99
7
0
332,582
0
W
Kuzenbo
8,338
596
60
4
0
273,862
3
L
Medusa
6,514
465
89
6
0
275,623
2
W
He Bo
6,949
496
56
4
0
263,538
0
L
Bacchus
6,459
461
38
3
0
276,122
4
W
Danzaburou
6,842
489
91
7
0
266,025
0
L
Bellona
6,654
475
62
4
0
255,230
4
L
Raijin
7,355
525
93
7
0
233,988
2
L
Thanatos
6,924
495
73
5
0
276,847
2
W
Cthulhu
7,061
504
52
4
0
295,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role