Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
GenesisFrost
Hel
Level 149
God Stats
2W - 2L
1,439 SR
Queue Stats
42W - 101L
1,253 Elo+
Party 1
Skadi
Skadi
RealChewbacca1
Skadi
Level 128
God Stats
5W - 11L
1,426 SR
Queue Stats
40W - 85L
1,261 Elo+
Party 1
King Arthur
King Arthur
ReflecTxz__
King Arthur
Level 124
God Stats
2W - 2L
1,240 SR
Queue Stats
120W - 142L
1,465 Elo+
Solo
Loki
Loki
perstephonee
Loki
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 68L
1,252 Elo+
Party 1
Team Averages
Level 124
1,421 SR
1,346 Elo+

VS

Team Averages
Level 83
1,384 SR
1,434 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AtomicD1337
Aphrodite
Level 107
God Stats
0W - 2L
1,373 SR
Queue Stats
6W - 9L
1,375 Elo+
Solo
Ra
Ra
KLiBRE-JMA-III
Ra
Level 8
God Stats
1W - 6L
1,311 SR
Queue Stats
17W - 18L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
Pichirilo9-9-9
Jormungandr
Level 144
God Stats
2W - 4L
1,430 SR
Queue Stats
164W - 166L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
Sg Killjoy
Cernunnos
Level 29
God Stats
4W - 6L
1,309 SR
Queue Stats
39W - 74L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 2 / 6
10,446
804
17,732
9,181
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 10
10,095
777
13,010
13,020
9,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 0 / 5
11,079
852
6,723
5,234
2,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ReflecTxz__
King Arthur
16
3 / 2 / 6
10,307
793
7,495
16,433
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 2 / 5
9,286
714
6,103
12,519
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 2 / 2
9,304
716
5,201
11,764
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
AtomicD1337
Aphrodite
15
0 / 3 / 2
8,427
648
4,358
11,767
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 1
8,149
627
4,899
7,289
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Pichirilo9-9-9
Jormungandr
17
4 / 3 / 2
9,820
755
15,245
17,149
16,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Sg Killjoy
Cernunnos
16
1 / 4 / 1
8,703
669
7,938
15,182
7,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
15
Kills
6
6
Deaths
15
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
6
3.5
L
Apollo
 
Apollo
1
2
2
1
L
Aphrodite
AtomicD1337
Aphrodite
0
3
2
0.33
W
2
0
10
7
L
0
3
1
0.17
L
Jormungandr
Pichirilo9-9-9
Jormungandr
4
3
2
1.67
W
4
0
5
6.5
W
King Arthur
ReflecTxz__
King Arthur
3
2
6
3
L
Cernunnos
Sg Killjoy
Cernunnos
1
4
1
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,063
Damage
37,641
56,387
Taken
63,151
42,317
Mitigated
39,162
27,782
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,732
1,129
315
574
9,181
4,822
882
5,399
3,782
50,640
0
L
Apollo
 
Apollo
5,201
3,167
0
1,464
11,764
5,432
0
5,210
6,554
0
33,938
L
Aphrodite
AtomicD1337
Aphrodite
4,358
0
5,388
5,043
11,767
6,955
0
6,210
5,557
20,034
0
W
13,010
876
12,361
9,809
13,020
9,126
71
5,735
7,285
46,937
0
L
4,899
500
832
1,201
7,289
3,668
0
4,136
3,153
26,778
0
L
Jormungandr
Pichirilo9-9-9
Jormungandr
15,245
2,696
0
1,143
17,149
16,096
0
7,385
8,564
51,206
0
W
6,723
1,688
553
1,086
5,234
2,653
8,046
2,337
2,897
0
42,681
W
King Arthur
ReflecTxz__
King Arthur
7,495
365
120
1,724
16,433
19,748
88
5,914
10,519
0
17,969
L
Cernunnos
Sg Killjoy
Cernunnos
7,938
3,498
267
1,940
15,182
7,011
0
7,801
6,181
0
28,248
W
6,103
1,068
401
839
12,519
5,968
447
5,117
7,402
0
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
44,403
288
Minions Killed
282
0
Camps Cleared
0
1,360,162
Distance Traveled
1,250,211
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,446
804
80
6
0
255,671
3
L
Apollo
9,304
716
69
5
0
266,750
2
L
Aphrodite
8,427
648
38
3
0
272,406
2
W
Hel
10,095
777
78
6
0
284,293
1
L
Ra
8,149
627
68
5
0
237,688
0
L
Jormungandr
9,820
755
66
5
0
252,282
2
W
Skadi
11,079
852
89
7
0
262,167
8
W
King Arthur
10,307
793
19
1
0
276,820
0
L
Cernunnos
8,703
669
41
3
0
221,085
0
W
Loki
9,286
714
22
2
0
281,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role