Player Matchup

Chaac
Chaac
CleanFoal100171
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Sol
Sol
FallDart
Sol
Level 63
God Stats
2W - 0L
1,711 SR
Queue Stats
81W - 83L
1,511 Elo+
Solo
Lancelot
Lancelot
Mr Narcolepzy
Lancelot
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 45L
1,718 Elo+
Party 1
Discordia
Discordia
NubiansKarma
Discordia
Level 160
God Stats
244W - 168L
1,611 SR
Queue Stats
812W - 704L
1,527 Elo+
Party 1
Hachiman
Hachiman
zulikula
Hachiman
Level 95
God Stats
4W - 5L
1,252 SR
Queue Stats
86W - 119L
1,350 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,503 Elo+

VS

Team Averages
Level 104
1,378 SR
1,455 Elo+
Skadi
Skadi
Kwult
Skadi
Level 88
God Stats
5W - 3L
1,566 SR
Queue Stats
79W - 66L
1,602 Elo+
Solo
Nox
Nox
LucianoL292
Nox
Level 89
God Stats
2W - 11L
1,256 SR
Queue Stats
232W - 262L
1,503 Elo+
Solo
Freya
Freya
Nik-nicolas567
Freya
Level 146
God Stats
0W - 1L
1,156 SR
Queue Stats
56W - 50L
1,514 Elo+
Solo
Bakasura
Bakasura
Szn Drip7258
Bakasura
Level 75
God Stats
0W - 2L
1,411 SR
Queue Stats
37W - 83L
1,192 Elo+
Solo
Kumbhakarna
Kumbhakarna
maxsterling2099
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
13,122
1,009
17,933
14,313
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 7
12,193
938
14,669
8,973
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mr Narcolepzy
Lancelot
20
13 / 0 / 9
15,496
1,192
18,741
11,867
6,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
NubiansKarma
Discordia
19
2 / 1 / 13
12,809
985
24,508
5,307
2,406
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
zulikula
Hachiman
19
4 / 2 / 14
12,933
995
22,669
13,563
6,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kwult
Skadi
18
3 / 3 / 3
12,696
977
15,251
21,891
9,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 4 / 5
12,012
924
9,335
16,995
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 11 / 1
12,270
944
15,971
27,670
12,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Szn Drip7258
Bakasura
17
0 / 3 / 2
10,881
837
75
10,490
4,419
Kumbhakarna
maxsterling2099
Kumbhakarna
17
0 / 3 / 3
12,538
964
5,271
25,386
33,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
24
Kills
7
7
Deaths
24
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
2
3
7
1.83
L
Skadi
Kwult
Skadi
3
3
3
1.5
L
0
4
5
0.63
W
Lancelot
Mr Narcolepzy
Lancelot
13
0
9
17.5
L
4
11
1
0.41
W
Discordia
NubiansKarma
Discordia
2
1
13
8.5
L
Bakasura
Szn Drip7258
Bakasura
0
3
2
0.33
L
Kumbhakarna
maxsterling2099
Kumbhakarna
0
3
3
0.5
W
Hachiman
zulikula
Hachiman
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,520
Damage
45,903
54,023
Taken
102,432
33,439
Mitigated
67,138
10,113
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,933
3,890
0
5,929
14,313
13,623
0
8,252
6,061
0
40,517
W
14,669
5,637
137
1,807
8,973
4,592
0
3,833
5,140
31,697
3,105
L
Skadi
Kwult
Skadi
15,251
7,143
0
1,011
21,891
9,234
0
8,518
13,075
0
43,147
L
9,335
528
0
206
16,995
7,147
0
8,970
7,776
33,284
0
W
Lancelot
Mr Narcolepzy
Lancelot
18,741
2,916
0
195
11,867
6,421
0
6,656
5,211
0
38,341
L
15,971
5,551
14
5,473
27,670
12,574
0
7,163
20,481
35,964
0
W
Discordia
NubiansKarma
Discordia
24,508
0
0
425
5,307
2,406
0
1,472
3,835
44,227
0
L
Bakasura
Szn Drip7258
Bakasura
75
0
0
0
10,490
4,419
0
3,127
7,218
0
886
L
Kumbhakarna
maxsterling2099
Kumbhakarna
5,271
608
0
6,329
25,386
33,764
0
9,787
15,191
27,029
0
W
Hachiman
zulikula
Hachiman
22,669
17,290
0
1,620
13,563
6,397
0
10,364
3,199
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,553
Gold Earned
60,397
244
Minions Killed
219
12
Camps Cleared
6
1,213,240
Distance Traveled
1,137,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,122
1,009
64
5
1
264,436
0
W
Sol
12,193
938
51
4
1
170,536
0
L
Skadi
12,696
977
74
6
0
224,727
0
L
Nox
12,012
924
70
5
2
249,245
0
W
Lancelot
15,496
1,192
35
3
9
271,452
1
L
Freya
12,270
944
43
3
1
193,751
0
W
Discordia
12,809
985
41
3
1
292,555
0
L
Bakasura
10,881
837
1
0
1
232,020
0
L
Kumbhakarna
12,538
964
31
2
2
237,729
1
W
Hachiman
12,933
995
53
4
0
214,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role