Player Matchup

Hou Yi
Hou Yi
Bimmpy
Hou Yi
Level 128
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 1
Scylla
Scylla
JungleShiesty
Scylla
Level 80
God Stats
1W - 0L
1,293 SR
Queue Stats
50W - 42L
1,613 Elo+
Solo
Mercury
Mercury
Scytrope
Mercury
Level 41
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,642 Elo+

VS

Team Averages
Level 55
1,747 SR
1,610 Elo+
Artemis
Artemis
Santani
Artemis
Level 12
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Geb
Geb
SotoGt8
Geb
Level 55
God Stats
0W - 1L
1,855 SR
Queue Stats
18W - 12L
1,541 Elo+
Party 2
Zeus
Zeus
YampY09xX
Zeus
Level 97
God Stats
0W - 1L
1,698 SR
Queue Stats
51W - 31L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bimmpy
Hou Yi
18
9 / 2 / 2
12,298
820
16,280
13,655
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 5 / 6
10,691
713
9,524
12,066
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Scytrope
Mercury
13
0 / 8 / 11
9,756
650
2,553
13,974
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Santani
Artemis
13
5 / 4 / 7
10,102
673
10,270
11,116
5,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
14
2 / 4 / 11
10,449
697
6,053
17,833
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
8 / 4 / 7
10,988
733
17,590
10,541
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
15
15
Deaths
12
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bimmpy
Hou Yi
9
2
2
5
W
3
5
6
1.2
L
Artemis
Santani
Artemis
5
4
7
2.13
W
Mercury
Scytrope
Mercury
0
8
11
0.69
L
Geb
2
4
11
1.88
L
Zeus
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,357
Damage
33,913
39,695
Taken
39,490
17,409
Mitigated
32,970
4,500
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bimmpy
Hou Yi
16,280
7,911
0
2,979
13,655
6,230
1,776
8,181
5,474
0
54,989
W
9,524
1,470
0
1,437
12,066
5,180
590
6,176
5,890
45,619
0
L
Artemis
Santani
Artemis
10,270
3,937
0
0
11,116
5,879
675
2,263
8,555
0
24,598
W
Mercury
Scytrope
Mercury
2,553
681
0
84
13,974
5,999
0
9,736
4,238
0
13,074
L
Geb
6,053
483
0
2,664
17,833
22,092
13
3,666
13,899
18,034
0
L
Zeus
17,590
1,856
0
862
10,541
4,999
440
2,817
7,492
49,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
31,539
185
Minions Killed
138
10
Camps Cleared
3
791,468
Distance Traveled
733,143
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,298
820
85
6
3
268,537
4
W
Scylla
10,691
713
81
5
4
250,162
0
L
Artemis
10,102
673
44
3
2
221,504
1
W
Mercury
9,756
650
19
1
3
272,769
2
L
Geb
10,449
697
14
1
0
284,751
3
L
Zeus
10,988
733
80
5
1
226,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role