Player Matchup

Rama
Rama
AstralStriker
Rama
Level 160
God Stats
3W - 2L
1,775 SR
Queue Stats
317W - 371L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Grathorian
Nu Wa
Level 128
God Stats
6W - 6L
1,497 SR
Queue Stats
42W - 77L
1,307 Elo+
Party 1
Fafnir
Fafnir
Kronickers
Fafnir
Level 95
God Stats
2W - 5L
1,303 SR
Queue Stats
11W - 25L
1,172 Elo+
Party 1
Agni
Agni
R3V3RS3FLASH
Agni
Level 139
God Stats
5W - 0L
1,731 SR
Queue Stats
112W - 163L
1,347 Elo+
Party 1
Kali
Kali
sumitsharma
Kali
Level 129
God Stats
6W - 10L
1,452 SR
Queue Stats
66W - 113L
1,300 Elo+
Party 1
Team Averages
Level 130
1,552 SR
1,293 Elo+

VS

Team Averages
Level 67
1,499 SR
1,468 Elo+
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NotNicky
Ymir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 2
Olorun
Olorun
Toparan
Olorun
Level 55
God Stats
3W - 5L
1,413 SR
Queue Stats
224W - 279L
1,424 Elo+
Solo
Danzaburou
Danzaburou
notNikki
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
xMrxG
Fenrir
Level 105
God Stats
2W - 3L
1,582 SR
Queue Stats
138W - 170L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,508
501
4,512
8,246
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
13
4 / 0 / 0
8,044
619
9,968
5,441
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Kronickers
Fafnir
11
0 / 0 / 1
7,040
542
1,121
4,085
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 1
8,005
616
4,830
7,539
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 2
8,005
616
2,679
10,381
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 0
6,156
474
3,998
8,831
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 0 / 0
6,569
505
2,849
5,293
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Toparan
Olorun
11
0 / 4 / 0
6,366
490
4,356
13,261
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
notNikki
Danzaburou
9
0 / 1 / 1
5,453
419
3,944
4,587
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xMrxG
Fenrir
1
0 / 0 / 0
4,031
310
0
506
167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
0
0
1
0.5
W
Nu Wa
4
0
0
4
W
Fafnir
Kronickers
Fafnir
0
0
1
0.5
L
Ymir
1
0
0
1
W
1
0
1
1.5
L
Olorun
Toparan
Olorun
0
4
0
0
L
Danzaburou
notNikki
Danzaburou
0
1
1
0.5
W
2
1
2
3
L
Fenrir
xMrxG
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
15,147
35,692
Taken
32,478
17,000
Mitigated
15,781
16,445
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,998
678
0
1,920
8,831
4,125
0
5,256
3,575
36,612
0
W
4,512
3,771
0
5,626
8,246
3,134
1,457
2,274
5,972
0
55,147
W
Nu Wa
9,968
2,859
0
2,938
5,441
2,217
3,664
3,188
2,253
61,390
0
W
Fafnir
Kronickers
Fafnir
1,121
42
0
1,502
4,085
3,939
4
431
3,654
11,987
0
L
Ymir
2,849
260
0
1,298
5,293
4,270
0
1,083
4,210
23,514
0
W
4,830
332
0
4,024
7,539
3,222
0
3,626
3,913
59,651
0
L
Olorun
Toparan
Olorun
4,356
1,279
0
5,721
13,261
5,350
1,329
8,425
4,836
52,654
0
L
Danzaburou
notNikki
Danzaburou
3,944
1,164
0
1,082
4,587
1,869
0
701
3,886
0
32,691
W
2,679
1,432
0
2,355
10,381
4,488
0
1,684
8,697
0
68,612
L
Fenrir
xMrxG
Fenrir
0
0
0
0
506
167
0
454
52
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
28,575
436
Minions Killed
259
0
Camps Cleared
0
1,240,419
Distance Traveled
864,502
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,156
474
76
6
0
202,956
1
W
Rama
6,508
501
114
9
0
223,404
1
W
Nu Wa
8,044
619
88
7
0
224,253
5
W
Fafnir
7,040
542
19
1
0
254,833
4
L
Ymir
6,569
505
35
3
0
254,803
3
W
Agni
8,005
616
98
8
0
253,729
4
L
Olorun
6,366
490
94
7
0
183,574
3
L
Danzaburou
5,453
419
54
4
0
211,959
3
W
Kali
8,005
616
117
9
0
284,200
0
L
Fenrir
4,031
310
0
0
0
11,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role