Player Matchup

Hades
Hades
Aidoneus23
Hades
Level 27
God Stats
74W - 70L
1,510 SR
Queue Stats
83W - 96L
1,388 Elo+
Party 2
Thor
Thor
bigmetalwolf9
Thor
Level 18
God Stats
10W - 5L
1,500 SR
Queue Stats
73W - 73L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
xZom6ieZlayerx
Cthulhu
Level 102
God Stats
99W - 102L
1,471 SR
Queue Stats
207W - 253L
1,318 Elo+
Party 2
Team Averages
Level 49
1,494 SR
1,344 Elo+

VS

Team Averages
Level 51
1,335 SR
1,205 Elo+
Thor
Thor
KingJay_97BK
Thor
Level 61
God Stats
0W - 1L
1,306 SR
Queue Stats
27W - 29L
1,279 Elo+
Solo
Kukulkan
Kukulkan
boydavidd
Kukulkan
Level 15
God Stats
1W - 8L
1,200 SR
Queue Stats
6W - 25L
1,110 Elo+
Party 1
Chang'e
Chang'e
idontevenknowyu
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
6 / 1 / 5
9,248
771
11,826
10,953
7,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 6
9,636
803
9,126
8,466
3,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 6
7,823
652
4,582
7,183
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,929
577
8,967
13,941
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
boydavidd
Kukulkan
11
0 / 3 / 1
7,355
613
2,243
6,636
2,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 0
7,866
656
6,020
9,753
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
6
1
5
8.5
L
0
6
1
0.08
W
8
1
6
11
L
Kukulkan
boydavidd
Kukulkan
0
3
1
0.17
L
2
5
0
0.4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
17,230
26,602
Taken
30,330
18,933
Mitigated
12,049
8,888
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
11,826
1,687
236
6,769
10,953
7,909
694
4,795
6,158
36,213
0
L
8,967
2,292
0
2,326
13,941
5,740
0
7,664
6,277
0
19,795
W
9,126
2,203
0
1,284
8,466
3,942
0
2,177
6,289
0
36,217
L
Kukulkan
boydavidd
Kukulkan
2,243
210
0
0
6,636
2,504
0
3,494
3,142
22,402
0
L
6,020
458
1,209
1,944
9,753
3,805
0
5,646
4,107
20,163
0
W
4,582
221
172
427
7,183
7,082
0
1,915
5,268
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
22,150
139
Minions Killed
103
8
Camps Cleared
3
599,430
Distance Traveled
568,560
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,248
771
60
5
3
192,021
1
L
Thor
6,929
577
27
2
3
179,573
5
W
Thor
9,636
803
61
5
5
217,077
0
L
Kukulkan
7,355
613
42
4
0
196,448
0
L
Chang'e
7,866
656
34
3
0
192,539
0
W
Cthulhu
7,823
652
18
2
0
190,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role