Player Matchup

Cthulhu
Cthulhu
GottaBeTheILLEST
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 2
The Morrigan
The Morrigan
SuperCandyMAN7
The Morrigan
Level 128
God Stats
1W - 1L
1,395 SR
Queue Stats
45W - 41L
1,546 Elo+
Party 2
Neith
Neith
TeenyWeenyFeeny
Neith
Level 25
God Stats
0W - 4L
1,319 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 2
Team Averages
Level 57
1,405 SR
1,442 Elo+

VS

Team Averages
Level 97
1,446 SR
1,419 Elo+
Fenrir
Fenrir
Azolace
Fenrir
Level 99
God Stats
3W - 2L
1,494 SR
Queue Stats
48W - 42L
1,479 Elo+
Party 1
Camazotz
Camazotz
BenSavage_420
Camazotz
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
476W - 635L
1,306 Elo+
Solo
Olorun
Olorun
Ezolace
Olorun
Level 63
God Stats
6W - 4L
1,344 SR
Queue Stats
45W - 41L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,057
620
10,278
16,449
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
SuperCandyMAN7
The Morrigan
12
1 / 6 / 0
7,605
585
12,928
11,459
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
7,400
569
8,695
9,836
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azolace
Fenrir
15
10 / 0 / 2
10,055
773
15,373
14,515
10,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
BenSavage_420
Camazotz
13
1 / 0 / 8
8,381
645
6,354
17,503
12,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Ezolace
Olorun
15
2 / 1 / 10
8,970
690
12,876
12,017
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Azolace
Fenrir
10
0
2
11
W
Camazotz
BenSavage_420
Camazotz
1
0
8
5
W
Olorun
Ezolace
Olorun
2
1
10
7
L
0
2
1
0.25
L
The Morrigan
SuperCandyMAN7
The Morrigan
1
6
0
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
34,603
37,744
Taken
44,035
26,769
Mitigated
28,749
2,054
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Azolace
Fenrir
15,373
4,388
0
2,540
14,515
10,224
0
7,841
6,674
0
33,355
W
Camazotz
BenSavage_420
Camazotz
6,354
1,651
0
9,406
17,503
12,707
0
7,301
10,202
328
22,650
W
Olorun
Ezolace
Olorun
12,876
6,043
794
2,688
12,017
5,818
1,331
7,372
4,645
40,634
4,036
L
10,278
1,711
0
747
16,449
16,717
0
6,121
10,328
23,900
0
L
The Morrigan
SuperCandyMAN7
The Morrigan
12,928
1,369
64
625
11,459
5,389
0
2,788
8,653
34,745
2,316
L
8,695
4,405
0
618
9,836
4,663
0
2,650
7,186
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,062
Gold Earned
27,406
124
Minions Killed
134
8
Camps Cleared
3
641,201
Distance Traveled
665,461
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,055
773
30
2
0
257,575
0
W
Camazotz
8,381
645
28
2
0
213,706
2
W
Olorun
8,970
690
76
6
3
194,180
1
L
Cthulhu
8,057
620
41
3
0
242,072
0
L
The Morrigan
7,605
585
49
4
4
186,408
4
L
Neith
7,400
569
34
3
4
212,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role