Player Matchup

Loki
Loki
BeSt__LoKi
Loki
Level 159
God Stats
96W - 57L
1,810 SR
Queue Stats
143W - 99L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
Castillo_Reaper
Danzaburou
Level 108
God Stats
2W - 0L
1,786 SR
Queue Stats
126W - 126L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
jean_125
Kukulkan
Level 128
God Stats
4W - 2L
1,628 SR
Queue Stats
259W - 258L
1,548 Elo+
Party 3
Olorun
Olorun
tazdeelusion
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 196L
1,695 Elo+
Party 1
Bastet
Bastet
zGr1mm
Bastet
Level 48
God Stats
2W - 0L
1,813 SR
Queue Stats
129W - 42L
1,867 Elo+
Party 1
Team Averages
Level 121
1,708 SR
1,667 Elo+

VS

Team Averages
Level 78
1,474 SR
1,566 Elo+
Shiva
Shiva
HairlessJew
Shiva
Level 125
God Stats
1W - 1L
1,709 SR
Queue Stats
47W - 23L
1,614 Elo+
Party 2
Cupid
Cupid
I ThisGuy l
Cupid
Level 15
God Stats
3W - 3L
1,480 SR
Queue Stats
37W - 39L
1,529 Elo+
Party 2
Ymir
Ymir
JippyPOP
Ymir
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 2
Charybdis
Charybdis
RioT Effect
Charybdis
Level 144
God Stats
0W - 3L
1,111 SR
Queue Stats
44W - 33L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
nugsneeds4
Zhong Kui
Level 100
God Stats
0W - 1L
1,325 SR
Queue Stats
24W - 15L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
13,293
831
13,414
20,650
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Castillo_Reaper
Danzaburou
20
7 / 3 / 7
12,789
799
14,702
17,455
11,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
jean_125
Kukulkan
20
6 / 1 / 8
13,064
817
15,828
9,489
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
20
4 / 2 / 13
12,394
775
19,591
15,403
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
zGr1mm
Bastet
20
4 / 1 / 11
12,303
769
25,031
16,057
7,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 2
11,456
716
18,642
25,884
32,416
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 6 / 2
9,262
579
5,874
16,357
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
0 / 7 / 2
9,095
568
4,237
24,419
26,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
RioT Effect
Charybdis
18
0 / 4 / 3
10,678
667
10,847
18,735
8,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
nugsneeds4
Zhong Kui
18
5 / 4 / 1
11,276
705
17,932
19,012
14,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
26
Kills
9
9
Deaths
26
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Danzaburou
Castillo_Reaper
Danzaburou
7
3
7
3.5
L
4
5
2
1
L
0
6
2
0.17
L
Ymir
0
7
2
0.14
L
Charybdis
RioT Effect
Charybdis
0
4
3
0.38
W
Kukulkan
jean_125
Kukulkan
6
1
8
10
L
Zhong Kui
nugsneeds4
Zhong Kui
5
4
1
1.38
W
Olorun
4
2
13
5.25
W
Bastet
zGr1mm
Bastet
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,566
Damage
57,532
79,054
Taken
104,407
56,811
Mitigated
89,691
26,276
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,414
2,771
391
3,862
20,650
23,886
270
8,614
12,036
0
44,946
W
Danzaburou
Castillo_Reaper
Danzaburou
14,702
6,726
0
4,288
17,455
11,515
2,081
2,942
14,513
0
46,822
L
18,642
1,368
345
1,814
25,884
32,416
0
10,186
14,985
0
54,708
L
5,874
3,823
219
1,945
16,357
7,822
0
3,240
12,934
0
24,826
L
Ymir
4,237
1,054
0
190
24,419
26,364
0
8,685
15,192
7,766
0
L
Charybdis
RioT Effect
Charybdis
10,847
5,377
0
1,000
18,735
8,542
84
5,999
12,342
0
57,087
W
Kukulkan
jean_125
Kukulkan
15,828
1,224
970
3,655
9,489
5,580
3,115
752
8,737
73,978
0
L
Zhong Kui
nugsneeds4
Zhong Kui
17,932
1,680
0
3,841
19,012
14,547
0
5,945
12,772
40,063
0
W
Olorun
19,591
9,435
2,471
5,405
15,403
8,401
5,203
3,897
11,506
55,267
0
W
Bastet
zGr1mm
Bastet
25,031
8,135
0
5,234
16,057
7,429
485
5,964
10,093
0
52,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,843
Gold Earned
51,767
373
Minions Killed
288
0
Camps Cleared
0
1,727,419
Distance Traveled
1,428,418
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,293
831
57
4
0
369,727
2
W
Danzaburou
12,789
799
70
4
0
309,086
1
L
Shiva
11,456
716
84
5
0
328,865
3
L
Cupid
9,262
579
38
2
0
263,973
1
L
Ymir
9,095
568
8
1
0
267,255
0
L
Charybdis
10,678
667
110
7
0
272,273
3
W
Kukulkan
13,064
817
108
7
0
346,859
3
L
Zhong Kui
11,276
705
48
3
0
296,052
2
W
Olorun
12,394
775
81
5
0
318,544
2
W
Bastet
12,303
769
57
4
0
383,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role