Player Matchup

Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BabyBasher69
Neith
Level 28
God Stats
0W - 1L
1,850 SR
Queue Stats
30W - 5L
2,048 Elo+
Party 2
Yu Huang
Yu Huang
Ciboo
Yu Huang
Level 68
God Stats
2W - 4L
1,498 SR
Queue Stats
71W - 69L
1,547 Elo+
Party 1
Bellona
Bellona
GrannyBasher69
Bellona
Level 123
God Stats
0W - 1L
1,355 SR
Queue Stats
132W - 32L
2,073 Elo+
Party 2
Fafnir
Fafnir
bewwie
Fafnir
Level 124
God Stats
1W - 3L
1,508 SR
Queue Stats
550W - 534L
1,529 Elo+
Solo
Team Averages
Level 85
1,542 SR
1,739 Elo+

VS

Team Averages
Level 99
1,525 SR
1,542 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Cance1That
Sylvanus
Level 152
God Stats
14W - 20L
1,569 SR
Queue Stats
124W - 128L
1,492 Elo+
Party 3
Osiris
Osiris
KonGoGa
Osiris
Level 119
God Stats
3W - 4L
1,487 SR
Queue Stats
154W - 147L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ObiWannaBIówMe
Morgan Le Fay
Level 15
God Stats
5W - 3L
1,571 SR
Queue Stats
151W - 81L
1,667 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 3 / 0
6,384
456
4,263
11,416
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 0
7,872
562
11,486
9,742
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Ciboo
Yu Huang
11
0 / 6 / 1
6,772
484
4,878
7,810
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 3 / 0
7,229
516
7,529
12,985
12,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
bewwie
Fafnir
8
0 / 3 / 1
5,626
402
1,790
10,893
10,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
6 / 1 / 5
8,663
619
7,628
10,817
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 3 / 1
7,048
503
5,861
9,671
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Cance1That
Sylvanus
12
1 / 1 / 3
6,669
476
4,424
10,094
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
KonGoGa
Osiris
13
0 / 0 / 5
7,651
547
9,121
13,824
12,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ObiWannaBIówMe
Morgan Le Fay
15
7 / 0 / 4
8,697
621
9,989
7,260
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
17
17
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
0
0.33
W
Erlang Shen
 
Erlang Shen
6
1
5
8.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
1
1.17
L
4
2
0
2
W
Sylvanus
Cance1That
Sylvanus
1
1
3
2.5
L
Yu Huang
Ciboo
Yu Huang
0
6
1
0.08
L
0
3
0
0
W
Osiris
KonGoGa
Osiris
0
0
5
2.5
W
Morgan Le Fay
ObiWannaBIówMe
Morgan Le Fay
7
0
4
9
L
Fafnir
bewwie
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
37,023
52,846
Taken
51,666
34,307
Mitigated
33,302
17,040
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,263
1,684
0
3,710
11,416
4,409
0
3,373
8,043
0
36,714
W
Erlang Shen
 
Erlang Shen
7,628
4,310
0
3,013
10,817
5,698
139
2,113
8,611
0
73,725
W
Ah Muzen Cab
 
Ah Muzen Cab
5,861
2,483
0
1,979
9,671
3,334
1,261
559
9,112
0
46,726
L
11,486
5,566
0
2,738
9,742
4,068
0
2,894
6,848
0
65,883
W
Sylvanus
Cance1That
Sylvanus
4,424
1,567
2,204
3,962
10,094
8,851
422
1,642
8,388
22,257
7,144
L
Yu Huang
Ciboo
Yu Huang
4,878
476
0
250
7,810
3,020
90
3,590
4,220
45,608
0
L
7,529
4,199
0
6,211
12,985
12,150
43
562
12,423
0
59,206
W
Osiris
KonGoGa
Osiris
9,121
4,311
0
8,130
13,824
12,338
0
10
13,814
0
52,958
W
Morgan Le Fay
ObiWannaBIówMe
Morgan Le Fay
9,989
1,145
0
1,907
7,260
3,081
553
1,999
5,073
69,534
0
L
Fafnir
bewwie
Fafnir
1,790
505
629
3,502
10,893
10,660
0
3,369
7,524
17,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
38,728
431
Minions Killed
460
0
Camps Cleared
0
1,296,327
Distance Traveled
1,398,031
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,384
456
65
5
0
282,021
2
W
Erlang Shen
8,663
619
130
9
0
332,920
2
W
Ah Muzen Cab
7,048
503
75
5
0
242,448
4
L
Neith
7,872
562
127
9
0
256,039
4
W
Sylvanus
6,669
476
51
4
0
268,302
5
L
Yu Huang
6,772
484
99
7
0
236,699
3
L
Bellona
7,229
516
113
8
0
240,546
2
W
Osiris
7,651
547
94
7
0
285,798
7
W
Morgan Le Fay
8,697
621
110
8
0
268,563
5
L
Fafnir
5,626
402
27
2
0
281,022
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role