Player Matchup

Hera
Hera
BakaSD
Hera
Level 107
God Stats
1W - 3L
1,316 SR
Queue Stats
231W - 196L
1,555 Elo+
Party 2
Ullr
Ullr
BeegYoshi23
Ullr
Level 86
God Stats
29W - 38L
1,459 SR
Queue Stats
371W - 339L
1,515 Elo+
Party 2
Sobek
Sobek
EmanuelXYZ
Sobek
Level 123
God Stats
9W - 6L
1,557 SR
Queue Stats
474W - 443L
1,503 Elo+
Party 2
Team Averages
Level 105
1,444 SR
1,525 Elo+

VS

Team Averages
Level 44
1,580 SR
1,697 Elo+
Vulcan
Vulcan
DeMotsart
Vulcan
Level 102
God Stats
1W - 1L
1,741 SR
Queue Stats
28W - 43L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
Xboing
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,853 Elo+
Party 1
Thor
Thor
arthur2424
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BakaSD
Hera
19
5 / 5 / 7
13,091
727
22,028
12,725
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 8
12,078
671
13,477
17,085
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
18
7 / 0 / 7
14,249
792
13,642
22,377
32,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeMotsart
Vulcan
16
2 / 5 / 5
11,381
632
14,146
15,195
8,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Xboing
Cthulhu
16
2 / 3 / 5
11,881
660
13,336
22,455
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 6 / 4
11,759
653
16,425
19,334
10,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
8
9
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
BakaSD
Hera
5
5
7
1.7
W
2
4
8
1.5
L
Vulcan
DeMotsart
Vulcan
2
5
5
0.9
W
Sobek
7
0
7
10.5
L
Cthulhu
Xboing
Cthulhu
2
3
5
1.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
43,907
52,187
Taken
56,984
46,425
Mitigated
54,035
14,835
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BakaSD
Hera
22,028
6,645
0
3,111
12,725
6,385
946
5,414
7,311
70,571
0
W
13,477
5,411
0
2,646
17,085
7,754
694
8,233
8,852
0
62,483
L
Vulcan
DeMotsart
Vulcan
14,146
6,054
0
250
15,195
8,753
135
10,035
5,160
50,586
0
W
Sobek
13,642
989
0
9,078
22,377
32,286
251
14,471
7,906
32,805
0
L
Cthulhu
Xboing
Cthulhu
13,336
992
509
1,642
22,455
34,902
0
12,192
10,263
32,957
0
L
16,425
2,647
0
493
19,334
10,380
0
13,760
5,574
0
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
35,021
217
Minions Killed
165
9
Camps Cleared
3
961,593
Distance Traveled
958,864
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,091
727
103
6
5
323,253
4
W
Ullr
12,078
671
89
5
4
315,243
1
L
Vulcan
11,381
632
90
5
1
331,237
3
W
Sobek
14,249
792
25
1
0
323,097
2
L
Cthulhu
11,881
660
24
1
0
321,472
6
L
Thor
11,759
653
51
3
2
306,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role