Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BuGoR555
Ymir
Level 12
God Stats
2W - 3L
1,354 SR
Queue Stats
2W - 10L
1,321 Elo+
Party 1
Merlin
Merlin
Slendi52446
Merlin
Level 25
God Stats
9W - 13L
1,252 SR
Queue Stats
21W - 30L
1,353 Elo+
Party 1
Team Averages
Level 51
1,368 SR
1,391 Elo+

VS

Team Averages
Level 101
1,461 SR
1,394 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NoPancreasJP
Bastet
Level 88
God Stats
29W - 52L
1,433 SR
Queue Stats
125W - 215L
1,393 Elo+
Party 2
Kukulkan
Kukulkan
Sea Serpentx
Kukulkan
Level 68
God Stats
14W - 28L
1,451 SR
Queue Stats
39W - 89L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
11 / 0 / 0
12,657
745
15,994
13,879
7,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
16
0 / 1 / 10
11,564
680
6,245
24,579
31,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
0 / 4 / 8
10,507
618
12,536
13,022
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 4 / 0
10,862
639
14,419
18,042
6,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
14
1 / 4 / 1
9,423
554
13,714
14,264
5,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Sea Serpentx
Kukulkan
15
0 / 3 / 3
10,134
596
12,192
10,817
4,295
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
0
11
L
Anhur
 
Anhur
4
4
0
1
W
Ymir
0
1
10
5
L
Bastet
1
4
1
0.38
L
Kukulkan
Sea Serpentx
Kukulkan
0
3
3
0.5
W
Merlin
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,775
Damage
40,325
51,480
Taken
43,123
43,313
Mitigated
16,739
6,376
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,994
7,769
0
1,850
13,879
7,036
2,553
2,415
11,464
0
75,043
L
Anhur
 
Anhur
14,419
7,352
0
5,849
18,042
6,862
0
6,389
11,653
0
36,639
W
Ymir
6,245
1,440
0
2,658
24,579
31,235
0
8,296
16,283
20,487
0
L
Bastet
13,714
3,758
117
3,658
14,264
5,582
14
8,137
6,127
0
31,373
L
Kukulkan
Sea Serpentx
Kukulkan
12,192
910
275
604
10,817
4,295
0
5,325
5,492
52,295
0
W
Merlin
12,536
629
102
1,766
13,022
5,042
580
2,032
10,990
35,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
30,419
192
Minions Killed
167
8
Camps Cleared
6
926,032
Distance Traveled
861,510
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,657
745
99
6
5
334,669
2
L
Anhur
10,862
639
56
3
1
290,035
3
W
Ymir
11,564
680
30
2
2
298,779
2
L
Bastet
9,423
554
26
2
5
301,345
5
L
Kukulkan
10,134
596
85
5
0
270,130
5
W
Merlin
10,507
618
63
4
1
292,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role