Player Matchup

Horus
Horus
Conjjur
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
2,083 Elo+
Party 2
Ymir
Ymir
Gruburt
Ymir
Level 146
God Stats
3W - 0L
1,699 SR
Queue Stats
31W - 18L
1,741 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TuckYea
Morgan Le Fay
Level 127
God Stats
2W - 3L
1,298 SR
Queue Stats
129W - 131L
1,496 Elo+
Party 2
Team Averages
Level 99
1,499 SR
1,773 Elo+

VS

Team Averages
Level 91
1,587 SR
1,617 Elo+
Ra
Ra
CRAZY G00P
Ra
Level 114
God Stats
3W - 2L
1,623 SR
Queue Stats
48W - 46L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
EmperorBayo
Cabrakan
Level 135
God Stats
4W - 2L
1,639 SR
Queue Stats
73W - 65L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
WC Zepplin
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Conjjur
Horus
20
10 / 6 / 9
15,921
692
28,547
29,762
20,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Gruburt
Ymir
20
4 / 2 / 13
15,678
682
14,318
26,615
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
TuckYea
Morgan Le Fay
20
5 / 5 / 10
15,558
676
24,076
23,124
10,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
15,271
664
22,953
21,704
12,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
EmperorBayo
Cabrakan
18
6 / 7 / 6
14,550
633
23,570
28,144
19,997
Heimdallr
WC Zepplin
Heimdallr
17
2 / 8 / 7
13,116
570
10,896
23,908
8,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
19
Kills
13
13
Deaths
19
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Horus
Conjjur
Horus
10
6
9
2.42
L
Cabrakan
EmperorBayo
Cabrakan
6
7
6
1.29
W
Ymir
Gruburt
Ymir
4
2
13
5.25
W
Morgan Le Fay
TuckYea
Morgan Le Fay
5
5
10
2
L
Heimdallr
WC Zepplin
Heimdallr
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,941
Damage
57,419
79,501
Taken
73,756
59,848
Mitigated
40,689
21,300
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,953
1,078
3,456
5,219
21,704
12,382
148
9,032
12,672
74,294
0
W
Horus
Conjjur
Horus
28,547
10,535
4,197
8,833
29,762
20,468
1,442
18,455
10,109
0
53,104
L
Cabrakan
EmperorBayo
Cabrakan
23,570
2,409
0
995
28,144
19,997
0
17,140
11,004
54,805
0
W
Ymir
Gruburt
Ymir
14,318
1,693
0
1,515
26,615
28,644
239
13,111
13,214
46,751
0
W
Morgan Le Fay
TuckYea
Morgan Le Fay
24,076
2,300
325
6,430
23,124
10,736
743
14,381
8,439
91,424
0
L
Heimdallr
WC Zepplin
Heimdallr
10,896
5,371
0
2,580
23,908
8,310
301
12,409
11,499
0
27,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
42,937
234
Minions Killed
212
13
Camps Cleared
5
1,188,932
Distance Traveled
1,062,316
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,271
664
106
5
3
407,237
4
W
Horus
15,921
692
51
2
4
425,807
2
L
Cabrakan
14,550
633
65
3
2
310,007
0
W
Ymir
15,678
682
70
3
4
363,594
1
W
Morgan Le Fay
15,558
676
113
5
5
399,531
1
L
Heimdallr
13,116
570
41
2
0
345,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role