Player Matchup

Athena
Athena
 
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aguilucho_6712
Loki
Level 124
God Stats
58W - 51L
1,531 SR
Queue Stats
442W - 487L
1,434 Elo+
Solo
Chiron
Chiron
HeartlessNebula
Chiron
Level 82
God Stats
23W - 13L
1,644 SR
Queue Stats
323W - 324L
1,469 Elo+
Solo
Sol
Sol
KingKilly21
Sol
Level 49
God Stats
5W - 4L
1,295 SR
Queue Stats
318W - 388L
1,378 Elo+
Solo
Vamana
Vamana
RAS-taxz
Vamana
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 103L
1,417 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,440 Elo+

VS

Team Averages
Level 58
1,477 SR
1,355 Elo+
Cthulhu
Cthulhu
Kyle The Chef
Cthulhu
Level 17
God Stats
3W - 7L
1,347 SR
Queue Stats
4W - 8L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
LeePerry
Nu Wa
Level 101
God Stats
2W - 2L
1,510 SR
Queue Stats
31W - 52L
1,308 Elo+
Solo
Jormungandr
Jormungandr
RoboDylan
Jormungandr
Level 37
God Stats
13W - 12L
1,686 SR
Queue Stats
72W - 87L
1,376 Elo+
Party 1
Anhur
Anhur
SteveMurkel143
Anhur
Level 79
God Stats
10W - 10L
1,639 SR
Queue Stats
220W - 265L
1,383 Elo+
Party 1
Thor
Thor
Wolfypotomus
Thor
Level 58
God Stats
13W - 16L
1,203 SR
Queue Stats
53W - 66L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 6
8,168
480
6,590
12,682
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 3
10,135
596
6,811
10,247
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 1
8,707
512
11,769
11,325
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 4
9,548
562
5,736
6,286
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
RAS-taxz
Vamana
16
5 / 0 / 6
9,825
578
16,020
15,472
11,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 0 / 0
6,728
396
4,649
15,768
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
LeePerry
Nu Wa
11
0 / 4 / 0
6,646
391
4,764
10,102
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RoboDylan
Jormungandr
11
0 / 5 / 0
7,187
423
13,085
14,801
12,982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
0 / 4 / 0
6,338
373
6,169
11,983
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 0
7,141
420
5,563
13,804
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
16
Kills
1
1
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
W
6
0
3
7.5
W
2
1
1
2.5
W
2
0
4
4
L
Cthulhu
0
0
0
0
L
Nu Wa
LeePerry
Nu Wa
0
4
0
0
W
Vamana
RAS-taxz
Vamana
5
0
6
8
L
Jormungandr
RoboDylan
Jormungandr
0
5
0
0
L
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,926
Damage
34,230
56,012
Taken
66,458
33,513
Mitigated
42,719
22,311
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,590
1,903
0
2,909
12,682
10,393
669
5,936
6,746
22,873
0
W
6,811
1,555
0
5,607
10,247
4,612
0
2,722
7,525
0
86,456
W
11,769
4,573
785
5,694
11,325
4,160
2,692
1,260
9,345
0
74,799
W
5,736
1,757
0
2,303
6,286
3,058
5,963
2,587
3,699
60,684
6,551
L
Cthulhu
4,649
1,060
0
1,035
15,768
15,918
26
4,390
11,378
35,330
0
L
Nu Wa
LeePerry
Nu Wa
4,764
1,009
58
2,454
10,102
4,054
38
3,192
6,910
40,571
0
W
Vamana
RAS-taxz
Vamana
16,020
6,995
0
5,013
15,472
11,290
550
9,993
5,479
0
74,815
L
Jormungandr
RoboDylan
Jormungandr
13,085
4,004
0
1,834
14,801
12,982
0
1,298
13,503
59,818
0
L
6,169
2,873
0
2,240
11,983
4,139
0
2,626
9,357
0
42,591
L
5,563
1,541
0
3,219
13,804
5,626
0
473
13,331
0
45,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
34,040
530
Minions Killed
342
0
Camps Cleared
0
1,635,938
Distance Traveled
1,460,837
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,168
480
19
1
0
320,875
0
W
Loki
10,135
596
146
9
0
390,822
3
W
Chiron
8,707
512
124
7
0
286,037
4
W
Sol
9,548
562
118
7
0
276,805
5
L
Cthulhu
6,728
396
42
2
0
343,748
0
L
Nu Wa
6,646
391
59
3
0
247,253
2
W
Vamana
9,825
578
123
7
0
361,399
0
L
Jormungandr
7,187
423
92
5
0
268,759
1
L
Anhur
6,338
373
67
4
0
277,767
1
L
Thor
7,141
420
82
5
0
323,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role