Player Matchup

Horus
Horus
BASJYAGJL
Horus
Level 127
God Stats
7W - 9L
1,505 SR
Queue Stats
386W - 382L
1,422 Elo+
Party 2
Apollo
Apollo
PoohBear_Zr1
Apollo
Level 78
God Stats
9W - 13L
1,297 SR
Queue Stats
76W - 89L
1,393 Elo+
Solo
Janus
Janus
XxPUTIFINOxX_PR
Janus
Level 85
God Stats
13W - 20L
1,523 SR
Queue Stats
400W - 395L
1,411 Elo+
Party 2
Team Averages
Level 97
1,442 SR
1,409 Elo+

VS

Team Averages
Level 76
1,648 SR
1,448 Elo+
Chaac
Chaac
Iso Agile
Chaac
Level 36
God Stats
2W - 0L
1,631 SR
Queue Stats
54W - 61L
1,431 Elo+
Solo
Bacchus
Bacchus
Keiko Merri
Bacchus
Level 64
God Stats
7W - 4L
1,692 SR
Queue Stats
38W - 40L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
TermedROCKMAN
Zhong Kui
Level 129
God Stats
1W - 0L
1,620 SR
Queue Stats
35W - 35L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BASJYAGJL
Horus
13
3 / 4 / 4
8,176
681
11,582
12,112
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
13
2 / 3 / 6
8,479
707
11,782
11,323
5,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 4
8,246
687
11,497
10,306
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Iso Agile
Chaac
13
3 / 2 / 5
8,344
695
7,505
14,486
11,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Keiko Merri
Bacchus
13
1 / 4 / 9
8,701
725
4,640
13,717
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
TermedROCKMAN
Zhong Kui
14
6 / 3 / 3
9,032
753
17,446
16,624
11,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
10
10
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
BASJYAGJL
Horus
3
4
4
1.25
W
Chaac
Iso Agile
Chaac
3
2
5
2.75
W
Bacchus
Keiko Merri
Bacchus
1
4
9
1.38
L
Apollo
2
3
6
1.67
W
Zhong Kui
TermedROCKMAN
Zhong Kui
6
3
3
2.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,861
Damage
29,591
33,741
Taken
44,827
20,677
Mitigated
39,770
9,855
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BASJYAGJL
Horus
11,582
4,862
1,833
3,132
12,112
10,633
48
7,035
5,077
0
20,385
W
Chaac
Iso Agile
Chaac
7,505
679
788
4,614
14,486
11,048
0
4,217
10,001
0
33,120
W
Bacchus
Keiko Merri
Bacchus
4,640
482
1,249
1,822
13,717
17,451
121
4,996
8,576
11,471
0
L
Apollo
11,782
9,481
0
2,396
11,323
5,429
36
7,904
3,419
0
26,084
W
Zhong Kui
TermedROCKMAN
Zhong Kui
17,446
653
0
7,096
16,624
11,271
464
2,864
13,444
38,280
0
L
11,497
475
448
2,046
10,306
4,615
0
7,600
2,706
36,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
26,077
125
Minions Killed
129
6
Camps Cleared
3
630,902
Distance Traveled
606,577
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,176
681
19
2
2
217,420
4
W
Chaac
8,344
695
58
5
1
198,743
0
W
Bacchus
8,701
725
20
2
0
198,566
1
L
Apollo
8,479
707
44
4
2
199,563
1
W
Zhong Kui
9,032
753
51
4
2
209,268
1
L
Janus
8,246
687
62
5
2
213,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role