Player Matchup

Ganesha
Ganesha
GameOver_Jay
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Solo
Scylla
Scylla
Wzrdgng
Scylla
Level 120
God Stats
9W - 6L
1,712 SR
Queue Stats
282W - 220L
1,702 Elo+
Party 1
Da Ji
Da Ji
bills83223
Da Ji
Level 148
God Stats
0W - 2L
1,733 SR
Queue Stats
403W - 344L
1,748 Elo+
Party 1
Team Averages
Level 129
1,648 SR
1,639 Elo+

VS

Team Averages
Level 137
1,832 SR
1,567 Elo+
Baron Samedi
Baron Samedi
FrostMourneHungy
Baron Samedi
Level 129
God Stats
6W - 8L
1,902 SR
Queue Stats
33W - 43L
1,580 Elo+
Solo
Chaac
Chaac
WyanWenalds
Chaac
Level 123
God Stats
7W - 2L
1,855 SR
Queue Stats
92W - 80L
1,647 Elo+
Solo
Apollo
Apollo
thegoldenlegion
Apollo
Level 160
God Stats
3W - 1L
1,737 SR
Queue Stats
19W - 33L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GameOver_Jay
Ganesha
14
0 / 5 / 4
9,899
660
7,184
18,974
22,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Wzrdgng
Scylla
15
3 / 5 / 3
10,886
726
15,470
10,291
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
15
5 / 9 / 3
11,128
742
13,029
19,264
9,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrostMourneHungy
Baron Samedi
17
6 / 3 / 10
12,117
808
11,760
13,370
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 11
11,168
745
17,611
19,492
12,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 3 / 8
12,458
831
11,650
16,549
6,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
19
19
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FrostMourneHungy
Baron Samedi
6
3
10
3.67
L
Ganesha
GameOver_Jay
Ganesha
0
5
4
0.4
W
5
2
11
5.25
L
Scylla
Wzrdgng
Scylla
3
5
3
0.9
L
Da Ji
5
9
3
0.72
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,683
Damage
41,021
48,529
Taken
49,411
36,335
Mitigated
26,316
4,820
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FrostMourneHungy
Baron Samedi
11,760
1,004
2,253
6,928
13,370
6,789
1,046
7,151
6,219
46,587
0
L
Ganesha
GameOver_Jay
Ganesha
7,184
432
0
3,817
18,974
22,202
0
7,020
11,636
22,249
0
W
17,611
5,712
0
8,472
19,492
12,883
831
7,443
12,049
0
30,161
L
Scylla
Wzrdgng
Scylla
15,470
1,020
0
310
10,291
4,527
0
1,060
9,006
58,760
0
L
Da Ji
13,029
3,482
0
693
19,264
9,606
0
4,181
14,603
0
28,382
W
11,650
8,020
0
3,808
16,549
6,644
1,415
8,936
7,613
0
53,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
35,743
160
Minions Killed
180
3
Camps Cleared
10
747,580
Distance Traveled
767,820
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,117
808
87
6
0
252,116
10
L
Ganesha
9,899
660
3
0
0
255,037
9
W
Chaac
11,168
745
37
2
2
249,731
4
L
Scylla
10,886
726
121
8
1
256,455
3
L
Da Ji
11,128
742
36
2
2
236,088
1
W
Apollo
12,458
831
56
4
8
265,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role