Player Matchup

Rama
Rama
Camenutcase4
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,066 Elo+
Party 2
Cthulhu
Cthulhu
Durbinator99
Cthulhu
Level 12
God Stats
0W - 3L
1,714 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Skinnylegends123
Aphrodite
Level 102
God Stats
0W - 2L
1,330 SR
Queue Stats
10W - 21L
1,287 Elo+
Party 2
Team Averages
Level 40
1,515 SR
1,284 Elo+

VS

Team Averages
Level 98
1,469 SR
1,338 Elo+
Chiron
Chiron
EmJayAr 01
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,331 Elo+
Party 1
Merlin
Merlin
TerminatorV9mk6
Merlin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,353 Elo+
Party 1
Fenrir
Fenrir
wranglerstarr
Fenrir
Level 150
God Stats
27W - 38L
1,408 SR
Queue Stats
545W - 700L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 4
9,981
587
8,795
19,543
6,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Durbinator99
Cthulhu
14
1 / 9 / 5
10,199
600
13,429
27,245
22,480
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
17
4 / 4 / 2
11,250
662
15,094
18,179
13,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EmJayAr 01
Chiron
19
11 / 0 / 11
13,301
782
29,775
16,183
8,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 16
11,885
699
12,018
13,779
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 3 / 12
12,688
746
17,394
18,044
14,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
24
24
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
L
Cthulhu
Durbinator99
Cthulhu
1
9
5
0.39
W
Chiron
EmJayAr 01
Chiron
11
0
11
16.5
L
Aphrodite
4
4
2
1.25
W
4
5
16
2.4
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
59,187
64,967
Taken
48,006
42,528
Mitigated
29,849
20,226
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,795
6,010
0
822
19,543
6,915
526
1,873
17,670
0
19,641
L
Cthulhu
Durbinator99
Cthulhu
13,429
1,713
0
975
27,245
22,480
0
7,296
19,949
35,688
0
W
Chiron
EmJayAr 01
Chiron
29,775
14,830
1,636
5,860
16,183
8,251
1,952
11,307
4,466
0
78,866
L
Aphrodite
15,094
2,081
7,841
10,588
18,179
13,133
356
3,643
14,536
46,933
0
W
12,018
1,869
0
2,402
13,779
6,873
374
8,908
4,561
35,843
0
W
17,394
3,992
534
4,773
18,044
14,725
284
7,725
10,035
0
41,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
37,874
153
Minions Killed
199
8
Camps Cleared
5
804,817
Distance Traveled
872,227
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,981
587
13
1
1
234,453
4
L
Cthulhu
10,199
600
59
3
1
289,149
1
W
Chiron
13,301
782
103
6
3
320,255
2
L
Aphrodite
11,250
662
81
5
6
281,215
2
W
Merlin
11,885
699
53
3
0
270,575
2
W
Fenrir
12,688
746
43
3
2
281,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role