Player Matchup

Janus
Janus
D4rkle
Janus
Level 160
God Stats
20W - 5L
1,672 SR
Queue Stats
499W - 232L
1,709 Elo+
Party 2
Thor
Thor
GabazaN
Thor
Level 154
God Stats
46W - 17L
1,675 SR
Queue Stats
453W - 202L
1,724 Elo+
Party 2
Sylvanus
Sylvanus
Leandrixx
Sylvanus
Level 142
God Stats
56W - 35L
1,679 SR
Queue Stats
245W - 136L
1,661 Elo+
Party 2
Team Averages
Level 152
1,675 SR
1,698 Elo+

VS

Team Averages
Level 36
1,560 SR
1,364 Elo+
Thor
Thor
Fullbuster004
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Hixxixs
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
OwnKrakenGamer
Heimdallr
Level 77
God Stats
0W - 1L
1,679 SR
Queue Stats
36W - 82L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D4rkle
Janus
17
16 / 3 / 12
13,164
823
23,511
17,240
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
GabazaN
Thor
16
9 / 4 / 16
12,753
797
19,587
14,755
6,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Leandrixx
Sylvanus
19
9 / 1 / 18
13,025
814
23,543
20,274
21,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 3
9,097
569
3,848
25,399
10,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Hixxixs
Cthulhu
15
1 / 8 / 4
10,946
684
14,671
28,364
34,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
OwnKrakenGamer
Heimdallr
16
5 / 11 / 3
12,599
787
15,409
24,196
10,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
34
Kills
6
8
Deaths
34
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
D4rkle
Janus
16
3
12
7.33
L
0
15
3
0.1
W
Thor
GabazaN
Thor
9
4
16
4.25
L
Cthulhu
Hixxixs
Cthulhu
1
8
4
0.38
W
Sylvanus
Leandrixx
Sylvanus
9
1
18
18
L
Heimdallr
OwnKrakenGamer
Heimdallr
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,641
Damage
33,928
52,269
Taken
77,959
35,955
Mitigated
55,005
20,230
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
D4rkle
Janus
23,511
2,096
307
4,509
17,240
7,509
1,016
5,811
11,429
60,104
0
L
3,848
638
0
149
25,399
10,130
0
14,540
10,439
0
14,131
W
Thor
GabazaN
Thor
19,587
4,030
0
244
14,755
6,926
0
2,572
12,183
0
31,381
L
Cthulhu
Hixxixs
Cthulhu
14,671
2,720
899
1,016
28,364
34,384
0
15,055
12,891
41,699
0
W
Sylvanus
Leandrixx
Sylvanus
23,543
8,355
3,150
12,020
20,274
21,520
1,720
6,648
13,626
47,489
10,635
L
Heimdallr
OwnKrakenGamer
Heimdallr
15,409
7,207
0
952
24,196
10,491
0
13,748
10,143
0
38,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
32,642
186
Minions Killed
119
12
Camps Cleared
1
838,672
Distance Traveled
704,903
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,164
823
94
6
3
326,345
1
L
Thor
9,097
569
27
2
0
208,095
0
W
Thor
12,753
797
20
1
2
242,043
4
L
Cthulhu
10,946
684
43
3
0
250,729
2
W
Sylvanus
13,025
814
72
5
7
270,284
1
L
Heimdallr
12,599
787
49
3
1
246,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role