Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Breohhh
Bellona
Level 79
God Stats
4W - 5L
1,380 SR
Queue Stats
239W - 247L
1,573 Elo+
Party 1
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 129
God Stats
132W - 153L
1,490 SR
Queue Stats
153W - 171L
1,475 Elo+
Solo
Anubis
Anubis
TTVLilshoto73
Anubis
Level 68
God Stats
1W - 4L
1,224 SR
Queue Stats
69W - 71L
1,560 Elo+
Party 1
Osiris
Osiris
jacketedharpy06
Osiris
Level 126
God Stats
0W - 1L
1,762 SR
Queue Stats
155W - 156L
1,585 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,539 Elo+

VS

Team Averages
Level 126
1,639 SR
1,560 Elo+
Sol
Sol
DarkCataclysim
Sol
Level 77
God Stats
4W - 2L
1,538 SR
Queue Stats
62W - 69L
1,502 Elo+
Solo
Thor
Thor
HealthfulRain3
Thor
Level 123
God Stats
5W - 1L
1,763 SR
Queue Stats
223W - 212L
1,553 Elo+
Party 2
Shiva
Shiva
Neo Assault
Shiva
Level 159
God Stats
6W - 5L
1,678 SR
Queue Stats
322W - 314L
1,538 Elo+
Party 2
Chaac
Chaac
TheRingMaster51
Chaac
Level 137
God Stats
4W - 4L
1,692 SR
Queue Stats
174W - 156L
1,606 Elo+
Party 2
Chang'e
Chang'e
disker123
Chang'e
Level 135
God Stats
4W - 4L
1,523 SR
Queue Stats
69W - 78L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 2
8,302
488
9,620
14,531
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Breohhh
Bellona
13
1 / 3 / 2
7,442
438
7,785
13,047
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 0
7,238
426
5,307
12,218
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 1
6,767
398
6,706
10,745
5,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 0
7,991
470
4,519
13,176
10,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,016
589
12,449
14,647
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 4
10,012
589
4,794
10,786
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 1 / 10
8,382
493
9,031
14,179
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 7
9,896
582
9,397
8,808
8,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
disker123
Chang'e
15
2 / 2 / 4
9,152
538
5,456
8,595
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
L
Bellona
Breohhh
Bellona
1
3
2
0.67
W
4
1
3
5.5
W
6
0
4
8
L
2
3
0
0.67
W
3
1
10
8
L
0
4
1
0.13
W
3
0
7
6.5
W
Chang'e
disker123
Chang'e
2
2
4
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,937
Damage
41,127
63,717
Taken
57,015
40,081
Mitigated
33,904
12,361
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,620
6,922
0
4,700
14,531
5,387
0
8,847
5,251
0
72,270
L
Bellona
Breohhh
Bellona
7,785
3,421
0
954
13,047
8,637
0
2,013
11,004
0
63,787
W
12,449
5,916
0
9,148
14,647
4,958
90
981
13,666
93,231
0
W
4,794
848
0
6,246
10,786
4,709
0
1,563
9,223
0
82,853
L
5,307
1,419
740
844
12,218
10,389
14
4,031
8,018
27,507
0
W
9,031
1,178
620
2,717
14,179
12,496
0
6,979
7,200
0
22,534
L
6,706
967
1
4,653
10,745
5,397
0
1,865
8,840
57,552
0
W
9,397
3,350
0
4,837
8,808
8,302
0
393
8,415
0
72,318
W
Chang'e
disker123
Chang'e
5,456
567
2,614
3,824
8,595
3,439
0
2,403
6,192
79,868
0
L
4,519
1,663
0
469
13,176
10,271
0
477
12,699
0
60,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
47,458
469
Minions Killed
610
0
Camps Cleared
0
1,481,555
Distance Traveled
1,719,137
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,302
488
100
6
0
268,365
2
L
Bellona
7,442
438
99
6
0
347,076
2
W
Sol
10,016
589
157
9
0
327,308
1
W
Thor
10,012
589
134
8
0
381,272
3
L
Yemoja
7,238
426
38
2
0
283,283
7
W
Shiva
8,382
493
27
2
0
343,465
4
L
Anubis
6,767
398
107
6
0
275,151
3
W
Chaac
9,896
582
144
8
0
361,017
2
W
Chang'e
9,152
538
148
9
0
306,075
6
L
Osiris
7,991
470
125
7
0
307,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role