Player Matchup

Odin
Odin
KnotNuzzler
Odin
Level 122
God Stats
2W - 3L
1,433 SR
Queue Stats
153W - 131L
1,589 Elo+
Party 2
Nemesis
Nemesis
SamaJamaD00
Nemesis
Level 109
God Stats
2W - 2L
1,428 SR
Queue Stats
79W - 69L
1,618 Elo+
Party 2
Ullr
Ullr
TutoKPC98
Ullr
Level 127
God Stats
5W - 3L
1,584 SR
Queue Stats
114W - 109L
1,492 Elo+
Solo
Ares
Ares
christjerky
Ares
Level 108
God Stats
1W - 1L
1,328 SR
Queue Stats
64W - 58L
1,500 Elo+
Solo
Charybdis
Charybdis
ltzzDanny
Charybdis
Level 58
God Stats
3W - 2L
1,532 SR
Queue Stats
11W - 11L
1,453 Elo+
Party 2
Team Averages
Level 105
1,461 SR
1,530 Elo+

VS

Team Averages
Level 96
1,547 SR
1,521 Elo+
Atlas
Atlas
Abinlord912
Atlas
Level 89
God Stats
12W - 16L
1,466 SR
Queue Stats
270W - 313L
1,433 Elo+
Solo
Artemis
Artemis
KEVIN3536
Artemis
Level 123
God Stats
8W - 12L
1,444 SR
Queue Stats
189W - 186L
1,544 Elo+
Solo
Anubis
Anubis
LordDon595
Anubis
Level 67
God Stats
2W - 3L
1,605 SR
Queue Stats
40W - 61L
1,511 Elo+
Solo
Lancelot
Lancelot
MKBEANZ102
Lancelot
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 164L
1,509 Elo+
Party 1
Tiamat
Tiamat
Parzivaalll
Tiamat
Level 119
God Stats
2W - 3L
1,719 SR
Queue Stats
257W - 215L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,849
585
2,208
6,118
3,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SamaJamaD00
Nemesis
10
4 / 0 / 1
5,976
598
3,976
6,491
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
10
0 / 0 / 2
5,588
559
2,817
5,461
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 2
5,843
584
3,429
7,336
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
ltzzDanny
Charybdis
10
2 / 0 / 1
6,057
606
3,737
8,294
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,992
399
2,115
2,946
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
KEVIN3536
Artemis
9
0 / 2 / 0
4,991
499
5,642
4,639
1,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
LordDon595
Anubis
10
0 / 3 / 0
5,632
563
4,085
5,993
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
MKBEANZ102
Lancelot
9
0 / 0 / 0
5,137
514
2,060
5,897
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
0 / 2 / 0
5,581
558
4,847
5,043
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Artemis
KEVIN3536
Artemis
0
2
0
0
W
0
0
3
1.5
L
Anubis
LordDon595
Anubis
0
3
0
0
L
Lancelot
MKBEANZ102
Lancelot
0
0
0
0
L
Tiamat
0
2
0
0
W
Nemesis
SamaJamaD00
Nemesis
4
0
1
4.5
W
Ullr
0
0
2
1
W
2
0
2
3
W
Charybdis
ltzzDanny
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
18,749
33,700
Taken
24,518
14,917
Mitigated
10,653
11,500
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,115
1,186
0
1,286
2,946
1,147
0
698
2,248
7,001
0
L
Artemis
KEVIN3536
Artemis
5,642
2,632
0
1,307
4,639
1,461
0
1,110
3,529
0
33,915
W
2,208
702
0
2,250
6,118
3,008
0
3,197
2,921
0
32,516
L
Anubis
LordDon595
Anubis
4,085
870
0
2,214
5,993
2,406
0
0
5,993
35,340
0
L
Lancelot
MKBEANZ102
Lancelot
2,060
431
0
3,522
5,897
2,370
0
498
5,399
0
34,004
L
Tiamat
4,847
495
0
1,674
5,043
3,269
76
1,123
3,920
35,530
0
W
Nemesis
SamaJamaD00
Nemesis
3,976
2,559
0
914
6,491
1,973
0
1,135
5,328
0
37,906
W
Ullr
2,817
1,544
0
1,000
5,461
2,248
0
3,125
1,988
0
45,202
W
3,429
215
274
2,458
7,336
5,131
0
2,154
5,062
14,273
0
W
Charybdis
ltzzDanny
Charybdis
3,737
2,577
0
4,604
8,294
2,557
1,115
940
7,354
0
41,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
25,333
330
Minions Killed
298
0
Camps Cleared
0
965,414
Distance Traveled
827,411
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,992
399
14
1
0
78,533
1
L
Artemis
4,991
499
46
5
0
160,423
1
W
Odin
5,849
585
79
8
0
190,351
3
L
Anubis
5,632
563
69
7
0
164,999
1
L
Lancelot
5,137
514
82
8
0
240,460
2
L
Tiamat
5,581
558
87
9
0
182,996
1
W
Nemesis
5,976
598
59
6
0
217,555
1
W
Ullr
5,588
559
96
10
0
194,569
0
W
Ares
5,843
584
17
2
0
190,338
3
W
Charybdis
6,057
606
79
8
0
172,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role