Player Matchup

Janus
Janus
GatoEngenheiro
Janus
Level 61
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Its_Tsukigaki
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,730 Elo+
Party 1
Medusa
Medusa
Sillyx_san
Medusa
Level 26
God Stats
2W - 5L
1,263 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,492 Elo+

VS

Team Averages
Level 84
1,545 SR
1,472 Elo+
Poseidon
Poseidon
KingOfKingS5682
Poseidon
Level 26
God Stats
9W - 6L
1,567 SR
Queue Stats
224W - 187L
1,513 Elo+
Party 2
Neith
Neith
Zaloxs288
Neith
Level 85
God Stats
169W - 192L
1,510 SR
Queue Stats
171W - 197L
1,457 Elo+
Solo
Shiva
Shiva
pidevon001
Shiva
Level 142
God Stats
7W - 7L
1,557 SR
Queue Stats
387W - 463L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,573
583
6,594
10,815
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
11
2 / 4 / 0
8,213
632
5,415
15,682
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Sillyx_san
Medusa
11
0 / 8 / 1
7,210
555
6,316
14,415
6,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
4 / 1 / 13
9,820
755
16,553
7,578
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zaloxs288
Neith
14
5 / 0 / 9
9,688
745
9,439
6,536
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
15
9 / 1 / 7
10,404
800
11,616
13,722
14,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
18
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
2
4
0
0.5
W
Poseidon
4
1
13
10.5
L
Medusa
Sillyx_san
Medusa
0
8
1
0.06
W
Neith
Zaloxs288
Neith
5
0
9
9.5
W
Shiva
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
37,608
40,912
Taken
27,836
26,525
Mitigated
21,069
3,238
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
566
425
1,124
10,815
3,714
0
3,204
6,973
29,712
0
L
Cthulhu
5,415
280
403
1,286
15,682
16,647
0
6,456
8,259
11,601
0
W
Poseidon
16,553
1,304
0
1,220
7,578
3,368
1,000
3,683
3,689
39,592
0
L
Medusa
Sillyx_san
Medusa
6,316
2,294
0
0
14,415
6,164
0
5,493
8,185
0
19,137
W
Neith
Zaloxs288
Neith
9,439
2,595
0
1,783
6,536
3,204
1,319
3,717
2,631
0
34,741
W
Shiva
11,616
2,338
587
4,469
13,722
14,497
330
4,289
9,180
0
27,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
29,912
114
Minions Killed
152
4
Camps Cleared
7
636,536
Distance Traveled
723,363
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,573
583
67
5
4
219,828
1
L
Cthulhu
8,213
632
19
1
0
222,131
1
W
Poseidon
9,820
755
75
6
1
237,820
5
L
Medusa
7,210
555
28
2
0
194,577
0
W
Neith
9,688
745
46
4
2
243,558
4
W
Shiva
10,404
800
31
2
4
241,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role