Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BoboDaCorte
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Solo
Persephone
Persephone
UlmoKingoftheSea
Persephone
Level 128
God Stats
2W - 4L
1,535 SR
Queue Stats
232W - 263L
1,463 Elo+
Solo
Odin
Odin
diogoshinob
Odin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,446 Elo+
Solo
Pele
Pele
dref190
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Team Averages
Level 96
1,507 SR
1,391 Elo+

VS

Team Averages
Level 114
1,617 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Extermineitor69
Baba Yaga
Level 125
God Stats
16W - 12L
1,518 SR
Queue Stats
784W - 814L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
JorgeDKS
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo
Lancelot
Lancelot
alsoultan6
Lancelot
Level 129
God Stats
1W - 1L
1,863 SR
Queue Stats
179W - 201L
1,446 Elo+
Solo
Aphrodite
Aphrodite
piradokx
Aphrodite
Level 109
God Stats
1W - 0L
1,704 SR
Queue Stats
384W - 276L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 4 / 7
13,016
685
26,364
30,392
22,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 8 / 10
10,314
543
14,104
22,376
10,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
UlmoKingoftheSea
Persephone
20
9 / 4 / 12
15,043
792
31,113
19,586
10,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 12 / 9
9,809
516
7,690
26,127
28,508
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
dref190
Pele
18
4 / 11 / 5
11,534
607
16,207
25,925
12,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
6 / 6 / 26
13,634
718
14,784
30,131
43,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baba Yaga
Extermineitor69
Baba Yaga
20
10 / 3 / 17
13,838
728
26,514
20,364
12,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JorgeDKS
Sun Wukong
20
5 / 3 / 21
12,825
675
24,911
27,303
34,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
alsoultan6
Lancelot
20
12 / 6 / 15
14,975
788
37,838
34,183
28,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
piradokx
Aphrodite
18
6 / 4 / 21
12,410
653
10,029
19,063
11,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
22
Kills
39
39
Deaths
22
43
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
9
4
7
3.13
W
Jormungandr
 
Jormungandr
6
6
26
3.17
L
0
8
10
0.63
W
Baba Yaga
Extermineitor69
Baba Yaga
10
3
17
6.17
W
Sun Wukong
JorgeDKS
Sun Wukong
5
3
21
5.17
L
Persephone
UlmoKingoftheSea
Persephone
9
4
12
3.75
W
Lancelot
alsoultan6
Lancelot
12
6
15
3.25
L
0
12
9
0.38
L
Pele
dref190
Pele
4
11
5
0.59
W
Aphrodite
piradokx
Aphrodite
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,478
Damage
114,076
124,406
Taken
131,044
83,788
Mitigated
130,610
49,227
Healing
68,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
26,364
15,614
1,762
14,820
30,392
22,050
72
11,352
19,040
0
37,869
W
Jormungandr
 
Jormungandr
14,784
2,441
2,718
4,923
30,131
43,195
1,341
10,396
19,735
37,899
0
L
14,104
857
10,078
8,110
22,376
10,994
0
6,311
16,065
27,862
0
W
Baba Yaga
Extermineitor69
Baba Yaga
26,514
1,299
1,654
8,116
20,364
12,756
2,011
8,852
11,512
72,776
0
W
Sun Wukong
JorgeDKS
Sun Wukong
24,911
5,421
1,975
4,548
27,303
34,276
1,472
9,192
18,111
0
42,552
L
Persephone
UlmoKingoftheSea
Persephone
31,113
1,663
1,543
6,372
19,586
10,018
229
6,847
12,735
67,038
0
W
Lancelot
alsoultan6
Lancelot
37,838
5,276
4,380
13,453
34,183
28,422
405
10,444
23,739
0
63,111
L
7,690
1,517
874
1,136
26,127
28,508
0
11,042
15,085
1,407
14,292
L
Pele
dref190
Pele
16,207
2,834
87
4,445
25,925
12,218
0
15,774
10,151
0
25,803
W
Aphrodite
piradokx
Aphrodite
10,029
4,057
17,418
9,493
19,063
11,961
2,601
7,375
11,688
22,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,716
Gold Earned
67,682
167
Minions Killed
256
0
Camps Cleared
0
1,637,274
Distance Traveled
1,764,606
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,016
685
21
1
0
376,510
0
W
Jormungandr
13,634
718
42
2
0
328,511
0
L
Hel
10,314
543
22
1
0
316,416
2
W
Baba Yaga
13,838
728
92
5
0
333,410
0
W
Sun Wukong
12,825
675
32
2
0
390,801
0
L
Persephone
15,043
792
89
5
0
335,172
0
W
Lancelot
14,975
788
59
3
0
396,831
1
L
Odin
9,809
516
14
1
0
320,353
0
L
Pele
11,534
607
21
1
0
288,823
1
W
Aphrodite
12,410
653
31
2
0
315,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role