Player Matchup

Xing Tian
Xing Tian
AKmeatalrip
Xing Tian
Level 88
God Stats
1W - 2L
1,481 SR
Queue Stats
83W - 105L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
DAmien36
Baron Samedi
Level 65
God Stats
1W - 4L
1,495 SR
Queue Stats
20W - 44L
1,422 Elo+
Party 1
King Arthur
King Arthur
DoggishZebra
King Arthur
Level 98
God Stats
5W - 3L
1,422 SR
Queue Stats
67W - 71L
1,497 Elo+
Party 1
Freya
Freya
F0rg0t3nSn1p3r
Freya
Level 63
God Stats
3W - 4L
1,314 SR
Queue Stats
20W - 46L
1,342 Elo+
Party 1
Charybdis
Charybdis
Lin the glaceon
Charybdis
Level 23
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 11L
1,317 Elo+
Party 1
Team Averages
Level 67
1,394 SR
1,410 Elo+

VS

Team Averages
Level 129
1,548 SR
1,511 Elo+
Hercules
Hercules
DemonMedina
Hercules
Level 160
God Stats
3W - 4L
1,474 SR
Queue Stats
297W - 347L
1,445 Elo+
Solo
Hera
Hera
Keegan_Milfy
Hera
Level 129
God Stats
3W - 0L
1,698 SR
Queue Stats
51W - 47L
1,562 Elo+
Solo
Yemoja
Yemoja
LeePerry
Yemoja
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 52L
1,452 Elo+
Solo
Da Ji
Da Ji
Ragnarok5006
Da Ji
Level 104
God Stats
3W - 1L
1,372 SR
Queue Stats
105W - 103L
1,499 Elo+
Solo
Neith
Neith
macgmike
Neith
Level 153
God Stats
8W - 5L
1,697 SR
Queue Stats
254W - 225L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKmeatalrip
Xing Tian
15
0 / 1 / 4
9,422
673
13,414
21,862
24,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DAmien36
Baron Samedi
15
2 / 4 / 2
9,502
679
6,437
14,740
13,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
DoggishZebra
King Arthur
15
3 / 2 / 2
9,075
648
14,625
17,394
18,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 2
9,078
648
5,863
16,961
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Lin the glaceon
Charybdis
15
1 / 5 / 2
8,606
615
4,925
14,392
6,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonMedina
Hercules
15
0 / 2 / 5
8,887
635
6,590
18,436
11,995
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 0 / 4
12,075
863
29,624
8,052
4,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
LeePerry
Yemoja
16
0 / 0 / 5
9,736
695
3,607
11,721
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 6
9,858
704
10,072
15,753
9,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
macgmike
Neith
18
3 / 0 / 9
10,715
765
19,664
8,165
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
16
16
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AKmeatalrip
Xing Tian
0
1
4
2
L
Baron Samedi
DAmien36
Baron Samedi
2
4
2
0.75
W
Hercules
DemonMedina
Hercules
0
2
5
1.25
L
King Arthur
DoggishZebra
King Arthur
3
2
2
2
L
0
4
2
0.25
W
11
0
4
13
W
Yemoja
LeePerry
Yemoja
0
0
5
2.5
L
Charybdis
Lin the glaceon
Charybdis
1
5
2
0.4
W
2
4
6
1.25
W
Neith
macgmike
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
69,557
85,349
Taken
62,127
72,152
Mitigated
38,539
23,205
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AKmeatalrip
Xing Tian
13,414
994
0
2,903
21,862
24,524
0
7,197
14,665
38,728
0
L
Baron Samedi
DAmien36
Baron Samedi
6,437
650
5,743
3,136
14,740
13,682
0
5,353
9,387
24,998
0
W
Hercules
DemonMedina
Hercules
6,590
1,548
0
6,392
18,436
11,995
1,065
6,056
12,380
216
23,148
L
King Arthur
DoggishZebra
King Arthur
14,625
1,302
78
1,992
17,394
18,471
0
4,809
12,585
0
38,146
L
5,863
2,085
653
7,353
16,961
8,705
156
7,750
9,211
31,653
3,194
W
29,624
6,447
286
1,738
8,052
4,270
220
4,693
3,359
66,157
0
W
Yemoja
LeePerry
Yemoja
3,607
1,064
3,548
3,517
11,721
8,334
561
5,496
6,225
17,109
0
L
Charybdis
Lin the glaceon
Charybdis
4,925
2,121
0
1,347
14,392
6,770
0
8,206
6,186
9
18,825
W
10,072
1,749
0
250
15,753
9,499
0
4,773
10,980
0
33,431
W
Neith
macgmike
Neith
19,664
6,268
0
5,372
8,165
4,441
1,829
4,033
4,132
0
45,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
51,271
220
Minions Killed
275
0
Camps Cleared
0
1,325,993
Distance Traveled
1,416,450
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,422
673
57
4
0
303,232
0
L
Baron Samedi
9,502
679
44
3
0
236,849
2
W
Hercules
8,887
635
30
2
0
262,678
3
L
King Arthur
9,075
648
30
2
0
290,175
1
L
Freya
9,078
648
64
5
0
256,605
2
W
Hera
12,075
863
105
8
0
317,427
0
W
Yemoja
9,736
695
28
2
0
234,847
2
L
Charybdis
8,606
615
25
2
0
239,132
1
W
Da Ji
9,858
704
38
3
0
301,755
4
W
Neith
10,715
765
74
5
0
299,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role