Player Matchup

Hun Batz
Hun Batz
Kaneki62800
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,226 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Psykopathe62110
Ah Muzen Cab
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 32L
1,251 Elo+
Party 1
Ymir
Ymir
noa-9744
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,326 Elo+

VS

Team Averages
Level 88
1,543 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
I King Adam I
Hou Yi
Level 67
God Stats
3W - 1L
1,625 SR
Queue Stats
170W - 199L
1,455 Elo+
Party 2
Chang'e
Chang'e
Stan359
Chang'e
Level 67
God Stats
23W - 26L
1,504 SR
Queue Stats
211W - 218L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kaneki62800
Hun Batz
10
0 / 8 / 0
6,165
560
2,698
14,658
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Psykopathe62110
Ah Muzen Cab
10
0 / 10 / 0
6,085
553
7,240
15,191
6,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 4 / 0
6,605
600
917
14,061
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
13 / 0 / 6
10,118
920
20,448
2,977
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 17
8,454
769
8,886
6,613
2,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Stan359
Chang'e
14
6 / 0 / 12
8,824
802
8,608
7,776
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
22
22
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
0
6
16
W
3
0
17
11.5
L
Hun Batz
Kaneki62800
Hun Batz
0
8
0
0
L
Ah Muzen Cab
Psykopathe62110
Ah Muzen Cab
0
10
0
0
W
Chang'e
Stan359
Chang'e
6
0
12
12
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,855
Damage
37,942
43,910
Taken
17,366
23,525
Mitigated
6,978
1,700
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,448
824
0
500
2,977
1,072
456
250
2,727
51,197
0
W
8,886
3,779
0
2,359
6,613
2,836
470
433
6,180
0
22,894
L
Hun Batz
Kaneki62800
Hun Batz
2,698
192
0
0
14,658
6,584
0
8,219
6,257
0
15,903
L
Ah Muzen Cab
Psykopathe62110
Ah Muzen Cab
7,240
699
0
964
15,191
6,661
0
9,768
5,220
0
18,263
W
Chang'e
Stan359
Chang'e
8,608
683
1,765
3,267
7,776
3,070
146
817
6,959
27,069
0
L
Ymir
917
31
0
736
14,061
10,280
0
10,443
3,377
6,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,855
Gold Earned
27,396
66
Minions Killed
182
0
Camps Cleared
11
505,538
Distance Traveled
610,676
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,118
920
83
8
8
186,948
3
W
Hou Yi
8,454
769
43
4
1
211,514
0
L
Hun Batz
6,165
560
29
3
0
161,845
0
L
Ah Muzen Cab
6,085
553
24
2
0
174,347
1
W
Chang'e
8,824
802
56
5
2
212,214
2
L
Ymir
6,605
600
13
1
0
169,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role