Player Matchup

Tsukuyomi
Tsukuyomi
Deathrias
Tsukuyomi
Level 120
God Stats
2W - 3L
1,440 SR
Queue Stats
138W - 120L
1,558 Elo+
Solo
Raijin
Raijin
Merequetenge
Raijin
Level 160
God Stats
4W - 4L
1,454 SR
Queue Stats
604W - 652L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mnki
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,224 SR
Queue Stats
91W - 121L
1,505 Elo+
Solo
Janus
Janus
PureHavoK
Janus
Level 160
God Stats
3W - 11L
1,246 SR
Queue Stats
748W - 798L
1,554 Elo+
Solo
Cerberus
Cerberus
Yahziio
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Solo
Team Averages
Level 138
1,373 SR
1,512 Elo+

VS

Team Averages
Level 155
1,473 SR
1,537 Elo+
Vamana
Vamana
Chubbszilla
Vamana
Level 157
God Stats
4W - 6L
1,389 SR
Queue Stats
193W - 202L
1,577 Elo+
Party 1
Lancelot
Lancelot
Mattiasg77
Lancelot
Level 146
God Stats
0W - 1L
1,804 SR
Queue Stats
95W - 81L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheFalconLife
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 172L
1,485 Elo+
Party 2
Neith
Neith
VjKiller22
Neith
Level 160
God Stats
1W - 1L
1,170 SR
Queue Stats
62W - 66L
1,537 Elo+
Party 2
Set
Set
Zewoosh
Set
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 184L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathrias
Tsukuyomi
20
5 / 4 / 16
12,180
716
28,839
20,110
12,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
20
10 / 4 / 12
12,924
760
19,283
14,622
8,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Mnki
Ah Muzen Cab
20
8 / 3 / 14
13,386
787
28,159
15,573
10,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
PureHavoK
Janus
16
2 / 6 / 8
10,805
636
18,422
12,960
6,249
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Yahziio
Cerberus
18
2 / 5 / 18
11,203
659
10,147
27,091
37,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 4 / 10
11,549
679
12,896
20,889
22,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
Mattiasg77
Lancelot
19
5 / 7 / 13
11,828
696
15,299
26,276
27,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
TheFalconLife
Kumbhakarna
17
0 / 6 / 14
10,518
619
9,488
25,521
31,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
20
5 / 4 / 12
11,821
695
24,995
21,246
10,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
18
7 / 6 / 7
11,866
698
13,452
20,850
23,067
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
27
Kills
22
22
Deaths
27
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
4
10
2.5
W
Tsukuyomi
Deathrias
Tsukuyomi
5
4
16
3.25
L
Lancelot
Mattiasg77
Lancelot
5
7
13
1.64
W
Raijin
10
4
12
4
W
Ah Muzen Cab
Mnki
Ah Muzen Cab
8
3
14
5
W
Janus
PureHavoK
Janus
2
6
8
1
L
Kumbhakarna
TheFalconLife
Kumbhakarna
0
6
14
1.17
L
Neith
5
4
12
2.75
W
Cerberus
Yahziio
Cerberus
2
5
18
2.2
L
Set
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,850
Damage
76,130
90,356
Taken
114,782
75,065
Mitigated
115,028
32,841
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,896
6,794
1,119
5,597
20,889
22,165
141
6,371
14,330
0
37,272
W
Tsukuyomi
Deathrias
Tsukuyomi
28,839
9,173
1,824
5,352
20,110
12,138
767
2,544
17,566
0
52,530
L
Lancelot
Mattiasg77
Lancelot
15,299
1,257
1,009
3,046
26,276
27,713
0
10,375
15,697
0
22,212
W
Raijin
19,283
1,853
1,288
2,365
14,622
8,714
828
2,345
12,277
30,132
0
W
Ah Muzen Cab
Mnki
Ah Muzen Cab
28,159
9,230
2,897
5,959
15,573
10,687
2,952
508
15,065
0
50,492
W
Janus
PureHavoK
Janus
18,422
412
1,031
2,625
12,960
6,249
0
1,982
10,978
35,077
0
L
Kumbhakarna
TheFalconLife
Kumbhakarna
9,488
471
1,291
2,951
25,521
31,263
0
11,263
13,894
17,359
0
L
Neith
24,995
7,101
901
8,559
21,246
10,820
0
9,128
11,840
0
49,920
W
Cerberus
Yahziio
Cerberus
10,147
558
996
8,504
27,091
37,277
122
2,109
24,982
16,661
0
L
Set
13,452
5,449
2,636
3,652
20,850
23,067
0
9,308
11,169
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,498
Gold Earned
57,582
193
Minions Killed
201
0
Camps Cleared
0
1,563,130
Distance Traveled
1,496,057
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,549
679
52
3
0
303,063
0
W
Tsukuyomi
12,180
716
47
3
0
346,878
0
L
Lancelot
11,828
696
13
1
0
335,716
0
W
Raijin
12,924
760
29
2
0
295,694
0
W
Ah Muzen Cab
13,386
787
46
3
0
309,130
1
W
Janus
10,805
636
41
2
0
329,380
1
L
Kumbhakarna
10,518
619
15
1
0
277,162
1
L
Neith
11,821
695
81
5
0
286,707
2
W
Cerberus
11,203
659
30
2
0
282,048
1
L
Set
11,866
698
40
2
0
293,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role