Player Matchup

Anubis
Anubis
MiniKongRJM
Anubis
Level 123
God Stats
4W - 6L
1,439 SR
Queue Stats
245W - 285L
1,428 Elo+
Party 2
Fenrir
Fenrir
OISER17
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,321 Elo+
Party 2
Izanami
Izanami
toxic_budgie
Izanami
Level 83
God Stats
2W - 2L
1,476 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,416 Elo+

VS

Team Averages
Level 122
1,599 SR
1,583 Elo+
Geb
Geb
Allosaur369
Geb
Level 158
God Stats
4W - 0L
1,701 SR
Queue Stats
285W - 101L
1,727 Elo+
Party 1
Ne Zha
Ne Zha
DHale15
Ne Zha
Level 127
God Stats
6W - 4L
1,754 SR
Queue Stats
121W - 57L
1,637 Elo+
Party 1
Ra
Ra
EZ_MiikeXzZ
Ra
Level 81
God Stats
16W - 21L
1,341 SR
Queue Stats
194W - 270L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 9 / 1
9,039
603
12,195
16,417
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
OISER17
Fenrir
12
0 / 9 / 1
9,060
604
4,616
19,370
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
toxic_budgie
Izanami
13
1 / 7 / 0
9,157
610
10,034
14,793
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 21
12,192
813
8,491
17,063
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
DHale15
Ne Zha
18
14 / 0 / 10
12,969
865
23,393
15,066
8,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 15
11,729
782
12,630
11,435
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
1
Kills
25
25
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
W
Ne Zha
DHale15
Ne Zha
14
0
10
19
W
7
1
15
14.5
L
Anubis
0
9
1
0.06
L
Fenrir
OISER17
Fenrir
0
9
1
0.06
L
Izanami
toxic_budgie
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
44,514
50,580
Taken
43,564
32,483
Mitigated
36,687
4,969
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,491
1,777
0
4,277
17,063
22,983
297
3,381
13,682
21,850
0
W
Ne Zha
DHale15
Ne Zha
23,393
7,493
0
4,974
15,066
8,387
1,287
4,641
10,425
0
55,731
W
12,630
1,161
3,090
3,717
11,435
5,317
810
4,518
6,917
50,432
0
L
Anubis
12,195
114
0
3,015
16,417
8,549
0
8,786
7,631
49,833
0
L
Fenrir
OISER17
Fenrir
4,616
429
0
1,280
19,370
17,642
0
7,825
11,545
0
8,247
L
Izanami
toxic_budgie
Izanami
10,034
4,803
154
520
14,793
6,292
0
4,757
10,036
0
32,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
36,890
138
Minions Killed
164
5
Camps Cleared
8
664,616
Distance Traveled
830,544
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,192
813
23
2
1
248,250
2
W
Ne Zha
12,969
865
62
4
4
296,605
2
W
Ra
11,729
782
79
5
3
285,689
1
L
Anubis
9,039
603
87
6
4
208,263
4
L
Fenrir
9,060
604
8
1
0
247,982
3
L
Izanami
9,157
610
43
3
1
208,371
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role