Player Matchup

Susano
Susano
BIGDADDYRAT5404
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
FredddoBangz
Sol
Level 81
God Stats
8W - 15L
1,733 SR
Queue Stats
370W - 442L
1,431 Elo+
Party 1
Fenrir
Fenrir
Fuserko
Fenrir
Level 64
God Stats
1W - 2L
1,716 SR
Queue Stats
14W - 15L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
TWooW24-PTN
Tsukuyomi
Level 149
God Stats
9W - 11L
1,451 SR
Queue Stats
65W - 97L
1,371 Elo+
Party 1
Poseidon
Poseidon
ZonateBumblebee
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 75
1,580 SR
1,461 Elo+

VS

Team Averages
Level 118
1,577 SR
1,565 Elo+
Arachne
Arachne
Bongwwater
Arachne
Level 157
God Stats
4W - 1L
1,465 SR
Queue Stats
150W - 142L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Devilhart1
Ah Muzen Cab
Level 89
God Stats
5W - 8L
1,426 SR
Queue Stats
108W - 115L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Jelly
Cthulhu
Level 160
God Stats
5W - 0L
1,455 SR
Queue Stats
362W - 104L
1,787 Elo+
Party 2
Ra
Ra
SuperBuddhaPig1
Ra
Level 27
God Stats
1W - 0L
1,758 SR
Queue Stats
43W - 9L
1,598 Elo+
Party 2
Mulan
Mulan
SwankyPants12
Mulan
Level 156
God Stats
5W - 1L
1,782 SR
Queue Stats
380W - 181L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
8,127
677
6,558
15,283
7,604
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 2
8,082
674
8,461
17,632
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fuserko
Fenrir
13
0 / 7 / 1
7,875
656
4,694
15,418
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TWooW24-PTN
Tsukuyomi
15
2 / 7 / 1
8,123
677
7,068
14,671
7,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
0 / 7 / 1
7,609
634
6,488
13,454
5,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bongwwater
Arachne
15
4 / 2 / 11
9,252
771
8,124
13,315
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Devilhart1
Ah Muzen Cab
18
6 / 0 / 8
10,743
895
6,816
5,199
2,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Jelly
Cthulhu
18
8 / 1 / 22
11,288
941
13,114
16,885
23,225
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 2 / 12
9,906
826
12,758
8,862
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
14 / 0 / 15
11,299
942
26,436
17,682
18,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
103
4
Kills
35
35
Deaths
5
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Arachne
Bongwwater
Arachne
4
2
11
4.75
W
Ah Muzen Cab
Devilhart1
Ah Muzen Cab
6
0
8
10
L
0
5
2
0.2
L
Fenrir
Fuserko
Fenrir
0
7
1
0.07
W
Cthulhu
Jelly
Cthulhu
8
1
22
19
W
3
2
12
4.5
W
14
0
15
21.5
L
Tsukuyomi
TWooW24-PTN
Tsukuyomi
2
7
1
0.36
L
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
67,248
76,458
Taken
61,943
38,494
Mitigated
56,698
7,055
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,558
1,987
114
739
15,283
7,604
0
4,645
10,564
0
13,714
W
Arachne
Bongwwater
Arachne
8,124
5,699
11
2,996
13,315
7,352
190
2,792
10,079
0
23,671
W
Ah Muzen Cab
Devilhart1
Ah Muzen Cab
6,816
925
0
1,702
5,199
2,519
3,389
2,084
3,115
0
42,265
L
8,461
3,320
0
3,169
17,632
8,075
0
7,070
10,366
34,006
0
L
Fenrir
Fuserko
Fenrir
4,694
1,174
0
1,743
15,418
10,118
0
5,354
9,850
0
21,016
W
Cthulhu
Jelly
Cthulhu
13,114
1,556
3,863
2,543
16,885
23,225
279
3,566
13,319
25,083
0
W
12,758
1,440
1,329
1,542
8,862
5,292
1,078
2,811
6,051
48,394
0
W
26,436
6,025
0
2,103
17,682
18,310
832
3,696
13,986
0
43,403
L
Tsukuyomi
TWooW24-PTN
Tsukuyomi
7,068
1,990
0
870
14,671
7,305
13
4,553
10,022
0
25,954
L
Poseidon
6,488
1,351
0
420
13,454
5,392
0
3,516
9,784
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
52,488
210
Minions Killed
252
0
Camps Cleared
0
1,024,338
Distance Traveled
1,361,464
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,127
677
21
2
0
189,345
1
W
Arachne
9,252
771
18
2
0
253,706
0
W
Ah Muzen Cab
10,743
895
82
7
0
267,851
6
L
Sol
8,082
674
72
6
0
207,609
1
L
Fenrir
7,875
656
36
3
0
220,963
2
W
Cthulhu
11,288
941
30
3
0
285,608
4
W
Ra
9,906
826
92
8
0
243,807
0
W
Mulan
11,299
942
30
3
0
310,492
3
L
Tsukuyomi
8,123
677
37
3
0
199,797
1
L
Poseidon
7,609
634
44
4
0
206,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role