Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DeathWishv25
Osiris
Level 69
God Stats
4W - 5L
1,689 SR
Queue Stats
226W - 205L
1,497 Elo+
Party 1
Charybdis
Charybdis
ImDeeLo
Charybdis
Level 157
God Stats
12W - 7L
1,618 SR
Queue Stats
355W - 287L
1,618 Elo+
Party 3
Artio
Artio
Wolfenstein927
Artio
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
246W - 233L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
nickyicky
Cliodhna
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
173W - 142L
1,530 Elo+
Party 3
Team Averages
Level 86
1,595 SR
1,520 Elo+

VS

Team Averages
Level 115
1,403 SR
1,455 Elo+
Awilix
Awilix
IAmLightningZ
Awilix
Level 25
God Stats
2W - 7L
1,179 SR
Queue Stats
126W - 129L
1,458 Elo+
Party 2
Anubis
Anubis
KurtMK
Anubis
Level 138
God Stats
28W - 16L
1,563 SR
Queue Stats
247W - 260L
1,436 Elo+
Solo
Izanami
Izanami
McSaltySalt
Izanami
Level 125
God Stats
9W - 6L
1,517 SR
Queue Stats
231W - 257L
1,426 Elo+
Party 4
Nike
Nike
OhLawdShubs
Nike
Level 129
God Stats
2W - 1L
1,124 SR
Queue Stats
157W - 146L
1,462 Elo+
Party 2
Ganesha
Ganesha
Vígílance
Ganesha
Level 157
God Stats
8W - 8L
1,633 SR
Queue Stats
437W - 445L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 4 / 1
7,335
431
8,209
13,541
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
15
4 / 2 / 0
9,462
557
9,774
15,144
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
ImDeeLo
Charybdis
15
5 / 4 / 3
9,051
532
20,778
15,771
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 4 / 3
7,101
418
2,874
13,279
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
nickyicky
Cliodhna
12
1 / 5 / 1
7,457
439
5,384
14,807
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
9,730
572
11,199
10,918
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
KurtMK
Anubis
14
6 / 2 / 6
8,942
526
12,793
14,852
7,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
McSaltySalt
Izanami
11
2 / 4 / 2
7,500
441
8,652
13,818
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 3
9,592
564
6,285
13,815
12,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Vígílance
Ganesha
12
0 / 4 / 9
8,066
474
7,565
14,108
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
12
Kills
19
19
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
L
Osiris
4
2
0
2
W
9
0
3
10.5
L
Charybdis
ImDeeLo
Charybdis
5
4
3
1.63
W
Anubis
KurtMK
Anubis
6
2
6
4.5
W
Izanami
McSaltySalt
Izanami
2
4
2
0.75
W
2
2
3
1.75
W
Ganesha
Vígílance
Ganesha
0
4
9
1.13
L
2
4
3
0.88
L
Cliodhna
nickyicky
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
46,494
72,542
Taken
67,511
34,326
Mitigated
42,294
28,584
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,209
421
76
4,598
13,541
5,723
0
6,714
6,827
58,763
0
L
Osiris
9,774
4,577
0
5,545
15,144
10,607
900
211
14,933
0
76,710
W
11,199
3,759
0
2,378
10,918
5,654
0
2,011
8,907
0
66,200
L
Charybdis
ImDeeLo
Charybdis
20,778
11,248
0
9,200
15,771
5,114
0
4,168
11,603
0
93,372
W
Anubis
KurtMK
Anubis
12,793
670
95
7,970
14,852
7,562
751
4,474
10,378
67,864
0
W
Izanami
McSaltySalt
Izanami
8,652
6,442
281
3,442
13,818
4,141
1,500
1,814
11,287
0
63,697
W
6,285
1,474
0
2,135
13,815
12,925
0
945
12,870
0
71,906
W
Ganesha
Vígílance
Ganesha
7,565
299
671
3,007
14,108
12,012
79
2,095
11,149
25,857
0
L
2,874
569
257
3,120
13,279
7,846
0
4,881
8,398
14,912
0
L
Cliodhna
nickyicky
Cliodhna
5,384
610
0
5,788
14,807
5,036
0
4,384
10,423
0
55,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
43,830
483
Minions Killed
431
0
Camps Cleared
0
1,482,282
Distance Traveled
1,583,156
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,335
431
88
5
0
252,439
0
L
Osiris
9,462
557
129
8
0
316,032
1
W
Awilix
9,730
572
89
5
0
387,913
1
L
Charybdis
9,051
532
148
9
0
285,608
2
W
Anubis
8,942
526
99
6
0
294,370
3
W
Izanami
7,500
441
102
6
0
248,888
0
W
Nike
9,592
564
131
8
0
336,603
5
W
Ganesha
8,066
474
10
1
0
315,382
6
L
Artio
7,101
418
24
1
0
257,630
3
L
Cliodhna
7,457
439
94
6
0
370,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role