Player Matchup

Guan Yu
Guan Yu
Blue Freaze
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Fedsmatic
Heimdallr
Level 140
God Stats
0W - 4L
1,182 SR
Queue Stats
95W - 102L
1,533 Elo+
Solo
He Bo
He Bo
GUN GRAVE x 773
He Bo
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,520 Elo+
Solo
Hercules
Hercules
MoleenBatch
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
ThADanGLeRR89
Sun Wukong
Level 108
God Stats
10W - 8L
1,643 SR
Queue Stats
246W - 264L
1,503 Elo+
Solo
Team Averages
Level 123
1,465 SR
1,528 Elo+

VS

Team Averages
Level 107
1,458 SR
1,506 Elo+
Charybdis
Charybdis
Herös
Charybdis
Level 160
God Stats
1W - 5L
1,233 SR
Queue Stats
263W - 280L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Hybrid5vas
Sylvanus
Level 141
God Stats
3W - 1L
1,524 SR
Queue Stats
365W - 370L
1,537 Elo+
Solo
Agni
Agni
Mahikyr
Agni
Level 107
God Stats
6W - 5L
1,507 SR
Queue Stats
248W - 229L
1,508 Elo+
Party 2
Poseidon
Poseidon
flammen258
Poseidon
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,478 Elo+
Solo
Bakasura
Bakasura
stoneythastoner
Bakasura
Level 109
God Stats
4W - 0L
1,528 SR
Queue Stats
165W - 154L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blue Freaze
Guan Yu
19
4 / 7 / 11
12,044
602
12,386
45,227
49,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Fedsmatic
Heimdallr
20
6 / 6 / 9
13,357
668
21,671
25,606
13,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 7 / 11
12,868
643
19,832
18,659
8,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MoleenBatch
Hercules
20
6 / 4 / 15
12,834
642
18,509
43,423
59,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ThADanGLeRR89
Sun Wukong
20
5 / 5 / 15
12,818
641
29,846
28,777
36,639
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Herös
Charybdis
20
6 / 4 / 11
13,758
688
44,188
23,040
13,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Hybrid5vas
Sylvanus
20
3 / 4 / 18
13,577
679
20,278
27,984
37,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Mahikyr
Agni
19
2 / 6 / 13
12,504
625
22,109
21,130
10,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
flammen258
Poseidon
20
6 / 8 / 12
13,921
696
26,348
18,911
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
12 / 4 / 10
16,014
801
29,638
31,494
32,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
26
Kills
29
29
Deaths
26
61
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blue Freaze
Guan Yu
4
7
11
1.36
L
Heimdallr
Fedsmatic
Heimdallr
6
6
9
1.75
L
5
7
11
1.5
W
Charybdis
Herös
Charybdis
6
4
11
2.88
W
Sylvanus
Hybrid5vas
Sylvanus
3
4
18
3
W
Agni
Mahikyr
Agni
2
6
13
1.42
L
Hercules
MoleenBatch
Hercules
6
4
15
3.38
L
Sun Wukong
ThADanGLeRR89
Sun Wukong
5
5
15
2.5
W
Poseidon
flammen258
Poseidon
6
8
12
1.5
W
Bakasura
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,244
Damage
142,561
161,692
Taken
122,559
167,468
Mitigated
103,077
78,326
Healing
53,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blue Freaze
Guan Yu
12,386
1,066
15,821
19,570
45,227
49,810
429
18,861
24,183
0
23,477
L
Heimdallr
Fedsmatic
Heimdallr
21,671
11,035
1,832
3,928
25,606
13,028
0
10,581
14,202
0
57,527
L
19,832
583
2,671
2,190
18,659
8,769
535
8,160
9,164
31,844
0
W
Charybdis
Herös
Charybdis
44,188
18,686
1,819
3,466
23,040
13,203
4,826
3,422
19,458
0
76,361
W
Sylvanus
Hybrid5vas
Sylvanus
20,278
3,062
14,254
11,260
27,984
37,253
380
6,081
21,299
35,876
0
W
Agni
Mahikyr
Agni
22,109
2,241
1,154
3,512
21,130
10,927
733
3,264
17,679
38,014
0
L
Hercules
MoleenBatch
Hercules
18,509
5,966
3,707
19,319
43,423
59,222
421
17,844
20,930
0
27,960
L
Sun Wukong
ThADanGLeRR89
Sun Wukong
29,846
2,726
2,240
7,048
28,777
36,639
103
11,218
15,703
0
53,700
W
Poseidon
flammen258
Poseidon
26,348
3,964
939
1,456
18,911
9,238
1,098
1,433
17,293
53,414
0
W
Bakasura
29,638
13,949
5,841
9,781
31,494
32,456
1,045
5,632
25,179
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
69,774
210
Minions Killed
222
0
Camps Cleared
0
1,803,413
Distance Traveled
1,815,189
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,044
602
24
1
0
398,152
1
L
Heimdallr
13,357
668
84
4
0
291,350
0
L
He Bo
12,868
643
35
2
0
345,147
4
W
Charybdis
13,758
688
50
3
0
351,844
2
W
Sylvanus
13,577
679
29
1
0
364,395
1
W
Agni
12,504
625
52
3
0
317,268
1
L
Hercules
12,834
642
29
1
0
368,896
1
L
Sun Wukong
12,818
641
38
2
0
399,868
0
W
Poseidon
13,921
696
48
2
0
361,225
2
W
Bakasura
16,014
801
43
2
0
420,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role