Player Matchup

Atlas
Atlas
DarkLinken
Atlas
Level 99
God Stats
6W - 8L
1,643 SR
Queue Stats
138W - 188L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
MimSenpai
Jing Wei
Level 67
God Stats
6W - 11L
1,447 SR
Queue Stats
112W - 150L
1,374 Elo+
Party 1
Hades
Hades
Shadow221B
Hades
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 39L
1,416 Elo+
Party 1
Lancelot
Lancelot
jmmkg
Lancelot
Level 107
God Stats
18W - 21L
1,590 SR
Queue Stats
122W - 164L
1,409 Elo+
Party 1
Nemesis
Nemesis
xMrxG
Nemesis
Level 105
God Stats
4W - 8L
1,374 SR
Queue Stats
138W - 170L
1,433 Elo+
Solo
Team Averages
Level 92
1,511 SR
1,399 Elo+

VS

Team Averages
Level 117
1,518 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CarolusRexxx
Neith
Level 100
God Stats
4W - 4L
1,570 SR
Queue Stats
8W - 6L
1,592 Elo+
Solo
Thor
Thor
DrugBatmana
Thor
Level 155
God Stats
7W - 5L
1,589 SR
Queue Stats
305W - 331L
1,398 Elo+
Solo
Janus
Janus
Slaytanicc
Janus
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 41L
1,507 Elo+
Solo
Olorun
Olorun
einStain777
Olorun
Level 85
God Stats
2W - 4L
1,431 SR
Queue Stats
32W - 51L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 1 / 0
4,507
451
2,172
6,436
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
MimSenpai
Jing Wei
7
0 / 1 / 0
4,409
441
2,210
2,141
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
7
0 / 4 / 0
4,300
430
2,737
7,627
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
jmmkg
Lancelot
10
0 / 1 / 0
5,774
577
2,330
7,314
3,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
xMrxG
Nemesis
5
0 / 1 / 0
4,182
418
1,141
3,686
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 0 / 3
4,830
483
3,111
5,857
3,139
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,648
565
4,701
4,260
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 4
5,327
533
3,637
7,465
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
9
3 / 0 / 2
5,511
551
4,446
3,848
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
2 / 0 / 2
6,016
602
4,142
3,052
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
W
1
0
0
1
L
Atlas
0
1
0
0
W
0
0
4
2
L
Jing Wei
MimSenpai
Jing Wei
0
1
0
0
L
Hades
0
4
0
0
W
Janus
3
0
2
4
W
Olorun
2
0
2
3
L
Lancelot
jmmkg
Lancelot
0
1
0
0
L
Nemesis
xMrxG
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
20,037
27,204
Taken
24,482
10,998
Mitigated
10,021
9,252
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,111
626
0
668
5,857
3,139
0
1,825
4,032
13,106
0
W
4,701
1,819
0
2,804
4,260
1,784
406
0
4,260
0
36,189
L
Atlas
2,172
785
0
2,868
6,436
3,135
0
4,208
2,206
11,280
0
W
3,637
942
0
4,753
7,465
2,636
23
942
6,523
0
35,553
L
Jing Wei
MimSenpai
Jing Wei
2,210
1,589
0
796
2,141
669
0
1,087
1,032
0
20,369
L
Hades
2,737
263
64
2,542
7,627
3,060
0
4,629
2,686
19,239
0
W
Janus
4,446
759
0
1,190
3,848
1,269
0
1,246
2,602
33,580
0
W
Olorun
4,142
3,054
94
1,542
3,052
1,193
0
896
2,156
44,471
0
L
Lancelot
jmmkg
Lancelot
2,330
152
0
2,492
7,314
3,062
0
0
7,314
0
37,933
L
Nemesis
xMrxG
Nemesis
1,141
543
0
490
3,686
1,072
0
1,275
2,267
0
13,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
27,332
209
Minions Killed
293
0
Camps Cleared
0
882,217
Distance Traveled
912,287
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,830
483
20
2
0
199,301
7
W
Neith
5,648
565
67
7
0
151,176
4
L
Atlas
4,507
451
15
2
0
192,109
3
W
Thor
5,327
533
68
7
0
207,097
2
L
Jing Wei
4,409
441
51
5
0
190,442
3
L
Hades
4,300
430
35
4
0
195,168
0
W
Janus
5,511
551
53
5
0
177,262
2
W
Olorun
6,016
602
85
9
0
177,451
1
L
Lancelot
5,774
577
75
8
0
189,265
1
L
Nemesis
4,182
418
33
3
0
115,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role