Player Matchup

Hachiman
Hachiman
Desolane900
Hachiman
Level 67
God Stats
3W - 6L
1,214 SR
Queue Stats
292W - 394L
1,399 Elo+
Party 1
Cerberus
Cerberus
ToastTheGreat
Cerberus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 297L
1,295 Elo+
Party 1
Chang'e
Chang'e
flexiblemorality
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,409 Elo+
Solo
Team Averages
Level 68
1,405 SR
1,368 Elo+

VS

Team Averages
Level 94
1,573 SR
1,438 Elo+
Bacchus
Bacchus
Keiko Merri
Bacchus
Level 64
God Stats
7W - 4L
1,605 SR
Queue Stats
38W - 40L
1,379 Elo+
Party 2
Cernunnos
Cernunnos
TermedROCKMAN
Cernunnos
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
35W - 35L
1,488 Elo+
Party 2
Agni
Agni
Xx_SanZuca_xX
Agni
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 57L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Desolane900
Hachiman
11
0 / 6 / 0
6,257
569
10,316
13,498
5,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ToastTheGreat
Cerberus
10
1 / 5 / 1
6,519
593
6,535
15,731
12,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 1
6,948
632
8,523
10,436
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Keiko Merri
Bacchus
12
2 / 2 / 10
8,409
764
4,676
11,318
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TermedROCKMAN
Cernunnos
14
8 / 0 / 5
9,171
834
15,898
12,939
6,255
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 1 / 8
8,392
763
12,988
9,263
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
14
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Desolane900
Hachiman
0
6
0
0
W
Bacchus
Keiko Merri
Bacchus
2
2
10
3.5
W
Cernunnos
TermedROCKMAN
Cernunnos
8
0
5
10.5
L
Cerberus
ToastTheGreat
Cerberus
1
5
1
0.3
W
4
1
8
8
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
33,562
39,665
Taken
33,520
21,550
Mitigated
24,644
13,678
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Desolane900
Hachiman
10,316
5,321
0
2,240
13,498
5,194
0
5,599
7,493
0
23,936
W
Bacchus
Keiko Merri
Bacchus
4,676
1,025
0
1,684
11,318
13,939
377
4,993
6,325
11,226
0
W
Cernunnos
TermedROCKMAN
Cernunnos
15,898
8,018
0
4,819
12,939
6,255
997
5,603
7,336
0
33,040
L
Cerberus
ToastTheGreat
Cerberus
6,535
390
0
4,334
15,731
12,190
0
6,142
9,122
16,308
0
W
12,988
935
50
2,244
9,263
4,450
118
4,726
4,537
34,283
0
L
8,523
1,089
2,573
4,531
10,436
4,166
0
5,073
4,987
20,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,724
Gold Earned
25,972
100
Minions Killed
116
3
Camps Cleared
5
558,765
Distance Traveled
577,626
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,257
569
41
4
2
166,572
2
W
Bacchus
8,409
764
7
1
1
192,318
2
W
Cernunnos
9,171
834
52
5
2
187,479
1
L
Cerberus
6,519
593
33
3
0
205,985
1
W
Agni
8,392
763
57
5
2
197,829
3
L
Chang'e
6,948
632
26
2
1
186,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role