Player Matchup

Tsukuyomi
Tsukuyomi
FourLokoGOLD69
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 180L
1,332 Elo+
Party 2
Neith
Neith
Fusuu
Neith
Level 41
God Stats
5W - 4L
1,581 SR
Queue Stats
71W - 77L
1,449 Elo+
Solo
Cabrakan
Cabrakan
TheFirstKensukie
Cabrakan
Level 55
God Stats
10W - 11L
1,500 SR
Queue Stats
42W - 41L
1,259 Elo+
Solo
Hera
Hera
YuneuWalker
Hera
Level 94
God Stats
24W - 25L
1,443 SR
Queue Stats
421W - 443L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
sake-nublado29
Sun Wukong
Level 48
God Stats
4W - 1L
1,700 SR
Queue Stats
84W - 152L
1,206 Elo+
Party 2
Team Averages
Level 65
1,545 SR
1,329 Elo+

VS

Team Averages
Level 96
1,666 SR
1,345 Elo+
Hercules
Hercules
Almighty_Yaire7
Hercules
Level 99
God Stats
1W - 1L
1,762 SR
Queue Stats
18W - 19L
1,378 Elo+
Party 1
Ravana
Ravana
FloppyRaptor28
Ravana
Level 116
God Stats
7W - 4L
1,918 SR
Queue Stats
141W - 160L
1,331 Elo+
Solo
Freya
Freya
LeviticusMarcus
Freya
Level 97
God Stats
15W - 11L
1,597 SR
Queue Stats
262W - 296L
1,366 Elo+
Solo
Cernunnos
Cernunnos
WG RED WOLVES
Cernunnos
Level 94
God Stats
8W - 9L
1,552 SR
Queue Stats
355W - 425L
1,346 Elo+
Solo
Atlas
Atlas
dreadhead-kyren
Atlas
Level 73
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 12L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FourLokoGOLD69
Tsukuyomi
15
10 / 2 / 1
9,442
629
10,556
14,767
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Fusuu
Neith
13
6 / 1 / 7
8,062
537
11,333
10,702
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 4 / 5
7,522
501
10,127
14,249
9,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 3
8,430
562
5,637
9,460
4,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
sake-nublado29
Sun Wukong
13
0 / 0 / 1
7,601
507
5,374
7,077
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 0 / 0
6,805
454
3,138
10,509
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 3
6,512
434
5,095
10,070
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 1
7,443
496
5,843
13,247
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WG RED WOLVES
Cernunnos
11
3 / 7 / 1
7,187
479
8,715
14,916
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 6 / 1
6,282
419
7,241
13,170
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
7
7
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
L
1
5
3
0.5
W
Tsukuyomi
FourLokoGOLD69
Tsukuyomi
10
2
1
5.25
W
Neith
Fusuu
Neith
6
1
7
9.5
L
1
4
1
0.38
W
6
4
5
2.13
L
Cernunnos
WG RED WOLVES
Cernunnos
3
7
1
0.5
W
0
0
3
1.5
L
2
6
1
0.42
W
Sun Wukong
sake-nublado29
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,027
Damage
30,032
56,255
Taken
61,912
31,341
Mitigated
27,823
23,493
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,138
1,201
0
4,626
10,509
5,934
0
0
9,884
0
42,957
L
5,095
1,831
430
2,993
10,070
3,944
0
1,191
8,844
0
32,294
W
Tsukuyomi
FourLokoGOLD69
Tsukuyomi
10,556
3,160
0
6,035
14,767
6,207
285
2,536
12,220
0
75,205
W
Neith
Fusuu
Neith
11,333
4,685
269
5,689
10,702
3,332
1,584
1,875
8,362
0
45,596
L
5,843
2,227
0
3,991
13,247
6,269
0
5,257
7,990
54,780
0
W
10,127
1,226
157
2,949
14,249
9,439
0
4,015
9,716
40,189
0
L
Cernunnos
WG RED WOLVES
Cernunnos
8,715
4,931
0
2,897
14,916
5,216
220
5,344
9,572
0
38,560
W
5,637
1,076
0
6,035
9,460
4,825
1,239
3,664
5,796
75,262
0
L
7,241
2,406
0
1,674
13,170
6,460
0
3,972
9,198
28,308
0
W
Sun Wukong
sake-nublado29
Sun Wukong
5,374
989
0
2,359
7,077
7,538
0
0
6,574
0
47,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
34,229
441
Minions Killed
343
0
Camps Cleared
0
1,292,705
Distance Traveled
1,291,820
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,805
454
85
6
0
286,001
3
L
Ravana
6,512
434
55
4
0
315,920
1
W
Tsukuyomi
9,442
629
119
8
0
332,172
0
W
Neith
8,062
537
64
4
0
241,660
3
L
Freya
7,443
496
97
6
0
231,631
0
W
Cabrakan
7,522
501
45
3
0
265,642
0
L
Cernunnos
7,187
479
71
5
0
222,802
3
W
Hera
8,430
562
127
8
0
235,015
0
L
Atlas
6,282
419
35
2
0
235,466
2
W
Sun Wukong
7,601
507
86
6
0
218,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role