Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Lymaniac979
Hades
Level 29
God Stats
2W - 1L
1,708 SR
Queue Stats
59W - 47L
1,504 Elo+
Party 2
Chiron
Chiron
Mednev
Chiron
Level 26
God Stats
7W - 3L
1,248 SR
Queue Stats
213W - 212L
1,491 Elo+
Party 1
Ullr
Ullr
ThCvbloody
Ullr
Level 27
God Stats
3W - 1L
1,586 SR
Queue Stats
39W - 31L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
YumiFlames
Nu Wa
Level 160
God Stats
11W - 6L
1,786 SR
Queue Stats
423W - 437L
1,504 Elo+
Party 1
Team Averages
Level 52
1,566 SR
1,502 Elo+

VS

Team Averages
Level 40
1,515 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Joko Biden
Neith
Level 16
God Stats
0W - 3L
1,300 SR
Queue Stats
20W - 32L
1,321 Elo+
Solo
Set
Set
OkDoki
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,446 Elo+
Party 3
Apollo
Apollo
Okatu_game
Apollo
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
118W - 148L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Supersnowmander
Tsukuyomi
Level 18
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 8L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
3 / 2 / 24
12,083
806
8,525
25,929
40,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 6 / 19
11,773
785
18,910
20,706
13,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Mednev
Chiron
19
8 / 2 / 24
11,845
790
21,809
12,046
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 4 / 18
12,919
861
16,076
17,737
9,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
20
9 / 2 / 27
12,641
843
20,094
12,715
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 6 / 7
9,721
648
14,163
15,828
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
20
9 / 5 / 4
11,933
796
20,956
20,159
8,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
OkDoki
Set
14
0 / 10 / 8
8,692
579
8,107
19,061
12,583
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Apollo
Okatu_game
Apollo
13
1 / 11 / 6
8,427
562
7,140
18,780
6,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Supersnowmander
Tsukuyomi
17
3 / 11 / 7
10,631
709
13,326
18,383
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
46
43
Kills
14
16
Deaths
43
112
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
24
7.5
L
Sol
 
Sol
1
6
7
0.75
L
Neith
9
5
4
2.2
W
11
6
19
3.42
W
Chiron
Mednev
Chiron
8
2
24
10
L
Set
OkDoki
Set
0
10
8
0.4
L
Apollo
Okatu_game
Apollo
1
11
6
0.36
L
Tsukuyomi
Supersnowmander
Tsukuyomi
3
11
7
0.59
W
12
4
18
5.25
W
Nu Wa
9
2
27
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,414
Damage
63,692
89,133
Taken
92,211
75,708
Mitigated
40,516
37,564
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,525
238
2,112
6,210
25,929
40,703
463
4,874
21,055
14,884
0
L
Sol
 
Sol
14,163
2,502
2,869
4,563
15,828
5,219
0
6,190
9,638
35,987
0
L
Neith
20,956
3,819
1,163
7,303
20,159
8,647
0
12,172
7,987
0
50,975
W
18,910
2,111
2,626
7,446
20,706
13,172
1,080
4,107
16,599
35,058
0
W
Chiron
Mednev
Chiron
21,809
5,464
4,632
2,735
12,046
6,395
2,505
1,666
10,380
0
40,890
L
Set
OkDoki
Set
8,107
2,070
123
1,023
19,061
12,583
0
8,838
10,223
0
14,011
L
Apollo
Okatu_game
Apollo
7,140
1,965
604
1,328
18,780
6,819
0
9,513
9,267
0
12,638
L
Tsukuyomi
Supersnowmander
Tsukuyomi
13,326
1,537
304
351
18,383
7,248
0
10,816
7,567
0
30,011
W
16,076
6,989
1,298
1,249
17,737
9,622
3,888
3,116
14,621
0
24,389
W
Nu Wa
20,094
4,932
5,533
3,723
12,715
5,816
1,275
400
12,315
48,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
49,404
162
Minions Killed
145
0
Camps Cleared
0
1,345,316
Distance Traveled
1,172,596
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,083
806
4
0
0
298,847
1
L
Sol
9,721
648
43
3
0
237,384
0
L
Neith
11,933
796
57
4
0
245,386
1
W
Hades
11,773
785
34
2
0
258,351
2
W
Chiron
11,845
790
36
2
0
260,503
4
L
Set
8,692
579
11
1
0
203,077
0
L
Apollo
8,427
562
16
1
0
250,276
0
L
Tsukuyomi
10,631
709
18
1
0
236,473
1
W
Ullr
12,919
861
33
2
0
259,519
0
W
Nu Wa
12,641
843
55
4
0
268,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role