Player Matchup

Zeus
Zeus
Deathrias
Zeus
Level 120
God Stats
2W - 2L
1,907 SR
Queue Stats
138W - 120L
1,567 Elo+
Solo
Ganesha
Ganesha
JpMurcia
Ganesha
Level 141
God Stats
1W - 2L
1,330 SR
Queue Stats
189W - 187L
1,597 Elo+
Solo
Mercury
Mercury
Merequetenge
Mercury
Level 160
God Stats
8W - 11L
1,643 SR
Queue Stats
604W - 652L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
Mnki
Baba Yaga
Level 121
God Stats
3W - 2L
1,711 SR
Queue Stats
91W - 121L
1,513 Elo+
Solo
Cliodhna
Cliodhna
PureHavoK
Cliodhna
Level 160
God Stats
17W - 17L
1,641 SR
Queue Stats
748W - 798L
1,563 Elo+
Solo
Team Averages
Level 140
1,646 SR
1,551 Elo+

VS

Team Averages
Level 141
1,537 SR
1,565 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Sandvik5
Awilix
Level 129
God Stats
2W - 0L
1,832 SR
Queue Stats
66W - 43L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
Solidariityy
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,515 Elo+
Solo
Achilles
Achilles
Viinjiince
Achilles
Level 160
God Stats
2W - 1L
1,354 SR
Queue Stats
40W - 36L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 6 / 10
12,819
754
29,505
20,034
11,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
JpMurcia
Ganesha
19
0 / 8 / 20
11,015
648
9,785
26,730
37,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Merequetenge
Mercury
17
6 / 8 / 5
10,858
639
12,159
19,678
11,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Mnki
Baba Yaga
19
3 / 4 / 13
11,317
666
22,662
18,564
12,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
PureHavoK
Cliodhna
20
10 / 5 / 11
12,805
753
25,134
29,945
40,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 4 / 15
14,515
854
27,427
22,446
12,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
 
Merlin
19
2 / 7 / 13
12,185
717
18,363
20,082
10,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Sandvik5
Awilix
20
9 / 6 / 10
13,270
781
14,550
16,984
7,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Solidariityy
Sun Wukong
18
3 / 6 / 14
11,783
693
15,057
28,439
28,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Viinjiince
Achilles
20
9 / 4 / 13
13,948
820
21,988
27,672
46,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
96
27
Kills
31
31
Deaths
27
59
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
15
3.88
W
Merlin
 
Merlin
2
7
13
1.21
L
Zeus
8
6
10
2.17
L
Ganesha
JpMurcia
Ganesha
0
8
20
1.25
L
Mercury
Merequetenge
Mercury
6
8
5
1.06
L
Baba Yaga
Mnki
Baba Yaga
3
4
13
2.38
L
Cliodhna
PureHavoK
Cliodhna
10
5
11
3.1
W
Awilix
Sandvik5
Awilix
9
6
10
2.33
W
Sun Wukong
Solidariityy
Sun Wukong
3
6
14
1.67
W
Achilles
Viinjiince
Achilles
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,245
Damage
97,385
114,951
Taken
115,623
114,431
Mitigated
105,279
32,338
Healing
41,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
27,427
8,330
0
6,076
22,446
12,235
4,067
12,974
8,829
0
62,273
W
Merlin
 
Merlin
18,363
348
2,522
4,362
20,082
10,013
1,050
12,163
7,397
42,763
0
L
Zeus
29,505
2,524
2,826
4,206
20,034
11,643
479
3,164
16,870
49,323
0
L
Ganesha
JpMurcia
Ganesha
9,785
910
2,100
2,658
26,730
37,941
21
6,675
20,055
20,677
0
L
Mercury
Merequetenge
Mercury
12,159
4,704
715
2,137
19,678
11,850
784
2,202
17,476
0
26,940
L
Baba Yaga
Mnki
Baba Yaga
22,662
1,681
639
5,421
18,564
12,036
204
1,889
16,675
39,196
0
L
Cliodhna
PureHavoK
Cliodhna
25,134
3,048
1,394
10,242
29,945
40,961
391
4,824
25,121
0
40,264
W
Awilix
Sandvik5
Awilix
14,550
4,530
2,681
3,126
16,984
7,891
1,635
9,498
7,094
0
23,546
W
Sun Wukong
Solidariityy
Sun Wukong
15,057
3,131
3,251
9,403
28,439
28,811
652
14,182
13,401
403
31,551
W
Achilles
Viinjiince
Achilles
21,988
3,354
3,833
6,710
27,672
46,329
280
11,304
15,067
0
30,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,814
Gold Earned
65,701
167
Minions Killed
196
0
Camps Cleared
0
1,474,786
Distance Traveled
1,561,873
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,515
854
83
5
0
309,960
3
W
Merlin
12,185
717
51
3
0
284,375
0
L
Zeus
12,819
754
54
3
0
284,975
2
L
Ganesha
11,015
648
0
0
0
258,291
2
L
Mercury
10,858
639
40
2
0
285,099
1
L
Baba Yaga
11,317
666
38
2
0
303,377
0
L
Cliodhna
12,805
753
35
2
0
343,044
1
W
Awilix
13,270
781
10
1
0
315,484
1
W
Sun Wukong
11,783
693
35
2
0
315,317
3
W
Achilles
13,948
820
17
1
0
336,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role