Player Matchup

Terra
Terra
Gold II
Ao-No-Destiny
Terra
Gold II
Level 149
God Stats
7W - 6L
1,582 SR
Queue Stats
120W - 120L
1,626 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
I3nrikI
Ah Muzen Cab
Gold III
Level 144
God Stats
8W - 6L
1,628 SR
Queue Stats
57W - 48L
1,613 MMR
Party 3
Arachne
Arachne
Bronze III
J-Reece11
Arachne
Bronze III
Level 48
God Stats
1W - 1L
1,475 SR
Queue Stats
17W - 29L
1,461 MMR
Solo
Discordia
Discordia
Silver III
NoMercyxRambo
Discordia
Silver III
Level 141
God Stats
2W - 0L
1,609 SR
Queue Stats
48W - 44L
1,272 MMR
Party 3
Mulan
Mulan
Silver I
THE_CHERSGOOD
Mulan
Silver I
Level 139
God Stats
3W - 3L
1,739 SR
Queue Stats
108W - 98L
1,303 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,607 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,526 SR
1,458 MMR
Mercury
Mercury
Silver IV
JOSHM-_-99
Mercury
Silver IV
Level 33
God Stats
16W - 13L
1,500 SR
Queue Stats
519W - 523L
1,405 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Meletis1
Zhong Kui
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,420 MMR
Solo
Izanami
Izanami
Gold V
MrMarruVII
Izanami
Gold V
Level 72
God Stats
0W - 4L
1,305 SR
Queue Stats
24W - 26L
1,411 MMR
Party 1
Ra
Ra
Gold III
MrSerious_02
Ra
Gold III
Level 108
God Stats
6W - 2L
1,701 SR
Queue Stats
178W - 173L
1,630 MMR
Party 1
Geb
Geb
Gold IV
NoissyChaos
Geb
Gold IV
Level 128
God Stats
8W - 9L
1,623 SR
Queue Stats
270W - 277L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 9
13,094
485
10,525
29,777
39,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
I3nrikI
Ah Muzen Cab
20
5 / 1 / 5
14,512
537
22,822
20,304
11,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
J-Reece11
Arachne
20
4 / 2 / 5
13,998
518
7,849
25,031
13,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
NoMercyxRambo
Discordia
20
3 / 1 / 7
13,410
497
15,775
16,733
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 7
14,594
541
34,184
41,848
48,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AwilixYemojaPoseidonEset

VS

Bans
BakasuraCliodhnaFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JOSHM-_-99
Mercury
18
3 / 6 / 1
11,763
436
16,481
27,054
13,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Meletis1
Zhong Kui
14
2 / 6 / 1
10,285
381
12,336
24,023
16,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
MrMarruVII
Izanami
18
1 / 3 / 1
11,502
426
11,125
21,191
9,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 1
11,984
444
20,205
19,690
11,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 2
10,091
374
12,717
24,862
30,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
7
7
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Ah Muzen Cab
I3nrikI
Ah Muzen Cab
5
1
5
7.5
W
Arachne
J-Reece11
Arachne
4
2
5
3.25
L
Mercury
JOSHM-_-99
Mercury
3
6
1
0.58
L
Zhong Kui
Meletis1
Zhong Kui
2
6
1
0.42
L
Izanami
MrMarruVII
Izanami
1
3
1
0.5
L
1
3
1
0.5
W
Discordia
NoMercyxRambo
Discordia
3
1
7
6.5
L
0
1
2
1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,155
Damage
72,864
133,693
Taken
116,820
120,836
Mitigated
81,499
60,797
Healing
29,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,525
983
9,731
12,088
29,777
39,948
932
8,191
20,927
35,671
0
W
Ah Muzen Cab
I3nrikI
Ah Muzen Cab
22,822
11,841
0
8,668
20,304
11,179
9,582
6,838
13,303
0
170,529
W
Arachne
J-Reece11
Arachne
7,849
5,504
0
8,901
25,031
13,194
31
7,225
17,582
0
134,222
L
Mercury
JOSHM-_-99
Mercury
16,481
7,745
0
819
27,054
13,426
0
4,235
22,819
0
133,041
L
Zhong Kui
Meletis1
Zhong Kui
12,336
1,659
0
4,648
24,023
16,585
1,315
3,992
20,031
61,400
0
L
Izanami
MrMarruVII
Izanami
11,125
8,090
0
5,725
21,191
9,546
0
3,690
17,501
0
123,352
L
20,205
1,634
4,170
6,650
19,690
11,349
0
6,605
13,085
130,893
0
W
Discordia
NoMercyxRambo
Discordia
15,775
499
0
1,622
16,733
8,004
2,247
4,418
12,123
117,296
0
L
12,717
1,121
3,560
4,180
24,862
30,593
0
7,778
17,084
41,062
0
W
34,184
3,795
0
19,787
41,848
48,511
1,564
17,870
22,784
0
146,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,608
Gold Earned
55,625
806
Minions Killed
785
0
Camps Cleared
0
2,753,811
Distance Traveled
2,443,974
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,094
485
55
2
0
560,444
9
W
Ah Muzen Cab
14,512
537
214
8
0
542,461
6
W
Arachne
13,998
518
156
6
0
615,236
0
L
Mercury
11,763
436
162
6
0
577,017
3
L
Zhong Kui
10,285
381
112
4
0
297,041
1
L
Izanami
11,502
426
234
9
0
500,221
5
L
Ra
11,984
444
226
8
0
521,927
2
W
Discordia
13,410
497
170
6
0
522,926
3
L
Geb
10,091
374
51
2
0
547,768
5
W
Mulan
14,594
541
211
8
0
512,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role