Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Geo2424
Jing Wei
Level 30
God Stats
2W - 4L
1,527 SR
Queue Stats
70W - 101L
1,292 Elo+
Party 2
Kuzenbo
Kuzenbo
Maddenny
Kuzenbo
Level 102
God Stats
0W - 4L
1,135 SR
Queue Stats
128W - 144L
1,380 Elo+
Party 1
Fenrir
Fenrir
bethany23
Fenrir
Level 45
God Stats
3W - 11L
1,294 SR
Queue Stats
76W - 96L
1,301 Elo+
Party 1
Sol
Sol
m0n0xcide
Sol
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
175W - 188L
1,485 Elo+
Solo
Team Averages
Level 78
1,391 SR
1,392 Elo+

VS

Team Averages
Level 93
1,473 SR
1,443 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Daab0mb
Nu Wa
Level 156
God Stats
19W - 19L
1,401 SR
Queue Stats
226W - 244L
1,494 Elo+
Solo
Charybdis
Charybdis
ShaggySnackszz
Charybdis
Level 8
God Stats
3W - 6L
1,312 SR
Queue Stats
6W - 9L
1,312 Elo+
Solo
Lancelot
Lancelot
SirWiggleskin
Lancelot
Level 64
God Stats
24W - 14L
1,652 SR
Queue Stats
80W - 124L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
St3v3nv27
Baron Samedi
Level 78
God Stats
31W - 22L
1,498 SR
Queue Stats
208W - 238L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 2 / 4
10,347
690
8,569
13,061
5,997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Geo2424
Jing Wei
15
1 / 6 / 2
9,236
616
8,411
15,561
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Maddenny
Kuzenbo
16
3 / 4 / 2
10,647
710
11,704
21,630
30,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
bethany23
Fenrir
17
3 / 5 / 1
10,407
694
7,357
17,264
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 1 / 2
10,567
704
6,762
11,185
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 0 / 7
10,653
710
6,781
14,798
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Daab0mb
Nu Wa
20
2 / 0 / 7
11,828
789
15,169
5,037
2,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ShaggySnackszz
Charybdis
18
6 / 3 / 2
11,502
767
14,382
12,387
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
SirWiggleskin
Lancelot
19
10 / 4 / 2
11,860
791
21,539
19,867
10,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
St3v3nv27
Baron Samedi
18
0 / 1 / 7
11,040
736
8,716
13,928
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
18
18
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
4
1.5
W
Sylvanus
 
Sylvanus
0
0
7
3.5
W
Nu Wa
Daab0mb
Nu Wa
2
0
7
5.5
L
Jing Wei
Geo2424
Jing Wei
1
6
2
0.33
L
Kuzenbo
Maddenny
Kuzenbo
3
4
2
1
W
Charybdis
ShaggySnackszz
Charybdis
6
3
2
2.33
W
Lancelot
SirWiggleskin
Lancelot
10
4
2
2.75
W
Baron Samedi
St3v3nv27
Baron Samedi
0
1
7
3.5
L
Fenrir
bethany23
Fenrir
3
5
1
0.7
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
66,587
78,701
Taken
66,017
56,848
Mitigated
36,313
10,362
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,569
2,542
0
2,807
13,061
5,997
0
3,911
9,033
36,961
0
W
Sylvanus
 
Sylvanus
6,781
2,587
4,198
7,716
14,798
9,852
1,276
5,762
9,036
13,515
0
W
Nu Wa
Daab0mb
Nu Wa
15,169
4,367
464
1,714
5,037
2,806
2,680
3,012
2,025
59,695
0
L
Jing Wei
Geo2424
Jing Wei
8,411
7,026
0
775
15,561
6,955
0
4,572
10,819
0
25,640
L
Kuzenbo
Maddenny
Kuzenbo
11,704
4,628
0
3,834
21,630
30,802
0
8,537
12,479
27,270
0
W
Charybdis
ShaggySnackszz
Charybdis
14,382
9,747
0
4,104
12,387
6,007
1,393
5,308
7,079
0
42,195
W
Lancelot
SirWiggleskin
Lancelot
21,539
3,348
0
2,730
19,867
10,232
498
7,456
12,411
0
49,387
W
Baron Samedi
St3v3nv27
Baron Samedi
8,716
355
1,063
6,404
13,928
7,416
1,499
5,497
8,431
60,229
0
L
Fenrir
bethany23
Fenrir
7,357
1,658
0
1,685
17,264
8,867
0
6,652
10,355
0
32,750
L
6,762
992
0
1,261
11,185
4,227
1,539
6,235
4,848
62,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
56,883
326
Minions Killed
296
0
Camps Cleared
0
1,463,557
Distance Traveled
1,485,820
3
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,347
690
71
5
0
275,922
1
W
Sylvanus
10,653
710
12
1
0
297,993
19
W
Nu Wa
11,828
789
104
7
0
314,065
7
L
Jing Wei
9,236
616
38
3
0
302,003
0
L
Kuzenbo
10,647
710
37
2
0
309,453
2
W
Charybdis
11,502
767
54
4
0
237,810
0
W
Lancelot
11,860
791
49
3
0
350,727
1
W
Baron Samedi
11,040
736
77
5
0
285,225
3
L
Fenrir
10,407
694
51
3
0
285,445
0
L
Sol
10,567
704
129
9
0
290,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role