Player Matchup

Horus
Horus
Chewie130
Horus
Level 45
God Stats
106W - 57L
1,566 SR
Queue Stats
272W - 258L
1,500 Elo+
Solo
Ullr
Ullr
KazakUnchained
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Pler421
Kukulkan
Level 81
God Stats
127W - 171L
1,518 SR
Queue Stats
130W - 181L
1,431 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,468 Elo+

VS

Team Averages
Level 95
1,381 SR
1,401 Elo+
Bacchus
Bacchus
GandalfIlverde20
Bacchus
Level 120
God Stats
2W - 6L
1,386 SR
Queue Stats
80W - 105L
1,411 Elo+
Party 1
Mercury
Mercury
Savino_IL_POWA
Mercury
Level 147
God Stats
1W - 5L
1,445 SR
Queue Stats
42W - 50L
1,408 Elo+
Party 1
Hades
Hades
erick_Demons
Hades
Level 18
God Stats
4W - 8L
1,312 SR
Queue Stats
17W - 15L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chewie130
Horus
16
5 / 0 / 11
11,255
703
14,173
9,665
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 8
11,335
708
19,052
9,877
4,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Pler421
Kukulkan
15
4 / 4 / 8
10,864
679
12,432
9,670
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
9,349
584
8,230
20,473
26,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 2
10,688
668
5,994
12,598
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 3
9,785
612
7,452
19,174
11,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Chewie130
Horus
5
0
11
10.5
L
0
7
5
0.36
W
7
2
8
5.5
W
Kukulkan
Pler421
Kukulkan
4
4
8
2
L
4
2
2
2.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
21,676
29,212
Taken
52,245
17,807
Mitigated
44,353
7,746
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chewie130
Horus
14,173
5,397
1,094
3,310
9,665
8,862
419
4,997
4,668
0
33,667
L
8,230
1,023
392
1,534
20,473
26,338
0
4,785
15,230
21,746
0
W
19,052
10,071
0
1,197
9,877
4,565
1,713
5,549
4,328
0
44,307
W
Kukulkan
Pler421
Kukulkan
12,432
739
404
1,741
9,670
4,380
37
5,705
3,965
53,333
0
L
5,994
1,927
0
244
12,598
6,547
0
2,319
9,976
0
32,230
L
7,452
408
465
1,700
19,174
11,468
0
6,104
12,789
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
29,822
187
Minions Killed
128
7
Camps Cleared
6
853,562
Distance Traveled
840,446
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,255
703
39
2
0
307,653
2
L
Bacchus
9,349
584
36
2
0
263,309
3
W
Ullr
11,335
708
55
3
2
283,991
2
W
Kukulkan
10,864
679
93
6
5
261,918
6
L
Mercury
10,688
668
48
3
2
331,456
1
L
Hades
9,785
612
44
3
4
245,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role