Player Matchup

Chaac
Chaac
Gold IV
CRutherford
Chaac
Gold IV
Level 127
God Stats
0W - 2L
1,343 SR
Queue Stats
74W - 80L
1,455 MMR
Solo
Hou Yi
Hou Yi
Gold III
MeToRaF
Hou Yi
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,535 MMR
Solo
Khepri
Khepri
Bronze V
RObreja13
Khepri
Bronze V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,455 MMR
Party 2
Nemesis
Nemesis
Bronze I
SsVlad
Nemesis
Bronze I
Level 157
God Stats
0W - 1L
1,452 SR
Queue Stats
17W - 16L
1,465 MMR
Party 2
Agni
Agni
Gold III
UnßalancedSmite
Agni
Gold III
Level 58
God Stats
0W - 1L
1,476 SR
Queue Stats
30W - 27L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,454 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,587 SR
1,502 MMR
Ymir
Ymir
Bronze V
 
Ymir
Bronze V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
BERY44
Awilix
Silver I
Level 116
God Stats
3W - 1L
1,523 SR
Queue Stats
18W - 22L
1,453 MMR
Party 1
Amaterasu
Amaterasu
Gold V
Delirium1337
Amaterasu
Gold V
Level 122
God Stats
8W - 5L
1,640 SR
Queue Stats
19W - 21L
1,545 MMR
Party 1
Thoth
Thoth
Gold II
blaziken2
Thoth
Gold II
Level 155
God Stats
84W - 67L
1,628 SR
Queue Stats
280W - 270L
1,506 MMR
Solo
Neith
Neith
Gold IV
xXrGbChapaXx
Neith
Gold IV
Level 49
God Stats
16W - 9L
1,644 SR
Queue Stats
59W - 64L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,453
384
7,542
13,175
9,652
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MeToRaF
Hou Yi
16
3 / 7 / 2
10,420
474
14,226
21,262
9,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
RObreja13
Khepri
14
0 / 6 / 5
9,593
436
7,151
24,455
24,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
SsVlad
Nemesis
16
5 / 5 / 3
10,645
484
10,681
21,398
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 4
10,984
499
19,617
17,498
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraGebOlorunShiva

VS

Bans
PoseidonMulanKaliZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 4 / 9
11,085
504
7,421
18,005
18,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
BERY44
Awilix
19
6 / 2 / 9
12,665
576
19,994
20,929
10,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Delirium1337
Amaterasu
18
4 / 1 / 9
12,160
553
16,395
28,309
30,340
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
blaziken2
Thoth
19
6 / 3 / 3
12,549
570
12,096
12,786
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 5 / 3
11,669
530
16,881
13,389
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
24
24
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
9
1.38
W
Awilix
BERY44
Awilix
6
2
9
5.25
L
1
4
0
0.25
W
Amaterasu
Delirium1337
Amaterasu
4
1
9
8.5
L
Hou Yi
MeToRaF
Hou Yi
3
7
2
0.57
L
Khepri
RObreja13
Khepri
0
6
5
0.42
L
Nemesis
SsVlad
Nemesis
5
5
3
1.3
L
6
2
4
4
W
Thoth
blaziken2
Thoth
6
3
3
2.5
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,217
Damage
72,787
97,788
Taken
93,418
62,156
Mitigated
71,602
27,645
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,421
2,631
741
2,662
18,005
18,773
618
8,438
9,310
46,318
0
W
Awilix
BERY44
Awilix
19,994
10,810
0
3,729
20,929
10,359
1,940
5,235
15,563
0
121,280
L
7,542
2,054
0
5,290
13,175
9,652
0
282
12,893
0
44,573
W
Amaterasu
Delirium1337
Amaterasu
16,395
6,397
0
10,374
28,309
30,340
909
4,296
23,900
0
89,484
L
Hou Yi
MeToRaF
Hou Yi
14,226
7,107
0
7,077
21,262
9,445
0
723
20,539
0
95,895
L
Khepri
RObreja13
Khepri
7,151
1,516
0
3,952
24,455
24,832
0
7,192
17,263
35,541
0
L
Nemesis
SsVlad
Nemesis
10,681
4,885
0
6,970
21,398
10,665
0
3,335
18,063
0
76,721
L
19,617
1,786
209
4,147
17,498
7,562
321
7,985
9,513
86,064
0
W
Thoth
blaziken2
Thoth
12,096
603
0
929
12,786
5,387
1,372
6,886
5,489
111,683
0
W
16,881
9,705
0
3,229
13,389
6,743
2,931
3,170
10,010
0
75,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
60,128
499
Minions Killed
605
0
Camps Cleared
0
1,775,376
Distance Traveled
2,126,930
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,085
504
54
2
0
396,311
3
W
Awilix
12,665
576
144
7
0
474,966
7
L
Chaac
8,453
384
76
3
0
210,936
2
W
Amaterasu
12,160
553
126
6
0
466,901
6
L
Hou Yi
10,420
474
138
6
0
344,173
8
L
Khepri
9,593
436
48
2
0
403,671
21
L
Nemesis
10,645
484
108
5
0
408,282
6
L
Agni
10,984
499
129
6
0
408,314
5
W
Thoth
12,549
570
176
8
0
407,378
7
W
Neith
11,669
530
105
5
0
381,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role